Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

miguelbaptistadj vs loftus

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:38
Watering Hole map preview
Map Watering Hole
Winner
miguelbaptistadjSusanoo
Pre-match Elo511
Win probability87.9%
0:38 Match length miguelbaptistadj favored
Defeated
loftusPoseidon
Pre-match Elo167
Win probability12.1%

Match at a glance

miguelbaptistadj vs loftus

Winnermiguelbaptistadj
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration0:38
Started
Ended
Elo favorite87.9%miguelbaptistadj
Most military units0miguelbaptistadj
Highest EAPM36.5miguelbaptistadj
Victory
Elo511+4
EAPM36.5
Military units0
First pressure
First expansion
Market volume0
Total score 2,565
Military score 1,065
Economic score 1,500
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

loftus

Poseidon

Defeat
Elo167-4
EAPM1.6
Military units0
First pressure
First expansion
Market volume0
Total score 2,475
Military score 1,075
Economic score 1,400
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

miguelbaptistadjSusanoo
Match time
loftusPoseidon
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite87.9%miguelbaptistadj

Player highlights

Standout performances

Highest total score2,565miguelbaptistadj
Highest military score1,075loftus
Highest economy score1,500miguelbaptistadj
Most kills0miguelbaptistadj
Most units killed0miguelbaptistadj
Most deaths0miguelbaptistadj
Most buildings razed0miguelbaptistadj
Largest army0miguelbaptistadj

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

miguelbaptistadj

No strong intent signals were detected.

loftus

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

miguelbaptistadj

Army

Buildings1 types
Watermill1

loftus

Army

Buildings0 types