Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ragnarok vs Water Snail

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:43
Tundra map preview
Map Tundra
Winner
ragnarokHuitzilopochtli
Pre-match Elo766
Win probability52.7%
30:43 Match length ragnarok favored
Defeated
Water SnailGaia
Pre-match Elo747
Win probability47.3%

Match at a glance

ragnarok vs Water Snail

Winnerragnarok
MapTundra
QueueRanked 1v1 Supremacy
Duration30:43
Started
Ended
Elo favorite52.7%ragnarok
Fastest Classical4:04*Water Snail
First pressure4:39ragnarok · Warrior Priest trained
First extra TC6:15Water Snail · Town Center
Market timing10:34ragnarok · Market
Most military units253ragnarok
Highest EAPM36.4Water Snail
Market volume10,500Water Snail

ragnarok

Huitzilopochtli

Victory
Elo766+17
EAPM33.9
Military units253
First pressure4:39Warrior Priest trained
First expansion7:58
Market volume1100
Total score 57,650
Military score 23,455
Economic score 25,770
Kills score 8,467
Units killed 231
Units lost 281
Buildings razed 16
Largest army 253
Favorite unit Tequihua Archer 83 fielded
Classical 6:02* Research start 5:02
Heroic 12:08* Research start 10:53
Mythic 23:07* Research start 21:07
Defeat
Elo747-17
EAPM36.4
Military units251
First pressure7:18Counter Barracks
First expansion6:15
Market volume10500
Total score 57,410
Military score 21,115
Economic score 29,633
Kills score 6,679
Units killed 248
Units lost 229
Buildings razed 4
Largest army 251
Favorite unit Murmillo 81 fielded
Classical 4:04* Research start 3:04
Heroic 17:49* Research start 16:34
Mythic 23:03* Research start 21:03

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Oceanus
Coatlicue
HeroicAge
Rheia
Mictlantecutli
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ragnarokHuitzilopochtli
Match time
Water SnailGaia
Quimichin Spy2 training queues
Key technologyHusbandry
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Key technologyHand Axe
Key technologyPickaxe
Tequihua Archer6 training queues
Town CenterAdditional center
Key technologyMedium War Hut Soldiers
Warrior Priest2 training queues
God powerInfestation
MarketMarket
ArmoryArmory
Key technologyPlow
Tequihua Archer29 training queues
Key technologyBow Saw
Key technologyHeavy War Hut Soldiers
Key technologyBallistics
Tlamanih Spearman3 training queues
God powerEarth Monster
Warrior Priest3 training queues
God powerBlood Pact
Town CenterAdditional center
Shorn One2 training queues
Key technologyShaft Mine
Farm transition11 farms clustered
Warrior Priest2 training queues
Tequihua Archer12 training queues
Shorn One4 training queues
Key technologyHeavy Great Temple Soldiers
Otontin4 training queues
Shorn One28 training queues
Tequihua Archer4 training queues
Otontin15 training queues
Warrior Priest2 training queues
Tequihua Archer28 training queues
God powerVolcano
Jaguar Rider16 training queues
Warrior Priest2 training queues
Key technologyChampion Great Temple Soldiers
Key technologyChampion War Hut Soldiers
God powerEarth Monster
Tlamanih Spearman50 training queues
Quinametzin3 training queues
Warrior Priest3 training queues
Shorn One18 training queues
Tequihua Archer4 training queues
MarketMarket
MarketMarket
Town CenterAdditional center
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
God powerCarnivora
ArmoryArmory
God powerGaia Forest
Town CenterAdditional center
First military pressureCounter Barracks
God powerGaia Forest
Turma5 training queues
Murmillo11 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyBow Saw
Key technologyShaft Mine
Cheiroballista15 training queues
Murmillo10 training queues
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyCrenellations
Murmillo10 training queues
Katapeltes5 training queues
Turma10 training queues
Cheiroballista5 training queues
Town CenterAdditional center
God powerCarnivora
Key technologyBallistics
Fortress-tier buildingPalace
Farm transition15 farms clustered
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Turma10 training queues
Cheiroballista5 training queues
Contarius15 training queues
Arcus15 training queues
Murmillo10 training queues
MarketMarket
MarketMarket
Contarius5 training queues
Arcus5 training queues
Murmillo5 training queues
Oracle4 training queues
Fortress-tier buildingPalace
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Key technologyChampion Infantry
Key technologyChampion Cavalry
Key technologyChampion Archers
Contarius20 training queues
Murmillo15 training queues
Arcus10 training queues
Town CenterAdditional center
God powerGaia Forest
Contarius20 training queues
Murmillo15 training queues
Arcus10 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Town CenterAdditional center
God powerGaia Forest
Contarius5 training queues
Arcus5 training queues
Murmillo5 training queues
God powerImplode
God powerCarnivora
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.7%ragnarok
Fastest Classical4:04*Water Snail
Fastest Heroic12:08*ragnarok
Fastest Mythic23:03*Water Snail
First pressure4:39ragnarok · Warrior Priest trained
First extra TC6:15Water Snail · Town Center
Fortress timing18:29Water Snail · Palace
Market timing10:34ragnarok · Market
Armory timing5:04Water Snail · Armory
Farm transition16:27–17:42ragnarok · 11 farms clustered

Player highlights

Standout performances

Highest total score57,650ragnarok
Highest military score23,455ragnarok
Highest economy score29,633Water Snail
Most kills8,467ragnarok
Most units killed248Water Snail
Most deaths281ragnarok
Most buildings razed16ragnarok
Largest army253ragnarok
Favorite unitTequihua Archerragnarok · 83 fielded

ragnarok

Highest ScoreMost Deaths

Water Snail

Largest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ragnarok

Late Classical6:02 estimated completion
Early pressure4:39 · Warrior Priest trained
Fast expansion7:58 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep10:34 · Market
Early armory / Heroic prep10:56 · Armory
Farm transition16:27–17:42 · 11 farms clustered
Market economy signal1,100 total resource volume
Large army production253 military units

Water Snail

Classical timing4:04 estimated completion
Delayed pressure7:18 · Counter Barracks
Fast expansion6:15 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep19:25 · Market
Early armory / Heroic prep5:04 · Armory
Fortress tech path18:29 · Palace
Farm transition18:42–18:46 · 15 farms clustered
Market economy signal10,500 total resource volume
Large army production251 military units
ragnarok · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ragnarok · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
ragnarok · Early MilitaryMeaningful trained combat units were produced during the early opening.
ragnarok · Late ClassicalClassical completed after 5:00 on a standard land opening.
ragnarok · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water Snail · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Water Snail · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Water Snail · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 11600 total volume

ragnarok

Bought

Food1100

Sold

No sells

Total player market volume1100

Water Snail

Bought

No buys

Sold

Wood10500
Total player market volume10500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ragnarok

Army

Tequihua Archer83
Tlamanih Spearman54
Shorn One52
Otontin20
Warrior Priest19
Jaguar Rider16
Quinametzin5
Quimichin Spy3
Ayotochtli1
Buildings10 types
Farm30
House16
Calpulli14
Great Temple10
War Hut8
Market3
Temple3
Town Center3
Armory1
Sentry Tower1
God powers4 invoked
Earth Monster2
Blood Pact1
Infestation1
Volcano1

Water Snail

Army

Murmillo81
Contarius65
Arcus45
Cheiroballista25
Turma25
Katapeltes5
Oracle5
Buildings11 types
Farm35
Manor12
Military Barracks8
Sentry Tower8
Palace4
Town Center4
Counter Barracks3
Market2
Armory1
Economic Guild1
Temple1
God powers3 invoked
Gaia Forest6
Carnivora3
Implode1