Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

supdood vs Rólix

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:23
Watering Hole map preview
Map Watering Hole
Defeated
supdoodOdin
Pre-match Elo1129
Win probability56.9%
24:23 Match length UpsetThe Elo underdog won
Winner
RólixLoki
Pre-match Elo1081
Win probability43.1%

Match at a glance

supdood vs Rólix

WinnerRólix
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration24:23
Started
Ended
Elo favorite56.9%supdood · Upset
Fastest Classical3:48*supdood
First pressure2:03supdood · Hersir trained
First extra TC6:56Rólix · Town Center
Market timing11:50supdood · Market
Most military units153Rólix
Highest EAPM51.7supdood
Market volume4,500supdood

supdood

Odin

Defeat
Elo1129-20
EAPM51.7
Military units92
First pressure2:03Hersir trained
First expansion9:23
Market volume4500
Total score 31,742
Military score 14,713
Economic score 13,423
Kills score 3,606
Units killed 125
Units lost 222
Buildings razed 20
Largest army 92
Favorite unit Throwing Axeman 50 fielded
Classical 3:48* Estimated start 2:48
Heroic 10:24* Estimated start 9:09
Mythic 17:47* Estimated start 15:47

Rólix

Loki

Victory
Elo1081+20
EAPM43.5
Military units153
First pressure3:13Hersir trained
First expansion6:56
Market volume0
Total score 43,681
Military score 22,095
Economic score 17,023
Kills score 4,563
Units killed 142
Units lost 124
Buildings razed 11
Largest army 153
Favorite unit Berserk 50 fielded
Classical 4:31* Estimated start 3:31
Heroic 12:53* Estimated start 11:38
Mythic 18:23* Estimated start 16:23

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Forseti
Skadi
HeroicAge
Bragi
Baldr
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

supdoodOdin
Match time
RólixLoki
God powerGreat Hunt
First military pressureHersir trained
Throwing Axeman2 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyHand Axe
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Berserk2 training queues
Hersir3 training queues
Key technologyBallistics
God powerForest Fire
Town CenterAdditional center
Throwing Axeman3 training queues
Key technologyCrenellations
MarketMarket
Throwing Axeman3 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyCopper Shields
Key technologyPickaxe
Trade route startedCaravan Norse queued
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Portable Ram7 training queues
Key technologyShaft Mine
Key technologyBronze Shields
Throwing Axeman17 training queues
ArmoryArmory
Key technologyChampion Infantry
Berserk10 training queues
Huskarl5 training queues
Portable Ram2 training queues
Farm transition15 farms clustered
Key technologyBow Saw
God powerRagnarok
God powerFrost
Berserk5 training queues
Throwing Axeman25 training queues
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir5 training queues
Town CenterAdditional center
Throwing Axeman3 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerHealing Spring
Key technologyMedium Cavalry
Key technologyMedium Infantry
ArmoryArmory
ArmoryArmory
Hirdman5 training queues
Key technologyHusbandry
Hersir5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Berserk10 training queues
Key technologyCopper Weapons
Key technologyBallistics
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyChampion Infantry
Key technologyHeavy Cavalry
Jarl5 training queues
Berserk5 training queues
Godi5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Portable Ram3 training queues
Town CenterAdditional center
Key technologyPlow
God powerNidhogg
Town CenterAdditional center
Throwing Axeman15 training queues
Berserk35 training queues
Hersir25 training queues
God powerFlaming Weapons
Farm transition12 farms clustered
Hersir10 training queues
Fire Giant5 training queues
Portable Ram10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%supdood · Upset
Fastest Classical3:48*supdood
Fastest Heroic10:24*supdood
Fastest Mythic17:47*supdood
First pressure2:03supdood · Hersir trained
First extra TC6:56Rólix · Town Center
Fortress timing13:18supdood · Hill Fort
Market timing11:50supdood · Market
Armory timing6:12supdood · Armory
Farm transition17:30–17:33supdood · 15 farms clustered
Trade route started12:41supdood

Player highlights

Standout performances

Highest total score43,681Rólix
Highest military score22,095Rólix
Highest economy score17,023Rólix
Most kills4,563Rólix
Most units killed142Rólix
Most deaths222supdood
Most buildings razed20supdood
Largest army153Rólix
Favorite unitThrowing Axemansupdood · 50 fielded

supdood

Largest ArmyMost DeathsMost Improvements

Rólix

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

supdood

Fast Classical3:48 estimated completion
Early pressure2:03 · Hersir trained
Expansion signal9:23 · Town Center
Early market / Heroic prep11:50 · Market
Early armory / Heroic prep6:12 · Armory
Fortress tech path13:18 · Hill Fort
Heavy walling signal12 wall build events
Farm transition17:30–17:33 · 15 farms clustered
Trade route started12:41 · Caravan Norse queued
Market economy signal4,500 total resource volume
Large army production92 military units

Rólix

Classical timing4:31 estimated completion
Early pressure3:13 · Hersir trained
Fast expansion6:56 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:08 · Armory
Fortress tech path15:23 · Hill Fort
Heavy walling signal16 wall build events
Farm transition21:27–21:28 · 12 farms clustered
Large army production153 military units
supdood · Early MilitaryMeaningful trained combat units were produced during the early opening.
supdood · Fast ClassicalClassical completed before 4:00 on a standard land opening.
supdood · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Rólix · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Rólix · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rólix · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4500 total volume

supdood

Bought

Food2200
Wood1800

Sold

Wood500
Total player market volume4500

Rólix

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

supdood

Army

Throwing Axeman50
Berserk17
Portable Ram9
Hersir6
Huskarl5
Godi3
Frost Giant1
Valkyrie1
Buildings11 types
House30
Farm21
Wall12
Longhouse11
Ox Cart Building5
Armory2
Hill Fort2
Great Hall1
Market1
Temple1
Town Center1
God powers4 invoked
Forest Fire1
Frost1
Great Hunt1
Ragnarok1

Rólix

Army

Berserk50
Hersir46
Throwing Axeman18
Portable Ram13
Fire Giant6
Hirdman6
Godi5
Jarl5
Battle Boar1
Mountain Giant1
Raiding Cavalry1
Troll1
Buildings11 types
House31
Wall16
Farm12
Great Hall10
Longhouse10
Ox Cart Building9
Temple4
Town Center3
Armory2
Hill Fort2
Sentry Tower2
God powers4 invoked
Flaming Weapons1
Healing Spring1
Nidhogg1
Spy1