Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Bob Gymlan vs clemusbarbarus

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:16
Midgard map preview
Map Midgard
Winner
Bob GymlanLoki
Pre-match Elo1421
Win probability62.8%
13:16 Match length Bob Gymlan favored
Defeated
clemusbarbarusOdin
Pre-match Elo1330
Win probability37.2%

Match at a glance

Bob Gymlan vs clemusbarbarus

WinnerBob Gymlan
MapMidgard
QueueRanked 1v1 Supremacy
Duration13:16
Started
Ended
Elo favorite62.8%Bob Gymlan
Fastest Classical4:40*clemusbarbarus
First pressure3:13clemusbarbarus · Hersir trained
Most military units83clemusbarbarus
Highest EAPM43.0clemusbarbarus

Bob Gymlan

Loki

Victory
Elo1421+13
EAPM38.5
Military units63
First pressure4:52Hersir trained
First expansion
Market volume0
Total score 16,904
Military score 8,070
Economic score 7,221
Kills score 1,655
Units killed 57
Units lost 69
Buildings razed 11
Largest army 63
Favorite unit Throwing Axeman 23 fielded
Classical 5:30* Estimated start 4:30
Heroic 10:10* Research start 8:55
Mythic Not reached
Defeat
Elo1330-13
EAPM43.0
Military units83
First pressure3:13Hersir trained
First expansion
Market volume0
Total score 11,743
Military score 3,990
Economic score 6,246
Kills score 1,529
Units killed 71
Units lost 59
Buildings razed 1
Largest army 83
Favorite unit Berserk 37 fielded
Classical 4:40* Estimated start 3:40
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Freyja
Njord
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Bob GymlanLoki
Match time
clemusbarbarusOdin
DockDock
DockDock
DockDock
First military pressureHersir trained
Hersir8 training queues
Key technologyMedium Infantry
Key technologyPickaxe
Hirdman4 training queues
Key technologyHand Axe
ArmoryArmory
Throwing Axeman10 training queues
Hirdman11 training queues
Key technologyHusbandry
Hersir13 training queues
Key technologyShaft Mine
Throwing Axeman13 training queues
Key technologyHeavy Infantry
God powerWalking Woods
God powerUndermine
Mountain Giant2 training queues
Key technologyBow Saw
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Key technologyPickaxe
DockDock
Raiding Cavalry20 training queues
Key technologyMedium Cavalry
Berserk19 training queues
Throwing Axeman15 training queues
God powerForest Fire
Key technologyMedium Infantry
Berserk18 training queues
Raiding Cavalry7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.8%Bob Gymlan
Fastest Classical4:40*clemusbarbarus
Fastest Heroic10:10*Bob Gymlan
First pressure3:13clemusbarbarus · Hersir trained
Armory timing8:20Bob Gymlan · Armory

Player highlights

Standout performances

Highest total score16,904Bob Gymlan
Highest military score8,070Bob Gymlan
Highest economy score7,221Bob Gymlan
Most kills1,655Bob Gymlan
Most units killed71clemusbarbarus
Most deaths69Bob Gymlan
Most buildings razed11Bob Gymlan
Largest army83clemusbarbarus
Favorite unitBerserkclemusbarbarus · 37 fielded

Bob Gymlan

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

clemusbarbarus

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Bob Gymlan

Late Classical5:30 estimated completion
Early pressure4:52 · Hersir trained
Early armory / Heroic prep8:20 · Armory
Water commitment signal3 dock build events

clemusbarbarus

Classical timing4:40 estimated completion
Early pressure3:13 · Hersir trained
Water commitment signal1 dock build events
Large army production83 military units
Bob Gymlan · Early MilitaryMeaningful trained combat units were produced during the early opening.
Bob Gymlan · Water BoomExisting water-opening timing signal.
clemusbarbarus · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bob Gymlan

Army

Throwing Axeman23
Hersir21
Hirdman16
Mountain Giant2
Longboat1
Buildings7 types
House21
Dock3
Ox Cart Building3
Longhouse2
Armory1
Great Hall1
Temple1
God powers2 invoked
Undermine1
Walking Woods1

clemusbarbarus

Army

Berserk37
Raiding Cavalry27
Throwing Axeman15
Hersir4
Buildings7 types
House16
Wall5
Longhouse3
Ox Cart Building3
Great Hall2
Dock1
Temple1
God powers2 invoked
Forest Fire1
Great Hunt1