Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

yorxwow vs vasil98

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:02
Ghost Lake map preview
Map Ghost Lake
Winner
yorxwowOdin
Pre-match Elo897
Win probability61.6%
0:02 Match length yorxwow favored
Defeated
vasil98Poseidon
Pre-match Elo815
Win probability38.4%

Match at a glance

yorxwow vs vasil98

Winneryorxwow
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration0:02
Started
Ended
Elo favorite61.6%yorxwow
Most military units0yorxwow
Highest EAPM70.6yorxwow

yorxwow

Odin

Victory
Elo897+14
EAPM70.6
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

vasil98

Poseidon

Defeat
Elo815-26
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

yorxwowOdin
Match time
vasil98Poseidon
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%yorxwow

Player highlights

Standout performances

Highest total score2,200vasil98
Highest military score1,000vasil98
Highest economy score1,200vasil98
Most kills0yorxwow
Most units killed0yorxwow
Most deaths0yorxwow
Most buildings razed0yorxwow
Largest army0yorxwow

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

yorxwow

No strong intent signals were detected.

vasil98

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

yorxwow

Army

Buildings0 types

vasil98

Army

Buildings0 types