Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ep0 vs l'Artimon

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:59
Giza map preview
Map Giza
Defeated
Ep0Isis
Pre-match Elo1158
Win probability46.7%
14:59 Match length l'Artimon favored
Winner
l'ArtimonThor
Pre-match Elo1181
Win probability53.3%

Match at a glance

Ep0 vs l'Artimon

Winnerl'Artimon
MapGiza
QueueRanked 1v1 Supremacy
Duration14:59
Started
Ended
Elo favorite53.3%l'Artimon
Fastest Classical4:12*Ep0
First pressure4:27l'Artimon · Hersir trained
Market timing11:14Ep0 · Market
First extra TC14:24l'Artimon · Town Center
Most military units29l'Artimon
Highest EAPM27.7l'Artimon
Market volume1,300Ep0

Ep0

Isis

Defeat
Elo1158-16
EAPM24.6
Military units5
First pressure7:12Migdol Stronghold
First expansion
Market volume1300
Total score 10,428
Military score 789
Economic score 8,547
Kills score 1,092
Units killed 47
Units lost 44
Buildings razed 1
Largest army 5
Favorite unit War Elephant 4 fielded
Classical 4:12* Research start 3:12
Heroic 7:04* Research start 5:49
Mythic 13:47* Research start 11:47

l'Artimon

Thor

Victory
Elo1181+16
EAPM27.7
Military units29
First pressure4:27Hersir trained
First expansion14:24
Market volume0
Total score 19,443
Military score 8,642
Economic score 9,248
Kills score 1,553
Units killed 42
Units lost 41
Buildings razed 23
Largest army 29
Favorite unit Godi 11 fielded
Classical 5:15* Estimated start 4:15
Heroic 10:16* Estimated start 9:02
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Freyja
Nephthys
HeroicAge
Skadi
Thoth
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Ep0Isis
Match time
l'ArtimonThor
Key technologyPickaxe
ArmoryArmory
God powerProsperity
Key technologyCopper Weapons
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerAncestors
God powerEclipse
War Elephant4 training queues
MarketMarket
Key technologyCopper Armor
God powerMeteor
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
First military pressureHersir trained
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyCopper Weapons
Raiding Cavalry2 training queues
Key technologyBallistics
Godi8 training queues
Key technologyMedium Infantry
Throwing Axeman4 training queues
Berserk3 training queues
Godi3 training queues
Fortress-tier buildingHill Fort
Frost Giant2 training queues
Portable Ram5 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.3%l'Artimon
Fastest Classical4:12*Ep0
Fastest Heroic7:04*Ep0
Fastest Mythic13:47*Ep0
First pressure4:27l'Artimon · Hersir trained
First extra TC14:24l'Artimon · Town Center
Fortress timing7:12Ep0 · Migdol Stronghold
Market timing11:14Ep0 · Market
Armory timing0:08l'Artimon · Dwarven Armory

Player highlights

Standout performances

Highest total score19,443l'Artimon
Highest military score8,642l'Artimon
Highest economy score9,248l'Artimon
Most kills1,553l'Artimon
Most units killed47Ep0
Most deaths44Ep0
Most buildings razed23l'Artimon
Largest army29l'Artimon
Favorite unitGodil'Artimon · 11 fielded

Ep0

Most DeathsMost Kills

l'Artimon

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ep0

Classical timing4:12 estimated completion
Delayed pressure7:12 · Migdol Stronghold
Early market / Heroic prep11:14 · Market
Early armory / Heroic prep4:15 · Armory
Fortress tech path7:12 · Migdol Stronghold
Market economy signal1,300 total resource volume

l'Artimon

Late Classical5:15 estimated completion
Early pressure4:27 · Hersir trained
Expansion signal14:24 · Town Center
Early armory / Heroic prep0:08 · Dwarven Armory
Fortress tech path11:00 · Hill Fort
Ep0 · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Ep0 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
l'Artimon · Early MilitaryMeaningful trained combat units were produced during the early opening.
l'Artimon · Late ClassicalClassical completed after 5:00 on a standard land opening.
l'Artimon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1300 total volume

Ep0

Bought

Food1200

Sold

Food100
Total player market volume1300

l'Artimon

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ep0

Army

War Elephant4
Sphinx1
Buildings10 types
Obelisk15
House6
Granary3
Mining Camp2
Armory1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1

l'Artimon

Army

Godi11
Portable Ram5
Throwing Axeman4
Berserk3
Frost Giant2
Hersir2
Raiding Cavalry2
Buildings8 types
House17
Ox Cart Building3
Great Hall2
Longhouse2
Dwarven Armory1
Hill Fort1
Temple1
Town Center1