Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mrdkoš Zlořád vs MAIN TFT

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:14
Oasis map preview
Map Oasis
Winner
Mrdkoš ZlořádGaia
Pre-match Elo669
Win probability86.7%
10:14 Match length Mrdkoš Zlořád favored
Defeated
MAIN TFTIsis
Pre-match Elo343
Win probability13.3%

Match at a glance

Mrdkoš Zlořád vs MAIN TFT

WinnerMrdkoš Zlořád
MapOasis
QueueRanked 1v1 Supremacy
Duration10:14
Started
Ended
Elo favorite86.7%Mrdkoš Zlořád
Fastest Classical4:07*Mrdkoš Zlořád
First pressure4:48Mrdkoš Zlořád · Counter Barracks
First extra TC7:47Mrdkoš Zlořád · Town Center
Most military units11Mrdkoš Zlořád
Highest EAPM27.5Mrdkoš Zlořád
Victory
Elo669+4
EAPM27.5
Military units11
First pressure4:48Counter Barracks
First expansion7:47
Market volume0
Total score 11,488
Military score 3,120
Economic score 8,163
Kills score 217
Units killed 10
Units lost 5
Buildings razed 2
Largest army 11
Favorite unit Murmillo 5 fielded
Classical 4:07* Research start 3:07
Heroic Not reached
Mythic Not reached

MAIN TFT

Isis

Defeat
Elo343-4
EAPM16.7
Military units10
First pressure6:37Barracks
First expansion
Market volume0
Total score 7,899
Military score 2,010
Economic score 5,784
Kills score 105
Units killed 5
Units lost 10
Buildings razed 0
Largest army 10
Favorite unit Axeman 10 fielded
Classical 5:27* Research start 4:27
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Bast
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Mrdkoš ZlořádGaia
Match time
MAIN TFTIsis
Automaton3 training queues
First military pressureCounter Barracks
God powerSpider Lair
Turma2 training queues
Murmillo4 training queues
ArmoryArmory
Key technologyMedium Infantry
Key technologyPickaxe
Town CenterAdditional center
Key technologyHusbandry
God powerSpider Lair
Town CenterAdditional center
VictoryMatch result
First military pressureBarracks
Key technologyHand Axe
Axeman7 training queues
Key technologyMedium Axemen
Key technologyPickaxe
Key technologyMedium Axemen
Axeman3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite86.7%Mrdkoš Zlořád
Fastest Classical4:07*Mrdkoš Zlořád
First pressure4:48Mrdkoš Zlořád · Counter Barracks
First extra TC7:47Mrdkoš Zlořád · Town Center
Armory timing6:11Mrdkoš Zlořád · Armory

Player highlights

Standout performances

Highest total score11,488Mrdkoš Zlořád
Highest military score3,120Mrdkoš Zlořád
Highest economy score8,163Mrdkoš Zlořád
Most kills217Mrdkoš Zlořád
Most units killed10Mrdkoš Zlořád
Most deaths10MAIN TFT
Most buildings razed2Mrdkoš Zlořád
Largest army11Mrdkoš Zlořád
Favorite unitAxemanMAIN TFT · 10 fielded

Mrdkoš Zlořád

Highest ScoreLargest ArmyMost KillsMost Resources

MAIN TFT

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mrdkoš Zlořád

Classical timing4:07 estimated completion
Early pressure4:48 · Counter Barracks
Fast expansion7:47 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:11 · Armory

MAIN TFT

Late Classical5:27 estimated completion
Early pressure6:37 · Barracks
Mrdkoš Zlořád · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Mrdkoš Zlořád · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Mrdkoš Zlořád · Early MilitaryMeaningful trained combat units were produced during the early opening.
MAIN TFT · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MAIN TFT · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mrdkoš Zlořád

Army

Murmillo5
Automaton4
Turma2
Buildings7 types
Manor4
Military Barracks2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers1 invoked
Spider Lair2

MAIN TFT

Army

Axeman10
Buildings9 types
House17
Obelisk4
Barracks2
Granary2
Lumber Camp1
Mining Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1