Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MIKESSER vs peech_pack

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:15
Yellow River map preview
Map Yellow River
Winner
MIKESSERSusanoo
Pre-match Elo1303
Win probability59.2%
17:15 Match length MIKESSER favored
Defeated
peech_packOranos
Pre-match Elo1238
Win probability40.8%

Match at a glance

MIKESSER vs peech_pack

WinnerMIKESSER
MapYellow River
QueueRanked 1v1 Supremacy
Duration17:15
Started
Ended
Elo favorite59.2%MIKESSER
Fastest Classical3:43*peech_pack
First pressure4:19peech_pack · Counter Barracks
Most military units73peech_pack
Highest EAPM43.1peech_pack

MIKESSER

Susanoo

Victory
Elo1303+14
EAPM36.3
Military units66
First pressure4:24Stable Japanese
First expansion
Market volume0
Total score 26,409
Military score 12,788
Economic score 11,831
Kills score 1,790
Units killed 79
Units lost 21
Buildings razed 1
Largest army 66
Favorite unit Naginata Rider 26 fielded
Classical 4:06* Estimated start 3:06
Heroic 13:33* Research start 12:18
Mythic Research start 16:59 · not reached

peech_pack

Oranos

Defeat
Elo1238-14
EAPM43.1
Military units73
First pressure4:19Counter Barracks
First expansion
Market volume0
Total score 21,033
Military score 9,274
Economic score 11,021
Kills score 738
Units killed 20
Units lost 78
Buildings razed 0
Largest army 73
Favorite unit Katapeltes 40 fielded
Classical 3:43* Estimated start 2:43
Heroic 12:11* Estimated start 10:56
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Prometheus
Raijin
HeroicAge
Hyperion
Takemikazuchi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MIKESSERSusanoo
Match time
peech_packOranos
First military pressureStable Japanese
Naginata Rider5 training queues
Key technologyPickaxe
Key technologyHand Axe
Naginata Rider5 training queues
Key technologyHusbandry
Onna Musha9 training queues
God powerKusanagi
ArmoryArmory
Naginata Rider13 training queues
Naginata Rider3 training queues
Key technologyShaft Mine
Raiju4 training queues
Fortress-tier buildingCastle
Yumi Horse Archer15 training queues
Shinobi4 training queues
Samurai2 training queues
Raiju2 training queues
God powerThunder Burst
God powerKusanagi
VictoryMatch result
Oracle2 training queues
God powerValor
First military pressureCounter Barracks
Key technologyPickaxe
Promethean3 training queues
God powerValor
Katapeltes2 training queues
God powerValor
Promethean2 training queues
Key technologyHand Axe
God powerValor
Katapeltes3 training queues
ArmoryArmory
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
God powerValor
Katapeltes2 training queues
Key technologyCrenellations
God powerValor
Key technologyHeavy Infantry
Key technologyShaft Mine
Katapeltes28 training queues
Satyr2 training queues
Arcus4 training queues
Promethean2 training queues
Key technologyBronze Armor
Fortress-tier buildingPalace
Cheiroballista2 training queues
Destroyer5 training queues
God powerChaos
God powerValor
God powerShockwave
Cheiroballista2 training queues
Katapeltes5 training queues
Arcus4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%MIKESSER
Fastest Classical3:43*peech_pack
Fastest Heroic12:11*peech_pack
First pressure4:19peech_pack · Counter Barracks
Fortress timing14:28MIKESSER · Castle
Armory timing9:16MIKESSER · Armory

Player highlights

Standout performances

Highest total score26,409MIKESSER
Highest military score12,788MIKESSER
Highest economy score11,831MIKESSER
Most kills1,790MIKESSER
Most units killed79MIKESSER
Most deaths78peech_pack
Most buildings razed1MIKESSER
Largest army73peech_pack
Favorite unitKatapeltespeech_pack · 40 fielded

MIKESSER

Highest ScoreMost Kills

peech_pack

Largest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MIKESSER

Classical timing4:06 estimated completion
Early pressure4:24 · Stable Japanese
Early armory / Heroic prep9:16 · Armory
Fortress tech path14:28 · Castle

peech_pack

Fast Classical3:43 estimated completion
Early pressure4:19 · Counter Barracks
Early armory / Heroic prep9:26 · Armory
Fortress tech path14:59 · Palace
MIKESSER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MIKESSER · Early MilitaryMeaningful trained combat units were produced during the early opening.
peech_pack · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
peech_pack · Early MilitaryMeaningful trained combat units were produced during the early opening.
peech_pack · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MIKESSER

Army

Naginata Rider26
Yumi Horse Archer15
Onna Musha11
Raiju6
Shinobi4
Samurai3
Daimyo1
Buildings10 types
House18
Watermill7
Stable Japanese6
Mining Camp Japanese3
Shrine Japanese3
Dojo2
Wall2
Armory1
Castle1
Temple1
God powers2 invoked
Kusanagi2
Thunder Burst1

peech_pack

Army

Katapeltes40
Arcus8
Promethean7
Cheiroballista5
Destroyer5
Oracle5
Satyr2
Turma1
Buildings10 types
Manor8
Sky Passage5
Counter Barracks4
Wall4
Military Barracks2
Temple2
Armory1
Economic Guild1
Farm1
Palace1
God powers3 invoked
Valor7
Chaos1
Shockwave1