Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

mariogogac63 vs Pacoelcaco6215

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:14
Oasis map preview
Map Oasis
Winner
mariogogac63Loki
Pre-match Elo948
Win probability64.0%
10:14 Match length mariogogac63 favored
Defeated
Pacoelcaco6215Demeter
Pre-match Elo848
Win probability36.0%

Match at a glance

mariogogac63 vs Pacoelcaco6215

Winnermariogogac63
MapOasis
QueueRanked 1v1 Supremacy
Duration10:14
Started
Ended
Elo favorite64.0%mariogogac63
Fastest Classical3:39*Pacoelcaco6215
First pressure3:57mariogogac63 · Hersir trained
First extra TC8:10Pacoelcaco6215 · Town Center
Most military units9Pacoelcaco6215
Highest EAPM25.3mariogogac63
Victory
Elo948+13
EAPM25.3
Military units1
First pressure3:57Hersir trained
First expansion
Market volume0
Total score 11,253
Military score 5,585
Economic score 5,286
Kills score 404
Units killed 20
Units lost 7
Buildings razed 0
Largest army 1
Favorite unit Hersir 1 fielded
Classical 4:50* Research start 3:50
Heroic Not reached
Mythic Not reached

Pacoelcaco6215

Demeter

Defeat
Elo848-13
EAPM19.6
Military units9
First pressure4:43Military Academy
First expansion8:10
Market volume0
Total score 7,507
Military score 2,040
Economic score 5,244
Kills score 223
Units killed 7
Units lost 20
Buildings razed 0
Largest army 9
Favorite unit Hoplite 5 fielded
Classical 3:39* Estimated start 2:39
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Pan
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

mariogogac63Loki
Match time
Pacoelcaco6215Demeter
First military pressureHersir trained
Key technologyPickaxe
Key technologyHand Axe
God powerSpy
ArmoryArmory
Key technologyHusbandry
Key technologyCopper Shields
VictoryMatch result
Key technologyHand Axe
First military pressureMilitary Academy
Hoplite2 training queues
Lykaon Villager2 training queues
Town CenterAdditional center
Hoplite3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.0%mariogogac63
Fastest Classical3:39*Pacoelcaco6215
First pressure3:57mariogogac63 · Hersir trained
First extra TC8:10Pacoelcaco6215 · Town Center
Armory timing7:39mariogogac63 · Armory

Player highlights

Standout performances

Highest total score11,253mariogogac63
Highest military score5,585mariogogac63
Highest economy score5,286mariogogac63
Most kills404mariogogac63
Most units killed20mariogogac63
Most deaths20Pacoelcaco6215
Most buildings razed0mariogogac63
Largest army9Pacoelcaco6215
Favorite unitHoplitePacoelcaco6215 · 5 fielded

mariogogac63

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Pacoelcaco6215

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

mariogogac63

Classical timing4:50 estimated completion
Early pressure3:57 · Hersir trained
Early armory / Heroic prep7:39 · Armory

Pacoelcaco6215

Fast Classical3:39 estimated completion
Early pressure4:43 · Military Academy
Fast expansion8:10 · Town Center
Pacoelcaco6215 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pacoelcaco6215 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pacoelcaco6215 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mariogogac63

Army

Hersir1
Buildings6 types
House14
Great Hall2
Ox Cart Building2
Sentry Tower2
Armory1
Temple1
God powers1 invoked
Spy1

Pacoelcaco6215

Army

Hoplite5
Lykaon Villager2
Orpheus1
Toxotes1
Buildings7 types
Granary3
House3
Storehouse2
Archery Range1
Military Academy1
Temple1
Town Center1