Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Harassing Ford vs 无敌小旋风

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:53
Steppe map preview
Map Steppe
Winner
Harassing FordQuetzalcoatl
Pre-match Elo1964
Win probability56.3%
11:53 Match length Harassing Ford favored
Defeated
无敌小旋风Huitzilopochtli
Pre-match Elo1920
Win probability43.7%

Match at a glance

Harassing Ford vs 无敌小旋风

WinnerHarassing Ford
MapSteppe
QueueRanked 1v1 Supremacy
Duration11:53
Started
Ended
Elo favorite56.3%Harassing Ford
Fastest Classical4:10*无敌小旋风
First pressure3:16Harassing Ford · Warrior Priest trained
Most military units60无敌小旋风
Highest EAPM78.0Harassing Ford

Harassing Ford

Quetzalcoatl

Victory
Elo1964+15
EAPM78.0
Military units49
First pressure3:16Warrior Priest trained
First expansion
Market volume0
Total score 12,518
Military score 5,930
Economic score 5,596
Kills score 1,080
Units killed 53
Units lost 26
Buildings razed 3
Largest army 49
Favorite unit Warrior Priest 43 fielded
Classical 4:28* Research start 3:28
Heroic Not reached
Mythic Not reached

无敌小旋风

Huitzilopochtli

Defeat
Elo1920-15
EAPM57.7
Military units60
First pressure3:29Warrior Priest trained
First expansion
Market volume0
Total score 9,041
Military score 3,755
Economic score 4,751
Kills score 585
Units killed 26
Units lost 58
Buildings razed 0
Largest army 60
Favorite unit Tequihua Archer 33 fielded
Classical 4:10* Research start 3:10
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Patecatl
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Harassing FordQuetzalcoatl
Match time
无敌小旋风Huitzilopochtli
First military pressureWarrior Priest trained
Warrior Priest43 training queues
Key technologyPickaxe
ArmoryArmory
Ocelotl Warrior6 training queues
God powerLullaby
VictoryMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest24 training queues
God powerAgave Bloom
Key technologyPickaxe
Key technologyMedium War Hut Soldiers
Tequihua Archer33 training queues
Warrior Priest3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Harassing Ford
Fastest Classical4:10*无敌小旋风
First pressure3:16Harassing Ford · Warrior Priest trained
Armory timing6:46Harassing Ford · Armory

Player highlights

Standout performances

Highest total score12,518Harassing Ford
Highest military score5,930Harassing Ford
Highest economy score5,596Harassing Ford
Most kills1,080Harassing Ford
Most units killed53Harassing Ford
Most deaths58无敌小旋风
Most buildings razed3Harassing Ford
Largest army60无敌小旋风
Favorite unitWarrior PriestHarassing Ford · 43 fielded

Harassing Ford

Highest ScoreLargest ArmyMost KillsMost Resources

无敌小旋风

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Harassing Ford

Classical timing4:28 estimated completion
Early pressure3:16 · Warrior Priest trained
Early armory / Heroic prep6:46 · Armory

无敌小旋风

Classical timing4:10 estimated completion
Early pressure3:29 · Warrior Priest trained
Harassing Ford · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Harassing Ford · Early MilitaryMeaningful trained combat units were produced during the early opening.
无敌小旋风 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
无敌小旋风 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
无敌小旋风 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Harassing Ford

Army

Warrior Priest43
Ocelotl Warrior6
Buildings5 types
House13
Calpulli8
Nobles Hut2
Temple2
Armory1
God powers1 invoked
Lullaby1

无敌小旋风

Army

Tequihua Archer33
Warrior Priest27
Buildings5 types
House6
Calpulli5
War Hut5
Spike Trap1
Temple1
God powers2 invoked
Agave Bloom1
Blood Pact1