Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

billaspiotis70 vs ただジムで疲れてるだ

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:11
Giza map preview
Map Giza
Winner
billaspiotis70Thor
Pre-match Elo1305
Win probability49.9%
18:11 Match length UpsetThe Elo underdog won
Defeated
ただジムで疲れてるだShennong
Pre-match Elo1306
Win probability50.1%

Match at a glance

billaspiotis70 vs ただジムで疲れてるだ

Winnerbillaspiotis70
MapGiza
QueueRanked 1v1 Supremacy
Duration18:11
Started
Ended
Elo favorite50.1%ただジムで疲れてるだ · Upset
Fastest Classical3:45*billaspiotis70
First pressure1:33billaspiotis70 · Hersir trained
First extra TC12:18ただジムで疲れてるだ · Town Center
Market timing8:03ただジムで疲れてるだ · Market
Most military units112billaspiotis70
Highest EAPM52.6ただジムで疲れてるだ
Victory
Elo1305+18
EAPM30.0
Military units112
First pressure1:33Hersir trained
First expansion
Market volume0
Total score 20,004
Military score 10,050
Economic score 7,246
Kills score 2,708
Units killed 98
Units lost 62
Buildings razed 17
Largest army 112
Favorite unit Throwing Axeman 54 fielded
Classical 3:45* Estimated start 2:45
Heroic 11:15* Estimated start 10:00
Mythic Not reached
Defeat
Elo1306-18
EAPM52.6
Military units58
First pressure9:55Imperial Academy
First expansion12:18
Market volume0
Total score 13,033
Military score 3,613
Economic score 7,836
Kills score 1,604
Units killed 62
Units lost 106
Buildings razed 0
Largest army 58
Favorite unit Fire Archer 22 fielded
Classical 4:49* Estimated start 3:49
Heroic 10:48* Estimated start 9:33
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Chiyou
Bragi
HeroicAge
Rushou
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

billaspiotis70Thor
Match time
ただジムで疲れてるだShennong
First military pressureHersir trained
Hersir6 training queues
God powerForest Fire
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyCopper Shields
Raiding Cavalry10 training queues
Key technologyCopper Armor
Key technologyMedium Cavalry
Hersir3 training queues
Throwing Axeman54 training queues
Key technologyMedium Infantry
God powerDwarven Mine
Godi12 training queues
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Key technologyBallistics
Huskarl2 training queues
God powerFlaming Weapons
Berserk9 training queues
Jarl2 training queues
Raiding Cavalry2 training queues
Jarl2 training queues
Godi3 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyHand Axe
Key technologyPickaxe
Dao Swordsman2 training queues
God powerProsperous Seeds
Pioneer2 training queues
MarketMarket
God powerProsperous Seeds
First military pressureImperial Academy
God powerVenom Beast
Town CenterAdditional center
Key technologyShaft Mine
Key technologyHusbandry
Fire Archer21 training queues
Key technologyBow Saw
Dao Swordsman2 training queues
ArmoryArmory
Ge Halberdier4 training queues
God powerLightning Weapons
Wuzu Javelineer4 training queues
Dao Swordsman9 training queues
Key technologyMedium Archers
Ge Halberdier2 training queues
Sage3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.1%ただジムで疲れてるだ · Upset
Fastest Classical3:45*billaspiotis70
Fastest Heroic10:48*ただジムで疲れてるだ
First pressure1:33billaspiotis70 · Hersir trained
First extra TC12:18ただジムで疲れてるだ · Town Center
Fortress timing13:18billaspiotis70 · Hill Fort
Market timing8:03ただジムで疲れてるだ · Market
Armory timing6:08billaspiotis70 · Dwarven Armory

Player highlights

Standout performances

Highest total score20,004billaspiotis70
Highest military score10,050billaspiotis70
Highest economy score7,836ただジムで疲れてるだ
Most kills2,708billaspiotis70
Most units killed98billaspiotis70
Most deaths106ただジムで疲れてるだ
Most buildings razed17billaspiotis70
Largest army112billaspiotis70
Favorite unitThrowing Axemanbillaspiotis70 · 54 fielded

billaspiotis70

Highest ScoreLargest ArmyMost KillsMost Resources

ただジムで疲れてるだ

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

billaspiotis70

Fast Classical3:45 estimated completion
Early pressure1:33 · Hersir trained
Early armory / Heroic prep6:08 · Dwarven Armory
Fortress tech path13:18 · Hill Fort
Large army production112 military units

ただジムで疲れてるだ

Classical timing4:49 estimated completion
Delayed pressure9:55 · Imperial Academy
Expansion signal12:18 · Town Center
Early market / Heroic prep8:03 · Market
Early armory / Heroic prep13:45 · Armory
Heavy walling signal30 wall build events
billaspiotis70 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
billaspiotis70 · Early MilitaryMeaningful trained combat units were produced during the early opening.
billaspiotis70 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
ただジムで疲れてるだ · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ただジムで疲れてるだ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

billaspiotis70

Army

Throwing Axeman54
Godi15
Raiding Cavalry13
Hersir11
Berserk9
Jarl4
Huskarl2
Valkyrie2
Battle Boar1
Portable Ram1
Buildings7 types
House16
Longhouse4
Ox Cart Building3
Great Hall2
Dwarven Armory1
Hill Fort1
Temple1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Forest Fire1

ただジムで疲れてるだ

Army

Fire Archer22
Dao Swordsman13
Ge Halberdier8
Sage6
Wuzu Javelineer5
Pioneer2
Jiang Zi Ya1
White Horse Cavalry1
Buildings12 types
Wall30
House11
Farm5
Silo4
Military Camp3
Machine Workshop2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
Town Center1
God powers3 invoked
Prosperous Seeds2
Lightning Weapons1
Venom Beast1