Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Gastralrock vs Fabricida

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:57
Mount Olympus map preview
Map Mount Olympus
Defeated
GastralrockLoki
Pre-match Elo1218
Win probability58.5%
16:57 Match length UpsetThe Elo underdog won
Winner
FabricidaRa
Pre-match Elo1158
Win probability41.5%

Match at a glance

Gastralrock vs Fabricida

WinnerFabricida
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration16:57
Started
Ended
Elo favorite58.5%Gastralrock · Upset
Fastest Classical4:03*Gastralrock
First pressure3:31Gastralrock · Hersir trained
First extra TC8:17Fabricida · Town Center
Most military units60Gastralrock
Highest EAPM38.8Gastralrock
Defeat
Elo1218-20
EAPM38.8
Military units60
First pressure3:31Hersir trained
First expansion10:38
Market volume0
Total score 17,060
Military score 5,428
Economic score 10,871
Kills score 761
Units killed 25
Units lost 68
Buildings razed 6
Largest army 60
Favorite unit Throwing Axeman 24 fielded
Classical 4:03* Research start 3:03
Heroic 14:49* Estimated start 13:34
Mythic Not reached
Victory
Elo1158+20
EAPM36.1
Military units45
First pressure4:45Barracks
First expansion8:17
Market volume0
Total score 29,364
Military score 10,444
Economic score 17,118
Kills score 1,822
Units killed 68
Units lost 25
Buildings razed 5
Largest army 45
Favorite unit Chariot Archer 27 fielded
Classical 4:28* Research start 3:28
Heroic 9:44* Research start 8:29
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
Bragi
HeroicAge
Sekhmet
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GastralrockLoki
Match time
FabricidaRa
First military pressureHersir trained
Hersir3 training queues
God powerSpy
Throwing Axeman20 training queues
Key technologyMedium Infantry
Hersir4 training queues
Key technologyPickaxe
Town CenterAdditional center
Hirdman8 training queues
Key technologyHand Axe
ArmoryArmory
Hersir2 training queues
Hirdman3 training queues
Throwing Axeman4 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Cavalry
Raiding Cavalry11 training queues
Hirdman4 training queues
Key technologyHeavy Infantry
God powerFlaming Weapons
DefeatMatch result
First military pressureBarracks
ArmoryArmory
Key technologyPickaxe
Axeman6 training queues
Spearman3 training queues
Town CenterAdditional center
Key technologyHand Axe
Farm transition10 farms clustered
God powerCitadel
Key technologyPlow
Key technologyBow Saw
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Chariot Archer18 training queues
Key technologyBallistics
Key technologyHeavy Chariot Archers
War Elephant5 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyCopper Armor
Chariot Archer9 training queues
Catapult4 training queues
Key technologyBronze Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.5%Gastralrock · Upset
Fastest Classical4:03*Gastralrock
Fastest Heroic9:44*Fabricida
First pressure3:31Gastralrock · Hersir trained
First extra TC8:17Fabricida · Town Center
Fortress timing10:55Fabricida · Migdol Stronghold
Armory timing4:58Fabricida · Armory
Farm transition9:43–9:45Fabricida · 10 farms clustered

Player highlights

Standout performances

Highest total score29,364Fabricida
Highest military score10,444Fabricida
Highest economy score17,118Fabricida
Most kills1,822Fabricida
Most units killed68Fabricida
Most deaths68Gastralrock
Most buildings razed6Gastralrock
Largest army60Gastralrock
Favorite unitChariot ArcherFabricida · 27 fielded

Gastralrock

Most Deaths

Fabricida

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Gastralrock

Classical timing4:03 estimated completion
Early pressure3:31 · Hersir trained
Expansion signal10:38 · Town Center
Early armory / Heroic prep12:04 · Armory
Heavy walling signal16 wall build events

Fabricida

Classical timing4:28 estimated completion
Early pressure4:45 · Barracks
Fast expansion8:17 · Town Center
Early armory / Heroic prep4:58 · Armory
Fortress tech path10:55 · Migdol Stronghold
Farm transition9:43–9:45 · 10 farms clustered
Gastralrock · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Gastralrock · Early MilitaryMeaningful trained combat units were produced during the early opening.
Gastralrock · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Fabricida · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fabricida · Early MilitaryMeaningful trained combat units were produced during the early opening.
Fabricida · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fabricida · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Gastralrock

Army

Throwing Axeman24
Hirdman15
Raiding Cavalry11
Hersir10
Buildings8 types
Wall16
House13
Ox Cart Building7
Great Hall3
Longhouse3
Armory1
Temple1
Town Center1
God powers2 invoked
Flaming Weapons1
Spy1

Fabricida

Army

Chariot Archer27
Axeman6
War Elephant5
Catapult4
Spearman3
Buildings13 types
House16
Obelisk11
Farm10
Granary5
Mining Camp4
Barracks3
Lumber Camp2
Armory1
Migdol Stronghold1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers1 invoked
Citadel1