Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

horvath vs Ck

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:26
Ghost Lake map preview
Map Ghost Lake
Winner
horvathFreyr
Pre-match Elo1402
Win probability59.0%
25:26 Match length horvath favored
Defeated
CkGaia
Pre-match Elo1339
Win probability41.0%

Match at a glance

horvath vs Ck

Winnerhorvath
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:26
Started
Ended
Elo favorite59.0%horvath
Fastest Classical4:09*Ck
First pressure3:40horvath · Hersir trained
Market timing12:41horvath · Market
First extra TC13:14horvath · Town Center
Most military units236horvath
Highest EAPM66.3horvath
Market volume3,300Ck

horvath

Freyr

Victory
Elo1402+14
EAPM66.3
Military units236
First pressure3:40Hersir trained
First expansion13:14
Market volume300
Total score 46,565
Military score 17,490
Economic score 26,418
Kills score 2,657
Units killed 90
Units lost 177
Buildings razed 17
Largest army 236
Favorite unit Berserk 89 fielded
Classical 4:29* Research start 3:29
Heroic 11:34* Research start 10:19
Mythic 22:33* Estimated start 20:33

Ck

Gaia

Defeat
Elo1339-14
EAPM42.0
Military units92
First pressure3:41Military Barracks
First expansion16:50
Market volume3300
Total score 39,336
Military score 16,032
Economic score 19,000
Kills score 4,324
Units killed 177
Units lost 84
Buildings razed 2
Largest army 92
Favorite unit Arcus 33 fielded
Classical 4:09* Estimated start 3:09
Heroic 13:06* Estimated start 11:51
Mythic 17:49* Estimated start 15:49

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Oceanus
Aegir
HeroicAge
Theia
Hel
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

horvathFreyr
Match time
CkGaia
Key technologyPickaxe
First military pressureHersir trained
Hersir7 training queues
Throwing Axeman15 training queues
Berserk3 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Berserk4 training queues
Hersir3 training queues
Key technologyBallistics
Berserk3 training queues
Key technologyHand Axe
God powerAsgardian Bastion
Berserk7 training queues
Throwing Axeman6 training queues
Key technologyCopper Weapons
Key technologyHeavy Infantry
MarketMarket
Key technologyPlow
Key technologyBow Saw
Berserk44 training queues
Godi2 training queues
Key technologyShaft Mine
Town CenterAdditional center
Key technologyBronze Shields
ArmoryArmory
Farm transition9 farms clustered
Throwing Axeman4 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Throwing Axeman14 training queues
God powerTempest
Godi12 training queues
Fortress-tier buildingHill Fort
God powerAsgardian Bastion
Town CenterAdditional center
Town CenterAdditional center
Huskarl4 training queues
Fortress-tier buildingHill Fort
Berserk28 training queues
Throwing Axeman15 training queues
Huskarl20 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyChampion Infantry
Key technologyIron Armor
Ballista3 training queues
Key technologyMedium Cavalry
Raiding Cavalry34 training queues
MarketMarket
Key technologyHeavy Cavalry
Key technologyIron Shields
Key technologyIron Weapons
Godi6 training queues
Trade route startedCaravan Norse queued
God powerNidhogg
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo11 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyPlow
Key technologyMedium Infantry
God powerGaia Forest
Murmillo6 training queues
God powerCarnivora
Cheiroballista2 training queues
ArmoryArmory
Oracle6 training queues
God powerGaia Forest
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyCopper Armor
Arcus8 training queues
God powerHesperides Tree
Dryad4 training queues
Key technologyShaft Mine
Fortress-tier buildingPalace
Farm transition4 farms clustered
ArmoryArmory
MarketMarket
Destroyer2 training queues
God powerCarnivora
Town CenterAdditional center
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHand Axe
Arcus22 training queues
God powerGaia Forest
Key technologyMedium Archers
God powerImplode
God powerHesperides Tree
Dryad5 training queues
Key technologyHeavy Archers
Fortress-tier buildingPalace
Key technologyChampion Archers
Stymphalian Bird3 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Murmillo6 training queues
God powerGaia Forest
Arcus3 training queues
Dryad7 training queues
Fortress-tier buildingPalace
Fire Siphon6 training queues
MarketMarket
God powerGaia Forest
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.0%horvath
Fastest Classical4:09*Ck
Fastest Heroic11:34*horvath
Fastest Mythic17:49*Ck
First pressure3:40horvath · Hersir trained
First extra TC13:14horvath · Town Center
Fortress timing14:49Ck · Palace
Market timing12:41horvath · Market
Armory timing7:09horvath · Armory
Farm transition13:47–14:14horvath · 9 farms clustered
Trade route started25:06horvath

Player highlights

Standout performances

Highest total score46,565horvath
Highest military score17,490horvath
Highest economy score26,418horvath
Most kills4,324Ck
Most units killed177Ck
Most deaths177horvath
Most buildings razed17horvath
Largest army236horvath
Favorite unitBerserkhorvath · 89 fielded

horvath

Highest ScoreLargest ArmyMost DeathsMost Resources

Ck

Most ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

horvath

Classical timing4:29 estimated completion
Early pressure3:40 · Hersir trained
Expansion signal13:14 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep12:41 · Market
Early armory / Heroic prep7:09 · Armory
Fortress tech path18:00 · Hill Fort
Heavy walling signal26 wall build events
Farm transition13:47–14:14 · 9 farms clustered
Trade route started25:06 · Caravan Norse queued
Market economy signal300 total resource volume
Large army production236 military units

Ck

Classical timing4:09 estimated completion
Early pressure3:41 · Military Barracks
Expansion signal16:50 · Town Center
Early market / Heroic prep15:35 · Market
Early armory / Heroic prep10:21 · Armory
Fortress tech path14:49 · Palace
Heavy walling signal15 wall build events
Farm transition15:06–15:07 · 4 farms clustered
Market economy signal3,300 total resource volume
Large army production92 military units
horvath · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
horvath · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ck · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Ck · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Ck · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3600 total volume

horvath

Bought

Wood300

Sold

No sells

Total player market volume300

Ck

Bought

No buys

Sold

Wood3300
Total player market volume3300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

horvath

Army

Berserk89
Throwing Axeman54
Raiding Cavalry35
Huskarl24
Godi20
Hersir10
Ballista3
Portable Ram1
Buildings11 types
Farm41
Wall26
House17
Great Hall10
Longhouse10
Ox Cart Building8
Hill Fort4
Town Center3
Armory2
Market2
Temple1
God powers3 invoked
Asgardian Bastion2
Nidhogg1
Tempest1

Ck

Army

Arcus33
Murmillo23
Dryad16
Fire Siphon6
Oracle6
Stymphalian Bird3
Cheiroballista2
Destroyer2
Caladria1
Buildings11 types
Wall15
Farm11
Manor11
Military Barracks7
Economic Guild3
Palace3
Armory2
Counter Barracks2
Market2
Temple1
Town Center1
God powers4 invoked
Gaia Forest7
Carnivora2
Hesperides Tree2
Implode1