Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

vasil98 vs Ledesma9408

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:00
Nile Shallows map preview
Map Nile Shallows
Defeated
vasil98Poseidon
Pre-match Elo841
Win probability27.8%
25:00 Match length Ledesma9408 favored
Winner
Ledesma9408Hades
Pre-match Elo1007
Win probability72.2%

Match at a glance

vasil98 vs Ledesma9408

WinnerLedesma9408
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration25:00
Started
Ended
Elo favorite72.2%Ledesma9408
Fastest Classical4:39*Ledesma9408
First pressure5:02Ledesma9408 · Archery Range
First extra TC9:47Ledesma9408 · Town Center
Most military units180Ledesma9408
Highest EAPM32.1vasil98

vasil98

Poseidon

Defeat
Elo841-21
EAPM32.1
Military units164
First pressure5:18Military Academy
First expansion12:56
Market volume0
Total score 32,115
Military score 8,919
Economic score 19,235
Kills score 3,961
Units killed 145
Units lost 184
Buildings razed 3
Largest army 164
Favorite unit Hoplite 87 fielded
Classical 5:12* Research start 4:12
Heroic 17:04* Research start 15:49
Mythic Not reached

Ledesma9408

Hades

Victory
Elo1007+10
EAPM26.0
Military units180
First pressure5:02Archery Range
First expansion9:47
Market volume0
Total score 44,350
Military score 18,360
Economic score 21,167
Kills score 4,848
Units killed 184
Units lost 143
Buildings razed 12
Largest army 180
Favorite unit Hoplite 59 fielded
Classical 4:39* Research start 3:39
Heroic 13:59* Estimated start 12:44
Mythic 21:14* Estimated start 19:14

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
Dionysus
HeroicAge
Apollo
No choice recorded
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

vasil98Poseidon
Match time
Ledesma9408Hades
God powerLure
Key technologyHusbandry
First military pressureMilitary Academy
Key technologyMedium Infantry
Hoplite6 training queues
Key technologyMedium Archers
Toxotes9 training queues
Hoplite18 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Farm transition3 farms clustered
Hoplite15 training queues
Town CenterAdditional center
Toxotes4 training queues
Key technologyPlow
Toxotes3 training queues
Key technologyMedium Cavalry
Hoplite13 training queues
Toxotes9 training queues
Peltast5 training queues
Key technologyHeavy Infantry
Prodromos5 training queues
Town CenterAdditional center
Key technologyHand Axe
Hoplite9 training queues
Fortress-tier buildingFortress
God powerCease Fire
Peltast5 training queues
Prodromos10 training queues
God powerBronze
Fortress-tier buildingFortress
Hippeus2 training queues
Town CenterAdditional center
Petrobolos4 training queues
Hoplite26 training queues
Peltast5 training queues
Key technologyShaft Mine
Hydra2 training queues
Key technologyBronze Weapons
Prodromos5 training queues
Peltast2 training queues
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureArchery Range
ArmoryArmory
Hippeus8 training queues
Hoplite9 training queues
God powerSentinel
God powerRestoration
Toxotes5 training queues
Town CenterAdditional center
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyMedium Archers
Hoplite32 training queues
Hippeus2 training queues
Toxotes17 training queues
Minotaur2 training queues
Hippeus22 training queues
Key technologyMedium Cavalry
Minotaur3 training queues
God powerSentinel
Minotaur3 training queues
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Petrobolos3 training queues
God powerUnderworld Passage
God powerUnderworld Passage
Hoplite18 training queues
Toxotes3 training queues
Petrobolos4 training queues
Hippeus3 training queues
Farm transition13 farms clustered
Manticore4 training queues
Hippeus12 training queues
Toxotes12 training queues
Ajax2 training queues
Chiron2 training queues
Achilles2 training queues
Minotaur2 training queues
Manticore2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.2%Ledesma9408
Fastest Classical4:39*Ledesma9408
Fastest Heroic13:59*Ledesma9408
Fastest Mythic21:14*Ledesma9408
First pressure5:02Ledesma9408 · Archery Range
First extra TC9:47Ledesma9408 · Town Center
Fortress timing18:14Ledesma9408 · Fortress
Armory timing5:42Ledesma9408 · Armory
Farm transition12:29–12:30vasil98 · 3 farms clustered

Player highlights

Standout performances

Highest total score44,350Ledesma9408
Highest military score18,360Ledesma9408
Highest economy score21,167Ledesma9408
Most kills4,848Ledesma9408
Most units killed184Ledesma9408
Most deaths184vasil98
Most buildings razed12Ledesma9408
Largest army180Ledesma9408
Favorite unitHoplitevasil98 · 87 fielded

vasil98

Most Deaths

Ledesma9408

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

vasil98

Late Classical5:12 estimated completion
Early pressure5:18 · Military Academy
Expansion signal12:56 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:48 · Armory
Fortress tech path19:33 · Fortress
Heavy walling signal19 wall build events
Farm transition12:29–12:30 · 3 farms clustered
Large army production164 military units

Ledesma9408

Classical timing4:39 estimated completion
Early pressure5:02 · Archery Range
Expansion signal9:47 · Town Center
Early armory / Heroic prep5:42 · Armory
Fortress tech path18:14 · Fortress
Farm transition22:06–22:13 · 13 farms clustered
Large army production180 military units
vasil98 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
vasil98 · Early MilitaryMeaningful trained combat units were produced during the early opening.
vasil98 · Late ClassicalClassical completed after 5:00 on a standard land opening.
vasil98 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Ledesma9408 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Ledesma9408 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

vasil98

Army

Hoplite87
Toxotes25
Prodromos20
Peltast17
Petrobolos4
Atalanta3
Theseus3
Hippeus2
Hydra2
Hippolyta1
Buildings13 types
Farm31
House19
Wall19
Military Academy8
Stable6
Storehouse5
Archery Range4
Granary3
Town Center3
Fortress2
Sentry Tower2
Armory1
Temple1
God powers3 invoked
Bronze1
Cease Fire1
Lure1

Ledesma9408

Army

Hoplite59
Hippeus48
Toxotes39
Minotaur10
Petrobolos7
Manticore6
Ajax5
Achilles3
Chiron3
Buildings11 types
House16
Farm13
Storehouse9
Granary8
Archery Range2
Military Academy2
Stable2
Temple2
Armory1
Fortress1
Town Center1
God powers3 invoked
Sentinel2
Underworld Passage2
Restoration1