Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

[DoD]FireFox vs Harassing Ford

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 35:25
Steppe map preview
Map Steppe
Winner
[DoD]FireFoxHades
Pre-match Elo1981
Win probability54.7%
35:25 Match length [DoD]FireFox favored
Defeated
Harassing FordQuetzalcoatl
Pre-match Elo1948
Win probability45.3%

Match at a glance

[DoD]FireFox vs Harassing Ford

Winner[DoD]FireFox
MapSteppe
QueueRanked 1v1 Supremacy
Duration35:25
Started
Ended
Elo favorite54.7%[DoD]FireFox
Fastest Classical4:26*Harassing Ford
First pressure3:15Harassing Ford · Warrior Priest trained
First extra TC4:31[DoD]FireFox · Village Center
Market timing7:54[DoD]FireFox · Market
Most military units475[DoD]FireFox
Highest EAPM75.2Harassing Ford
Market volume6,800Harassing Ford

[DoD]FireFox

Hades

Victory
Elo1981+16
EAPM67.7
Military units475
First pressure6:12Stable
First expansion4:31
Market volume1900
Total score 62,286
Military score 24,519
Economic score 25,863
Kills score 12,126
Units killed 412
Units lost 394
Buildings razed 17
Largest army 475
Favorite unit Hypaspist 145 fielded
Classical 4:26* Estimated start 3:26
Heroic 10:39* Estimated start 9:24
Mythic 14:46* Estimated start 12:46

Harassing Ford

Quetzalcoatl

Defeat
Elo1948-16
EAPM75.2
Military units332
First pressure3:15Warrior Priest trained
First expansion4:48
Market volume6800
Total score 49,230
Military score 13,185
Economic score 23,800
Kills score 12,292
Units killed 394
Units lost 441
Buildings razed 27
Largest army 332
Favorite unit Ocelotl Warrior 173 fielded
Classical 4:26* Research start 3:26
Heroic 16:11* Estimated start 14:56
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Huehuecoyotl
Aphrodite
HeroicAge
Coyolxauhqui
Hephaestus
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[DoD]FireFoxHades
Match time
Harassing FordQuetzalcoatl
Village CenterAdditional center
Village CenterAdditional center
First military pressureStable
Hippeus4 training queues
Key technologyHusbandry
MarketMarket
Key technologyPickaxe
Key technologyHand Axe
Hoplite12 training queues
Hippeus2 training queues
Hypaspist6 training queues
God powerCurse
Key technologyShaft Mine
Key technologyBow Saw
God powerSentinel
God powerRestoration
Fortress-tier buildingFortress
Toxotes7 training queues
ArmoryArmory
Key technologyBallistics
ArmoryArmory
Toxotes5 training queues
ArmoryArmory
God powerSentinel
Hypaspist29 training queues
Peltast5 training queues
Toxotes11 training queues
God powerPlenty Vault
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hoplite3 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyMedium Infantry
Key technologyMedium Archers
Town CenterAdditional center
Peltast10 training queues
Toxotes35 training queues
Fortress-tier buildingFortress
Key technologyBow Saw
Key technologyPlow
Gastraphetoros5 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyHeavy Archers
Key technologyHeavy Infantry
God powerRestoration
Ajax2 training queues
Hypaspist25 training queues
Perseus11 training queues
Peltast5 training queues
Gastraphetoros15 training queues
Farm transition4 farms clustered
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyChampion Archers
Key technologyChampion Infantry
God powerSentinel
Peltast5 training queues
Fortress-tier buildingFortress
Town CenterAdditional center
Achilles5 training queues
Perseus6 training queues
Chiron5 training queues
Peltast40 training queues
Hypaspist60 training queues
Toxotes40 training queues
Hoplite5 training queues
Fortress-tier buildingFortress
God powerSentinel
Town CenterAdditional center
MarketMarket
Town CenterAdditional center
Perseus2 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Gastraphetoros10 training queues
Fortress-tier buildingFortress
Peltast10 training queues
God powerPlenty Vault
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Town CenterAdditional center
God powerSentinel
Ajax2 training queues
Fortress-tier buildingFortress
Hypaspist15 training queues
Peltast10 training queues
Gastraphetoros6 training queues
Fortress-tier buildingFortress
Helepolis10 training queues
Perseus5 training queues
Achilles5 training queues
Hypaspist10 training queues
Peltast5 training queues
Toxotes5 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Town CenterAdditional center
Warrior Priest37 training queues
Key technologyPickaxe
Ocelotl Warrior63 training queues
Key technologyMedium Nobles Hut Soldiers
ArmoryArmory
Farm transition7 farms clustered
MarketMarket
Town CenterAdditional center
Key technologyHand Axe
Town CenterAdditional center
Key technologyHeavy Nobles Hut Soldiers
Warrior Priest7 training queues
God powerStarfall
God powerLullaby
Eagle Warrior15 training queues
Tzitzimitl2 training queues
Town CenterAdditional center
ArmoryArmory
God powerTailwind
Ocelotl Warrior3 training queues
Eagle Warrior17 training queues
Warrior Priest5 training queues
Key technologyPlow
Ocelotl Warrior13 training queues
God powerMonolith Of Tlaloc
Key technologyChampion Nobles Hut Soldiers
God powerLullaby
Town CenterAdditional center
Ocelotl Warrior94 training queues
Eagle Warrior58 training queues
Town CenterAdditional center
God powerTailwind
God powerStarfall
God powerTailwind
Town CenterAdditional center
Warrior Priest4 training queues
Key technologyShaft Mine
Key technologyBallistics
MarketMarket
MarketMarket
MarketMarket
God powerLullaby
Trade route startedCaravan Aztec queued
Eagle Warrior10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.7%[DoD]FireFox
Fastest Classical4:26*Harassing Ford
Fastest Heroic10:39*[DoD]FireFox
Fastest Mythic14:46*[DoD]FireFox
First pressure3:15Harassing Ford · Warrior Priest trained
First extra TC4:31[DoD]FireFox · Village Center
Fortress timing11:46[DoD]FireFox · Fortress
Market timing7:54[DoD]FireFox · Market
Armory timing12:06Harassing Ford · Armory
Farm transition12:31–13:24Harassing Ford · 7 farms clustered
Trade route started32:29[DoD]FireFox

Player highlights

Standout performances

Highest total score62,286[DoD]FireFox
Highest military score24,519[DoD]FireFox
Highest economy score25,863[DoD]FireFox
Most kills12,292Harassing Ford
Most units killed412[DoD]FireFox
Most deaths441Harassing Ford
Most buildings razed27Harassing Ford
Largest army475[DoD]FireFox
Favorite unitOcelotl WarriorHarassing Ford · 173 fielded

[DoD]FireFox

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Harassing Ford

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[DoD]FireFox

Classical timing4:26 estimated completion
Early pressure6:12 · Stable
Fast expansion4:31 · Village Center
Multi-TC boom signal10 expansion build events
Early market / Heroic prep7:54 · Market
Early armory / Heroic prep12:07 · Armory
Fortress tech path11:46 · Fortress
Heavy walling signal10 wall build events
Farm transition21:14–22:19 · 4 farms clustered
Trade route started32:29 · Caravan Greek queued
Market economy signal1,900 total resource volume
Large army production475 military units

Harassing Ford

Classical timing4:26 estimated completion
Early pressure3:15 · Warrior Priest trained
Fast expansion4:48 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep14:22 · Market
Early armory / Heroic prep12:06 · Armory
Heavy walling signal9 wall build events
Farm transition12:31–13:24 · 7 farms clustered
Trade route started33:25 · Caravan Aztec queued
Market economy signal6,800 total resource volume
Large army production332 military units
[DoD]FireFox · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
[DoD]FireFox · Early MilitaryMeaningful trained combat units were produced during the early opening.
[DoD]FireFox · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
[DoD]FireFox · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Harassing Ford · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Harassing Ford · Early MilitaryMeaningful trained combat units were produced during the early opening.
Harassing Ford · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Harassing Ford · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8700 total volume

[DoD]FireFox

Bought

Food400
Wood600

Sold

Food500
Wood400
Total player market volume1900

Harassing Ford

Bought

Food200

Sold

Food3000
Wood3600
Total player market volume6800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[DoD]FireFox

Army

Hypaspist145
Toxotes103
Peltast91
Gastraphetoros37
Perseus26
Hoplite20
Achilles16
Helepolis13
Ajax10
Chiron7
Hippeus7
Buildings15 types
Farm26
Storehouse17
House16
Fortress14
Granary11
Military Academy11
Wall10
Archery Range8
Town Center8
Sentry Tower5
Armory3
Market2
Village Center2
Stable1
Temple1
God powers4 invoked
Sentinel5
Plenty Vault2
Restoration2
Curse1

Harassing Ford

Army

Ocelotl Warrior173
Eagle Warrior100
Warrior Priest57
Tzitzimitl2
Buildings10 types
Farm80
House27
Calpulli23
Nobles Hut9
Wall9
Town Center7
Market4
Armory2
Temple2
Great Temple1
God powers4 invoked
Lullaby3
Tailwind3
Starfall2
Monolith Of Tlaloc1