Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Neosaldina500mg vs Honry

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:59
Mirage map preview
Map Mirage
Defeated
Neosaldina500mgOdin
Pre-match Elo1589
Win probability50.1%
12:59 Match length UpsetThe Elo underdog won
Winner
HonryIsis
Pre-match Elo1588
Win probability49.9%

Match at a glance

Neosaldina500mg vs Honry

WinnerHonry
MapMirage
QueueRanked 1v1 Supremacy
Duration12:59
Started
Ended
Elo favorite50.1%Neosaldina500mg · Upset
Fastest Classical4:33*Honry
First pressure3:45Neosaldina500mg · Hersir trained
First extra TC5:12Honry · Town Center
Market timing10:56Honry · Market
Most military units92Neosaldina500mg
Highest EAPM70.6Neosaldina500mg
Defeat
Elo1589-18
EAPM70.6
Military units92
First pressure3:45Hersir trained
First expansion8:34
Market volume0
Total score 11,543
Military score 4,330
Economic score 6,680
Kills score 533
Units killed 44
Units lost 69
Buildings razed 9
Largest army 92
Favorite unit Berserk 54 fielded
Classical 4:33* Research start 3:33
Heroic Not reached
Mythic Not reached

Honry

Isis

Victory
Elo1588+18
EAPM63.9
Military units69
First pressure7:04Barracks
First expansion5:12
Market volume0
Total score 16,883
Military score 7,456
Economic score 7,981
Kills score 1,512
Units killed 71
Units lost 44
Buildings razed 4
Largest army 69
Favorite unit Axeman 25 fielded
Classical 4:33* Estimated start 3:33
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Anubis
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Neosaldina500mgOdin
Match time
HonryIsis
DockDock
DockDock
God powerGreat Hunt
First military pressureHersir trained
Hersir5 training queues
Berserk41 training queues
God powerUndermine
Key technologyPickaxe
Town CenterAdditional center
Throwing Axeman20 training queues
Key technologyMedium Infantry
Key technologyHand Axe
Berserk13 training queues
ArmoryArmory
Key technologyHusbandry
DockDock
Key technologyCopper Shields
Key technologyBallistics
Throwing Axeman9 training queues
Raiding Cavalry2 training queues
DefeatMatch result
DockDock
Key technologyPickaxe
God powerProsperity
Town CenterAdditional center
ArmoryArmory
God powerPlague Of Serpents
Town CenterAdditional center
First military pressureBarracks
Axeman25 training queues
Anubite2 training queues
Key technologyCopper Armor
Slinger25 training queues
Key technologyMedium Slingers
Key technologyMedium Axemen
Anubite2 training queues
Key technologyHusbandry
MarketMarket
Key technologyCopper Weapons
Spearman15 training queues
Key technologyHusbandry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.1%Neosaldina500mg · Upset
Fastest Classical4:33*Honry
First pressure3:45Neosaldina500mg · Hersir trained
First extra TC5:12Honry · Town Center
Market timing10:56Honry · Market
Armory timing5:39Honry · Armory

Player highlights

Standout performances

Highest total score16,883Honry
Highest military score7,456Honry
Highest economy score7,981Honry
Most kills1,512Honry
Most units killed71Honry
Most deaths69Neosaldina500mg
Most buildings razed9Neosaldina500mg
Largest army92Neosaldina500mg
Favorite unitBerserkNeosaldina500mg · 54 fielded

Neosaldina500mg

Most DeathsMost Resources

Honry

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Neosaldina500mg

Classical timing4:33 estimated completion
Early pressure3:45 · Hersir trained
Fast expansion8:34 · Town Center
Early armory / Heroic prep11:14 · Armory
Water commitment signal3 dock build events
Large army production92 military units

Honry

Classical timing4:33 estimated completion
Delayed pressure7:04 · Barracks
Fast expansion5:12 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:56 · Market
Early armory / Heroic prep5:39 · Armory
Heavy walling signal6 wall build events
Water commitment signal1 dock build events
Neosaldina500mg · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Neosaldina500mg

Army

Berserk54
Throwing Axeman29
Hersir6
Raiding Cavalry2
Einheri1
Buildings8 types
House16
Longhouse4
Dock3
Ox Cart Building3
Armory1
Great Hall1
Temple1
Town Center1
God powers2 invoked
Great Hunt1
Undermine1

Honry

Army

Axeman25
Slinger25
Spearman15
Anubite4
Buildings16 types
House16
Obelisk13
Barracks6
Wall6
Granary4
Mining Camp4
Lumber Camp2
Town Center2
Armory1
Dock1
Farm1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Plague Of Serpents1
Prosperity1