Advanced match analysis
sickplayer69 vs Don
Ranked 1v1 SupremacyStarted 3 days ago
Map
Giza
Match at a glance
sickplayer69 vs Don
Elo favorite69.7%Don
Fastest Classical3:42*Don
First pressure2:53sickplayer69 · Warrior Priest trained
Market timing17:31Don · Market
First extra TC14:59sickplayer69 · Town Center
Most military units172sickplayer69
Highest EAPM73.2sickplayer69
sickplayer69
Huitzilopochtli
Defeat
Elo1467-10
EAPM73.2
Military units172
First pressure2:53Warrior Priest trained
First expansion14:59
Market volume0
Total score
22,576
Military score
7,675
Economic score
12,033
Kills score
2,891
Units killed
107
Units lost
202
Buildings razed
2
Largest army
172
Classical
4:52*
Research start 3:52
Mythic
—
Not reached
Don
Zeus
Victory
Elo1612+10
EAPM72.1
Military units152
First pressure3:57Stable
First expansion15:10
Market volume0
Total score
37,606
Military score
15,638
Economic score
17,930
Kills score
4,193
Units killed
183
Units lost
106
Buildings razed
14
Largest army
152
Classical
3:42*
Research start 2:42
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite69.7%Don
Fastest Classical3:42*Don
Fastest Heroic10:11*sickplayer69
First pressure2:53sickplayer69 · Warrior Priest trained
First extra TC14:59sickplayer69 · Town Center
Fortress timing22:16Don · Fortress
Market timing17:31Don · Market
Armory timing7:19Don · Armory
Farm transition16:22–17:28Don · 6 farms clustered
Trade route started22:33Don
Player highlights
Standout performances
Highest total score37,606Don
Highest military score15,638Don
Highest economy score17,930Don
Most kills4,193Don
Most units killed183Don
Most deaths202sickplayer69
Most buildings razed14Don
Largest army172sickplayer69
Favorite unitTlamanih Spearmansickplayer69 · 60 fielded
sickplayer69
Most Deaths
Don
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
sickplayer69
Classical timing4:52 estimated completionMulti-TC boom signal2 expansion build events
Heavy walling signal11 wall build events
Large army production172 military units
Don
Fast Classical3:42 estimated completionMulti-TC boom signal2 expansion build events
Heavy walling signal27 wall build events
Large army production152 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.