Advanced match analysis
zarama2293 vs Freemard
Ranked 1v1 SupremacyStarted 3 days ago
Map
Alfheim
Match at a glance
zarama2293 vs Freemard
Elo favorite60.8%zarama2293
Fastest Classical3:43*zarama2293
First pressure3:41zarama2293 · Warrior Priest trained
First extra TC9:39zarama2293 · Town Center
Most military units48zarama2293
Highest EAPM66.3zarama2293
zarama2293
Huitzilopochtli
Victory
Elo1047+47
EAPM66.3
Military units48
First pressure3:41Warrior Priest trained
First expansion9:39
Market volume0
Total score
17,892
Military score
6,600
Economic score
10,506
Kills score
786
Units killed
32
Units lost
30
Buildings razed
2
Largest army
48
Classical
3:43*
Research start 2:43
Mythic
—
Not reached
Freemard
Gaia
Defeat
Elo971-24
EAPM26.3
Military units16
First pressure4:27Military Barracks
First expansion13:15
Market volume0
Total score
10,765
Military score
3,854
Economic score
6,198
Kills score
713
Units killed
29
Units lost
27
Buildings razed
0
Largest army
16
Classical
4:40*
Estimated start 3:40
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite60.8%zarama2293
Fastest Classical3:43*zarama2293
Fastest Heroic13:57*zarama2293
First pressure3:41zarama2293 · Warrior Priest trained
First extra TC9:39zarama2293 · Town Center
Armory timing11:12zarama2293 · Armory
Farm transition11:51–12:16zarama2293 · 6 farms clustered
Player highlights
Standout performances
Highest total score17,892zarama2293
Highest military score6,600zarama2293
Highest economy score10,506zarama2293
Most kills786zarama2293
Most units killed32zarama2293
Most deaths30zarama2293
Most buildings razed2zarama2293
Largest army48zarama2293
Favorite unitTequihua Archerzarama2293 · 26 fielded
zarama2293
Highest Score
Largest Army
Most Deaths
Most Kills
Most Resources
Freemard
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
zarama2293
Fast Classical3:43 estimated completionFreemard
Classical timing4:40 estimated completionHeavy walling signal12 wall build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.