Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

duduthespartan vs Dr.Ash

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:55
Watering Hole map preview
Map Watering Hole
Winner
duduthespartanSet
Pre-match Elo1767
Win probability48.8%
26:55 Match length UpsetThe Elo underdog won
Defeated
Dr.AshHuitzilopochtli
Pre-match Elo1775
Win probability51.2%

Match at a glance

duduthespartan vs Dr.Ash

Winnerduduthespartan
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration26:55
Started
Ended
Elo favorite51.2%Dr.Ash · Upset
Fastest Classical3:33*duduthespartan
First pressure3:53duduthespartan · Barracks
Market timing5:40duduthespartan · Market
First extra TC21:35Dr.Ash · Town Center
Most military units211Dr.Ash
Highest EAPM102.2Dr.Ash
Market volume4,000duduthespartan
Victory
Elo1767+18
EAPM56.7
Military units196
First pressure3:53Barracks
First expansion23:08
Market volume4000
Total score 28,933
Military score 14,296
Economic score 10,018
Kills score 4,619
Units killed 216
Units lost 210
Buildings razed 9
Largest army 196
Favorite unit Axeman 75 fielded
Classical 3:33* Research start 2:33
Heroic 12:22* Research start 11:06
Mythic 16:34* Research start 14:34

Dr.Ash

Huitzilopochtli

Defeat
Elo1775-18
EAPM102.2
Military units211
First pressure4:06Warrior Priest trained
First expansion21:35
Market volume0
Total score 22,901
Military score 8,875
Economic score 10,029
Kills score 3,997
Units killed 198
Units lost 223
Buildings razed 10
Largest army 211
Favorite unit Tequihua Archer 90 fielded
Classical 4:43* Research start 3:43
Heroic 12:12* Estimated start 10:57
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Malinalxochitl
Nephthys
HeroicAge
Coatlicue
Thoth
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

duduthespartanSet
Match time
Dr.AshHuitzilopochtli
God powerVision
God powerShifting Sands
First military pressureBarracks
Slinger19 training queues
Axeman20 training queues
MarketMarket
Key technologyMedium Slingers
ArmoryArmory
Slinger4 training queues
Axeman3 training queues
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
DockDock
Key technologyHeavy Camel Riders
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Weapons
Key technologyPickaxe
Chariot Archer2 training queues
War Elephant2 training queues
God powerMeteor
Slinger9 training queues
Axeman39 training queues
Key technologyMedium Axemen
Camel Rider2 training queues
Key technologyCopper Armor
Key technologyBronze Weapons
God powerAncestors
Key technologyHeavy Axemen
Slinger20 training queues
Key technologyBronze Shields
Phoenix2 training queues
Wadjet2 training queues
Camel Rider3 training queues
Key technologyChampion Camel Riders
Key technologyShaft Mine
Key technologyIron Shields
Slinger9 training queues
Town CenterAdditional center
Camel Rider5 training queues
Fortress-tier buildingMigdol Stronghold
Slinger12 training queues
Camel Rider18 training queues
Axeman13 training queues
Wadjet2 training queues
VictoryMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest6 training queues
God powerInfestation
Coyote Warrior2 training queues
Tequihua Archer9 training queues
Tlamanih Spearman5 training queues
Coyote Warrior2 training queues
MarketMarket
Warrior Priest4 training queues
Key technologyMedium War Hut Soldiers
Tlamanih Spearman4 training queues
Tequihua Archer56 training queues
Ocelotl Warrior4 training queues
Key technologyPickaxe
ArmoryArmory
Key technologyHeavy War Hut Soldiers
Key technologyHand Axe
Key technologyBallistics
Warrior Priest2 training queues
Ocelotl Warrior9 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyHusbandry
Key technologyHeavy Nobles Hut Soldiers
Ocelotl Warrior12 training queues
Warrior Priest9 training queues
Eagle Warrior7 training queues
Tlamanih Spearman23 training queues
God powerEarth Monster
Tequihua Archer13 training queues
Warrior Priest3 training queues
Town CenterAdditional center
Town CenterAdditional center
Warrior Priest13 training queues
Key technologyShaft Mine
Tequihua Archer12 training queues
Tlamanih Spearman5 training queues
God powerEarth Monster
Ocelotl Warrior2 training queues
Tlamanih Spearman5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.2%Dr.Ash · Upset
Fastest Classical3:33*duduthespartan
Fastest Heroic12:12*Dr.Ash
Fastest Mythic16:34*duduthespartan
First pressure3:53duduthespartan · Barracks
First extra TC21:35Dr.Ash · Town Center
Fortress timing12:47duduthespartan · Migdol Stronghold
Market timing5:40duduthespartan · Market
Armory timing9:54duduthespartan · Armory

Player highlights

Standout performances

Highest total score28,933duduthespartan
Highest military score14,296duduthespartan
Highest economy score10,029Dr.Ash
Most kills4,619duduthespartan
Most units killed216duduthespartan
Most deaths223Dr.Ash
Most buildings razed10Dr.Ash
Largest army211Dr.Ash
Favorite unitTequihua ArcherDr.Ash · 90 fielded

duduthespartan

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Dr.Ash

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

duduthespartan

Fast Classical3:33 estimated completion
Early pressure3:53 · Barracks
Expansion signal23:08 · Town Center
Early market / Heroic prep5:40 · Market
Early armory / Heroic prep9:54 · Armory
Fortress tech path12:47 · Migdol Stronghold
Heavy walling signal20 wall build events
Water commitment signal1 dock build events
Market economy signal4,000 total resource volume
Large army production196 military units

Dr.Ash

Classical timing4:43 estimated completion
Early pressure4:06 · Warrior Priest trained
Expansion signal21:35 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:27 · Market
Early armory / Heroic prep11:58 · Armory
Large army production211 military units
duduthespartan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
duduthespartan · Early MilitaryMeaningful trained combat units were produced during the early opening.
duduthespartan · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Dr.Ash · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Dr.Ash · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Dr.Ash · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4000 total volume

duduthespartan

Bought

Food400

Sold

Food600
Wood3000
Total player market volume4000

Dr.Ash

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

duduthespartan

Army

Axeman75
Slinger73
Camel Rider29
Wadjet6
Chariot Archer3
Phoenix3
Catapult2
Spearman2
War Elephant2
Siege Tower1
Buildings16 types
House23
Wall20
Barracks10
Mining Camp7
Granary6
Lumber Camp5
Migdol Stronghold2
Armory1
Dock1
Market1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Siege Works1
Temple1
Town Center1
God powers4 invoked
Ancestors1
Meteor1
Shifting Sands1
Vision1

Dr.Ash

Army

Tequihua Archer90
Tlamanih Spearman42
Warrior Priest38
Ocelotl Warrior27
Eagle Warrior7
Coyote Warrior5
Ayotochtli2
Buildings10 types
House26
Calpulli17
Nobles Hut3
War Hut3
Great Temple2
Town Center2
Armory1
Market1
Smoke Trap1
Temple1
God powers3 invoked
Earth Monster2
Blood Pact1
Infestation1