Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ruvun vs Trust Wing

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:24
Cloud Forest map preview
Map Cloud Forest
Defeated
RuvunZeus
Pre-match Elo1432
Win probability48.6%
25:24 Match length Trust Wing favored
Winner
Trust WingRa
Pre-match Elo1442
Win probability51.4%

Match at a glance

Ruvun vs Trust Wing

WinnerTrust Wing
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration25:24
Started
Ended
Elo favorite51.4%Trust Wing
Fastest Classical3:52*Ruvun
First pressure4:45Trust Wing · Barracks
Market timing11:20Ruvun · Market
First extra TC4:23Ruvun · Town Center
Most military units229Ruvun
Highest EAPM78.9Ruvun
Market volume3,600Ruvun

Ruvun

Zeus

Defeat
Elo1432-17
EAPM78.9
Military units229
First pressure5:49Military Academy
First expansion4:23
Market volume3600
Total score 34,856
Military score 12,762
Economic score 17,785
Kills score 4,344
Units killed 132
Units lost 204
Buildings razed 4
Largest army 229
Favorite unit Hoplite 111 fielded
Classical 3:52* Research start 2:52
Heroic 13:34* Research start 12:19
Mythic Not reached
Victory
Elo1442+17
EAPM74.2
Military units122
First pressure4:45Barracks
First expansion5:10
Market volume3500
Total score 58,164
Military score 26,265
Economic score 26,974
Kills score 5,123
Units killed 204
Units lost 132
Buildings razed 7
Largest army 122
Favorite unit Chariot Archer 43 fielded
Classical 4:24* Research start 3:24
Heroic 10:13* Research start 8:58
Mythic 18:56* Research start 16:56

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Bast
Dionysus
HeroicAge
Sobek
No choice recorded
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RuvunZeus
Match time
Trust WingRa
Town CenterAdditional center
Heracles2 training queues
First military pressureMilitary Academy
ArmoryArmory
Toxotes7 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyHand Axe
Hoplite5 training queues
MarketMarket
Key technologyCopper Shields
Hoplite50 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyPickaxe
Key technologyPlow
Key technologyMedium Archers
Toxotes41 training queues
Key technologyBow Saw
Key technologyCopper Weapons
God powerRestoration
Key technologyBronze Shields
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyBronze Armor
ArmoryArmory
Key technologyHeavy Archers
God powerBronze
Peltast2 training queues
Hypaspist4 training queues
God powerBolt
Hoplite56 training queues
Toxotes35 training queues
Farm transition20 farms clustered
Key technologyHeavy Infantry
Hypaspist18 training queues
God powerRestoration
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
DefeatMatch result
Key technologyPickaxe
Key technologyPickaxe
First military pressureBarracks
Town CenterAdditional center
Spearman3 training queues
Axeman2 training queues
Spearman2 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyHand Axe
Key technologyCopper Shields
Key technologyCopper Armor
Slinger4 training queues
Axeman4 training queues
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Key technologyShaft Mine
Chariot Archer14 training queues
Key technologyBow Saw
Farm transition19 farms clustered
Key technologyPlow
Siege Tower5 training queues
War Elephant3 training queues
Key technologyPlow
Key technologyCopper Weapons
Camel Rider2 training queues
Petsuchos2 training queues
Axeman7 training queues
Slinger7 training queues
Key technologyBronze Shields
Key technologyMedium Axemen
Siege Tower2 training queues
God powerRain
Key technologyBronze Armor
MarketMarket
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyMedium Spearmen
Key technologyHeavy Chariot Archers
Petsuchos4 training queues
Chariot Archer11 training queues
Key technologyBallistics
Slinger4 training queues
Axeman6 training queues
God powerTornado
MarketMarket
Key technologyIron Armor
Key technologyHeavy Axemen
Trade route startedCaravan Egyptian queued
Catapult5 training queues
Town CenterAdditional center
Key technologyHeavy Camel Riders
Key technologyIron Weapons
Key technologyChampion Camel Riders
Key technologyIron Shields
Chariot Archer18 training queues
Key technologyChampion Chariot Archers
Axeman2 training queues
Mercenary Cavalry8 training queues
Catapult4 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Axemen
God powerLocust Swarm
Key technologyCrenellations
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.4%Trust Wing
Fastest Classical3:52*Ruvun
Fastest Heroic10:13*Trust Wing
Fastest Mythic18:56*Trust Wing
First pressure4:45Trust Wing · Barracks
First extra TC4:23Ruvun · Town Center
Fortress timing10:17Trust Wing · Migdol Stronghold
Market timing11:20Ruvun · Market
Armory timing7:25Ruvun · Armory
Farm transition12:09–13:21Trust Wing · 19 farms clustered
Trade route started19:49Trust Wing

Player highlights

Standout performances

Highest total score58,164Trust Wing
Highest military score26,265Trust Wing
Highest economy score26,974Trust Wing
Most kills5,123Trust Wing
Most units killed204Trust Wing
Most deaths204Ruvun
Most buildings razed7Trust Wing
Largest army229Ruvun
Favorite unitHopliteRuvun · 111 fielded

Ruvun

Largest ArmyMost Deaths

Trust Wing

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ruvun

Fast Classical3:52 estimated completion
Early pressure5:49 · Military Academy
Fast expansion4:23 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:20 · Market
Early armory / Heroic prep7:25 · Armory
Fortress tech path24:17 · Fortress
Heavy walling signal12 wall build events
Farm transition20:56–21:53 · 20 farms clustered
Market economy signal3,600 total resource volume
Large army production229 military units

Trust Wing

Classical timing4:24 estimated completion
Early pressure4:45 · Barracks
Fast expansion5:10 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:31 · Market
Early armory / Heroic prep8:39 · Armory
Fortress tech path10:17 · Migdol Stronghold
Heavy walling signal37 wall build events
Farm transition12:09–13:21 · 19 farms clustered
Trade route started19:49 · Caravan Egyptian queued
Market economy signal3,500 total resource volume
Large army production122 military units
Ruvun · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Ruvun · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ruvun · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Ruvun · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Trust Wing · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Trust Wing · Early MilitaryMeaningful trained combat units were produced during the early opening.
Trust Wing · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Trust Wing · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Trust Wing · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7100 total volume

Ruvun

Bought

Food200
Wood500

Sold

Food2500
Wood400
Total player market volume3600

Trust Wing

Bought

No buys

Sold

Food2000
Wood1500
Total player market volume3500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ruvun

Army

Hoplite111
Toxotes83
Hypaspist22
Heracles4
Jason3
Hydra2
Peltast2
Minotaur1
Odysseus1
Buildings12 types
Farm42
House17
Granary13
Wall12
Storehouse8
Military Academy6
Archery Range4
Fortress3
Armory2
Town Center2
Market1
Temple1
God powers3 invoked
Restoration2
Bolt1
Bronze1

Trust Wing

Army

Chariot Archer43
Axeman21
Slinger15
Catapult9
Mercenary Cavalry8
Petsuchos7
Siege Tower7
Spearman5
War Elephant4
Camel Rider3
Buildings18 types
Farm42
Wall37
House16
Mining Camp11
Obelisk10
Granary8
Lumber Camp7
Barracks6
Siege Works3
Town Center3
Market2
Migdol Stronghold2
Temple2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers3 invoked
Locust Swarm2
Rain1
Tornado1