Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Briedly vs mariogogac63

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:29
Mount Olympus map preview
Map Mount Olympus
Winner
BriedlyGaia
Pre-match Elo960
Win probability53.6%
18:29 Match length Briedly favored
Defeated
mariogogac63Loki
Pre-match Elo935
Win probability46.4%

Match at a glance

Briedly vs mariogogac63

WinnerBriedly
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration18:29
Started
Ended
Elo favorite53.6%Briedly
Fastest Classical3:47*Briedly
First pressure3:46mariogogac63 · Hersir trained
First extra TC4:54Briedly · Town Center
Most military units87Briedly
Highest EAPM23.6mariogogac63

Briedly

Gaia

Victory
Elo960+16
EAPM22.3
Military units87
First pressure5:44Military Barracks
First expansion4:54
Market volume0
Total score 42,801
Military score 20,262
Economic score 19,952
Kills score 2,587
Units killed 76
Units lost 28
Buildings razed 2
Largest army 87
Favorite unit Fanatic 43 fielded
Classical 3:47* Research start 2:47
Heroic 13:29* Research start 12:14
Mythic Not reached
Defeat
Elo935-16
EAPM23.6
Military units80
First pressure3:46Hersir trained
First expansion11:21
Market volume0
Total score 19,354
Military score 6,980
Economic score 11,397
Kills score 977
Units killed 29
Units lost 76
Buildings razed 2
Largest army 80
Favorite unit Jarl 19 fielded
Classical 4:32* Research start 3:32
Heroic 11:10* Research start 9:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Forseti
Rheia
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BriedlyGaia
Match time
mariogogac63Loki
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
First military pressureMilitary Barracks
Key technologyPlow
Murmillo17 training queues
Caladria3 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyMedium Infantry
Farm transition6 farms clustered
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Murmillo4 training queues
Key technologyBallistics
Key technologyShaft Mine
Key technologyMedium Archers
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Contarius7 training queues
Fortress-tier buildingPalace
Fanatic43 training queues
God powerTraitor
Arcus8 training queues
God powerCarnivora
Fortress-tier buildingPalace
Town CenterAdditional center
Key technologyHeavy Archers
Arcus4 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBronze Weapons
VictoryMatch result
First military pressureHersir trained
Hersir5 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Raiding Cavalry3 training queues
Key technologyPlow
Town CenterAdditional center
Key technologyBow Saw
Fortress-tier buildingHill Fort
Jarl12 training queues
Raiding Cavalry2 training queues
Key technologyMedium Infantry
Huskarl13 training queues
Key technologyHeavy Infantry
Jarl3 training queues
Town CenterAdditional center
Farm transition13 farms clustered
Jarl4 training queues
Portable Ram4 training queues
Hersir10 training queues
Raiding Cavalry11 training queues
Godi3 training queues
Battle Boar3 training queues
God powerFlaming Weapons
Troll3 training queues
Key technologyBallistics
Key technologyBronze Armor
Key technologyBronze Shields
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.6%Briedly
Fastest Classical3:47*Briedly
Fastest Heroic11:10*mariogogac63
First pressure3:46mariogogac63 · Hersir trained
First extra TC4:54Briedly · Town Center
Fortress timing11:56mariogogac63 · Hill Fort
Armory timing9:06Briedly · Armory
Farm transition10:01–11:06Briedly · 6 farms clustered

Player highlights

Standout performances

Highest total score42,801Briedly
Highest military score20,262Briedly
Highest economy score19,952Briedly
Most kills2,587Briedly
Most units killed76Briedly
Most deaths76mariogogac63
Most buildings razed2Briedly
Largest army87Briedly
Favorite unitFanaticBriedly · 43 fielded

Briedly

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

mariogogac63

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Briedly

Fast Classical3:47 estimated completion
Early pressure5:44 · Military Barracks
Fast expansion4:54 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:06 · Armory
Fortress tech path13:53 · Palace
Heavy walling signal15 wall build events
Farm transition10:01–11:06 · 6 farms clustered
Large army production87 military units

mariogogac63

Classical timing4:32 estimated completion
Early pressure3:46 · Hersir trained
Expansion signal11:21 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:36 · Armory
Fortress tech path11:56 · Hill Fort
Farm transition14:38–15:13 · 13 farms clustered
Large army production80 military units
Briedly · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Briedly · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Briedly · Fast ClassicalClassical completed before 4:00 on a standard land opening.
mariogogac63 · Early MilitaryMeaningful trained combat units were produced during the early opening.
mariogogac63 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Briedly

Army

Fanatic43
Murmillo21
Arcus12
Contarius7
Caladria3
Oracle1
Buildings10 types
Farm19
Wall15
Manor8
Military Barracks7
Palace4
Town Center3
Sentry Tower2
Armory1
Economic Guild1
Temple1
God powers3 invoked
Carnivora1
Gaia Forest1
Traitor1

mariogogac63

Army

Jarl19
Hersir17
Raiding Cavalry16
Huskarl13
Portable Ram5
Godi4
Battle Boar3
Troll3
Buildings8 types
House20
Farm16
Great Hall5
Ox Cart Building3
Temple2
Town Center2
Armory1
Hill Fort1
God powers1 invoked
Flaming Weapons1