Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

yung_goat vs ๐‚ƒ๐‚ƒ

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:06
Elysium map preview
Map Elysium
Defeated
yung_goatLoki
Pre-match Elo1606
Win probability59.4%
0:06 Match length UpsetThe Elo underdog won
Winner
๐‚ƒ๐‚ƒLoki
Pre-match Elo1540
Win probability40.6%

Match at a glance

yung_goat vs ๐‚ƒ๐‚ƒ

Winner๐‚ƒ๐‚ƒ
MapElysium
QueueRanked 1v1 Supremacy
Duration0:06
Started
Ended
Elo favorite59.4%yung_goat ยท Upset
Most military units0yung_goat
Highest EAPM90.0๐‚ƒ๐‚ƒ

yung_goat

Loki

Defeat
Elo1606-21
EAPM10.0
Military units0
First pressureโ€”
First expansionโ€”
Market volume0
Total score 2,280
Military score 940
Economic score 1,340
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical โ€” Not reached
Heroic โ€” Not reached
Mythic โ€” Not reached
Victory
Elo1540+21
EAPM90.0
Military units0
First pressureโ€”
First expansionโ€”
Market volume0
Total score 2,280
Military score 940
Economic score 1,340
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical โ€” Not reached
Heroic โ€” Not reached
Mythic โ€” Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

yung_goatLoki
Match time
๐‚ƒ๐‚ƒLoki
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.4%yung_goat ยท Upset

Player highlights

Standout performances

Highest total score2,280yung_goat
Highest military score940yung_goat
Highest economy score1,340yung_goat
Most kills0yung_goat
Most units killed0yung_goat
Most deaths0yung_goat
Most buildings razed0yung_goat
Largest army0yung_goat

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

yung_goat

No strong intent signals were detected.

๐‚ƒ๐‚ƒ

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

yung_goat

Army

โ€”

Buildings0 types

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๐‚ƒ๐‚ƒ

Army

โ€”

Buildings0 types

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