Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

xxDiogo94xx vs imlaladrik

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:07
Elysium map preview
Map Elysium
Defeated
xxDiogo94xxFreyr
Pre-match Elo1240
Win probability47.8%
14:07 Match length imlaladrik favored
Winner
imlaladrikOranos
Pre-match Elo1255
Win probability52.2%

Match at a glance

xxDiogo94xx vs imlaladrik

Winnerimlaladrik
MapElysium
QueueRanked 1v1 Supremacy
Duration14:07
Started
Ended
Elo favorite52.2%imlaladrik
Fastest Classical3:38*imlaladrik
First pressure4:00imlaladrik · Military Barracks
First extra TC9:33imlaladrik · Town Center
Most military units86imlaladrik
Highest EAPM27.2imlaladrik

xxDiogo94xx

Freyr

Defeat
Elo1240-17
EAPM21.8
Military units36
First pressure4:05Hersir trained
First expansion
Market volume0
Total score 9,348
Military score 4,455
Economic score 4,424
Kills score 469
Units killed 18
Units lost 46
Buildings razed 0
Largest army 36
Favorite unit Hersir 16 fielded
Classical 5:14* Estimated start 4:14
Heroic Not reached
Mythic Not reached

imlaladrik

Oranos

Victory
Elo1255+17
EAPM27.2
Military units86
First pressure4:00Military Barracks
First expansion9:33
Market volume0
Total score 18,628
Military score 9,915
Economic score 7,509
Kills score 1,347
Units killed 46
Units lost 17
Buildings razed 1
Largest army 86
Favorite unit Murmillo 71 fielded
Classical 3:38* Estimated start 2:38
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

xxDiogo94xxFreyr
Match time
imlaladrikOranos
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
First military pressureHersir trained
Hersir10 training queues
God powerAsgardian Bastion
God powerGullinbursti
Draugr3 training queues
Huskarl3 training queues
Hersir2 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Weapons
Raiding Cavalry3 training queues
Key technologyCopper Armor
ArmoryArmory
Key technologyCopper Shields
Key technologyMedium Cavalry
Raiding Cavalry3 training queues
Hersir4 training queues
Hirdman2 training queues
Berserk2 training queues
Huskarl2 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo71 training queues
God powerCarnivora
God powerShockwave
Key technologyMedium Infantry
Turma6 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Cheiroballista2 training queues
Caladria2 training queues
Turma3 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerCarnivora
God powerShockwave
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.2%imlaladrik
Fastest Classical3:38*imlaladrik
First pressure4:00imlaladrik · Military Barracks
First extra TC9:33imlaladrik · Town Center
Armory timing10:04xxDiogo94xx · Armory

Player highlights

Standout performances

Highest total score18,628imlaladrik
Highest military score9,915imlaladrik
Highest economy score7,509imlaladrik
Most kills1,347imlaladrik
Most units killed46imlaladrik
Most deaths46xxDiogo94xx
Most buildings razed1imlaladrik
Largest army86imlaladrik
Favorite unitMurmilloimlaladrik · 71 fielded

xxDiogo94xx

Most DeathsMost Improvements

imlaladrik

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

xxDiogo94xx

Late Classical5:14 estimated completion
Early pressure4:05 · Hersir trained
Early armory / Heroic prep10:04 · Armory

imlaladrik

Fast Classical3:38 estimated completion
Early pressure4:00 · Military Barracks
Expansion signal9:33 · Town Center
Early armory / Heroic prep11:19 · Armory
Large army production86 military units
xxDiogo94xx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
xxDiogo94xx · Early MilitaryMeaningful trained combat units were produced during the early opening.
xxDiogo94xx · Late ClassicalClassical completed after 5:00 on a standard land opening.
imlaladrik · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
imlaladrik · Early MilitaryMeaningful trained combat units were produced during the early opening.
imlaladrik · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

xxDiogo94xx

Army

Hersir16
Raiding Cavalry6
Huskarl5
Draugr4
Berserk2
Hirdman2
Throwing Axeman1
Buildings7 types
House8
Wall3
Armory2
Ox Cart Building2
Great Hall1
Longhouse1
Temple1
God powers2 invoked
Asgardian Bastion1
Gullinbursti1

imlaladrik

Army

Murmillo71
Turma9
Caladria4
Cheiroballista2
Buildings7 types
Manor7
Military Barracks4
Armory1
Counter Barracks1
Sky Passage1
Temple1
Town Center1
God powers2 invoked
Carnivora2
Shockwave2