Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jarodestebanconcha vs brfabriciooc

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:39
Megalopolis map preview
Map Megalopolis
Winner
jarodestebanconchaLoki
Pre-match Elo606
Win probability65.7%
19:39 Match length jarodestebanconcha favored
Defeated
brfabricioocSusanoo
Pre-match Elo493
Win probability34.3%

Match at a glance

jarodestebanconcha vs brfabriciooc

Winnerjarodestebanconcha
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration19:39
Started
Ended
Elo favorite65.7%jarodestebanconcha
Fastest Classical5:31*jarodestebanconcha
First pressure4:06jarodestebanconcha · Hersir trained
Market timing17:53jarodestebanconcha · Market
First extra TC6:28brfabriciooc · Town Center
Most military units66jarodestebanconcha
Highest EAPM22.7jarodestebanconcha
Market volume1,000jarodestebanconcha
Victory
Elo606+12
EAPM22.7
Military units66
First pressure4:06Hersir trained
First expansion11:47
Market volume1000
Total score 19,397
Military score 9,250
Economic score 9,448
Kills score 699
Units killed 47
Units lost 26
Buildings razed 17
Largest army 66
Favorite unit Raiding Cavalry 23 fielded
Classical 5:31* Estimated start 4:31
Heroic 17:52* Estimated start 16:37
Mythic Not reached

brfabriciooc

Susanoo

Defeat
Elo493-12
EAPM21.4
Military units17
First pressure8:49Stable Japanese
First expansion6:28
Market volume0
Total score 19,317
Military score 6,970
Economic score 11,681
Kills score 666
Units killed 26
Units lost 47
Buildings razed 1
Largest army 17
Favorite unit Wanyudo 10 fielded
Classical 5:34* Research start 4:34
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Minakatatomi
Bragi
HeroicAge
Fujin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jarodestebanconchaLoki
Match time
brfabricioocSusanoo
God powerSpy
First military pressureHersir trained
Hersir7 training queues
Raiding Cavalry10 training queues
Berserk2 training queues
God powerUndermine
Throwing Axeman4 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Cavalry
Throwing Axeman6 training queues
Hersir2 training queues
Raiding Cavalry4 training queues
Town CenterAdditional center
Throwing Axeman6 training queues
Hersir2 training queues
Raiding Cavalry3 training queues
God powerUndermine
Berserk2 training queues
Hersir2 training queues
ArmoryArmory
Town CenterAdditional center
Town CenterAdditional center
Raiding Cavalry6 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Berserk4 training queues
MarketMarket
VictoryMatch result
Kitsune2 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
Key technologyPlow
God powerKusanagi
First military pressureStable Japanese
God powerKusanagi
Key technologyCrenellations
God powerShrine Of The Hunt
God powerKusanagi
Town CenterAdditional center
Wanyudo3 training queues
God powerKusanagi
Wanyudo5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.7%jarodestebanconcha
Fastest Classical5:31*jarodestebanconcha
Fastest Heroic17:52*jarodestebanconcha
First pressure4:06jarodestebanconcha · Hersir trained
First extra TC6:28brfabriciooc · Town Center
Market timing17:53jarodestebanconcha · Market
Armory timing15:07jarodestebanconcha · Armory

Player highlights

Standout performances

Highest total score19,397jarodestebanconcha
Highest military score9,250jarodestebanconcha
Highest economy score11,681brfabriciooc
Most kills699jarodestebanconcha
Most units killed47jarodestebanconcha
Most deaths47brfabriciooc
Most buildings razed17jarodestebanconcha
Largest army66jarodestebanconcha
Favorite unitRaiding Cavalryjarodestebanconcha · 23 fielded

jarodestebanconcha

Highest ScoreLargest ArmyMost KillsMost Resources

brfabriciooc

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jarodestebanconcha

Late Classical5:31 estimated completion
Early pressure4:06 · Hersir trained
Expansion signal11:47 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep17:53 · Market
Early armory / Heroic prep15:07 · Armory
Market economy signal1,000 total resource volume

brfabriciooc

Late Classical5:34 estimated completion
Delayed pressure8:49 · Stable Japanese
Fast expansion6:28 · Town Center
Multi-TC boom signal2 expansion build events
Heavy walling signal47 wall build events
jarodestebanconcha · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
jarodestebanconcha · Early MilitaryMeaningful trained combat units were produced during the early opening.
jarodestebanconcha · Late ClassicalClassical completed after 5:00 on a standard land opening.
jarodestebanconcha · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
brfabriciooc · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
brfabriciooc · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
brfabriciooc · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

jarodestebanconcha

Bought

No buys

Sold

Wood1000
Total player market volume1000

brfabriciooc

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jarodestebanconcha

Army

Raiding Cavalry23
Throwing Axeman16
Hersir14
Berserk9
Einheri4
Buildings9 types
House14
Longhouse6
Great Hall4
Ox Cart Building3
Sentry Tower3
Town Center3
Temple2
Armory1
Market1
God powers2 invoked
Undermine2
Spy1

brfabriciooc

Army

Wanyudo10
Yumi Archer3
Bushi2
Kitsune2
Buildings11 types
Wall47
House12
Shrine Japanese6
Watermill6
Sentry Tower5
Mining Camp Japanese4
Temple3
Town Center2
Dojo1
Guardhouse1
Stable Japanese1
God powers2 invoked
Kusanagi4
Shrine Of The Hunt1