Advanced match analysis
Don't panic vs The Friendslop Fiend
Ranked 1v1 SupremacyStarted 3 days ago
Map
Megalopolis
Match at a glance
Don't panic vs The Friendslop Fiend
Elo favorite51.0%Don't panic · Upset
Fastest Classical4:30*Don't panic
First pressure3:33Don't panic · Hersir trained
Most military units22The Friendslop Fiend
Highest EAPM44.4Don't panic
Don't panic
Thor
Defeat
Elo1285-18
EAPM44.4
Military units21
First pressure3:33Hersir trained
First expansion—
Market volume0
Total score
8,528
Military score
3,606
Economic score
4,800
Kills score
209
Units killed
10
Units lost
7
Buildings razed
2
Largest army
21
Classical
4:30*
Estimated start 3:30
Heroic
—
Not reached
Mythic
—
Not reached
The Friendslop Fiend
Huitzilopochtli
Victory
Elo1278+18
EAPM34.6
Military units22
First pressure3:39Warrior Priest trained
First expansion—
Market volume0
Total score
10,241
Military score
5,201
Economic score
4,805
Kills score
309
Units killed
7
Units lost
11
Buildings razed
1
Largest army
22
Classical
5:06*
Estimated start 4:06
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite51.0%Don't panic · Upset
Fastest Classical4:30*Don't panic
First pressure3:33Don't panic · Hersir trained
Armory timing6:21Don't panic · Dwarven Armory
Player highlights
Standout performances
Highest total score10,241The Friendslop Fiend
Highest military score5,201The Friendslop Fiend
Highest economy score4,805The Friendslop Fiend
Most kills309The Friendslop Fiend
Most units killed10Don't panic
Most deaths11The Friendslop Fiend
Most buildings razed2Don't panic
Largest army22The Friendslop Fiend
Favorite unitHersirDon't panic · 10 fielded
Don't panic
Most Kills
Most Resources
The Friendslop Fiend
Highest Score
Largest Army
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Don't panic
Classical timing4:30 estimated completionHeavy walling signal9 wall build events
The Friendslop Fiend
Late Classical5:06 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.