Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ACTOR vs TAW Raiden.8888

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:07
Mount Olympus map preview
Map Mount Olympus
Defeated
ACTORHades
Pre-match Elo856
Win probability31.0%
20:07 Match length TAW Raiden.8888 favored
Winner
TAW Raiden.8888Fuxi
Pre-match Elo995
Win probability69.0%

Match at a glance

ACTOR vs TAW Raiden.8888

WinnerTAW Raiden.8888
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration20:07
Started
Ended
Elo favorite69.0%TAW Raiden.8888
Fastest Classical4:09*ACTOR
First pressure5:40ACTOR · Archery Range
First extra TC13:08TAW Raiden.8888 · Town Center
Market timing18:34TAW Raiden.8888 · Market
Most military units138TAW Raiden.8888
Highest EAPM76.9TAW Raiden.8888

ACTOR

Hades

Defeat
Elo856-11
EAPM22.0
Military units65
First pressure5:40Archery Range
First expansion
Market volume0
Total score 20,210
Military score 7,125
Economic score 11,855
Kills score 1,230
Units killed 48
Units lost 83
Buildings razed 0
Largest army 65
Favorite unit Toxotes 38 fielded
Classical 4:09* Estimated start 3:09
Heroic 14:52* Research start 13:37
Mythic Not reached
Victory
Elo995+11
EAPM76.9
Military units138
First pressure9:57Imperial Academy
First expansion13:08
Market volume0
Total score 28,892
Military score 14,590
Economic score 12,188
Kills score 2,114
Units killed 84
Units lost 47
Buildings razed 10
Largest army 138
Favorite unit Dao Swordsman 34 fielded
Classical 4:25* Research start 3:25
Heroic 13:59* Research start 12:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Chiyou
Apollo
HeroicAge
Goumang
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ACTORHades
Match time
TAW Raiden.8888Fuxi
Key technologyPickaxe
Key technologyHand Axe
First military pressureArchery Range
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Hoplite5 training queues
Hippeus4 training queues
Toxotes3 training queues
Toxotes22 training queues
ArmoryArmory
Key technologyPlow
Farm transition9 farms clustered
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyMedium Cavalry
Hypaspist5 training queues
Key technologyHeavy Archers
Key technologyBallistics
Key technologyShaft Mine
Key technologyBow Saw
Toxotes9 training queues
Key technologyHeavy Cavalry
Toxotes4 training queues
Hippeus5 training queues
DefeatMatch result
God powerThe Peach Blossom Spring
Ge Halberdier3 training queues
Dao Swordsman18 training queues
Pioneer6 training queues
Ge Halberdier9 training queues
God powerLightning Weapons
Key technologyMedium Infantry
Ya Zi3 training queues
Pioneer3 training queues
First military pressureImperial Academy
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Key technologyPlow
Key technologyHusbandry
Town CenterAdditional center
Dao Swordsman16 training queues
Ge Halberdier3 training queues
Pioneer10 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Ya Zi3 training queues
Town CenterAdditional center
God powerForest Protection
Wuzu Javelineer12 training queues
Key technologyMedium Archers
Ge Halberdier2 training queues
Farm transition9 farms clustered
Key technologyHeavy Archers
Siege Crossbow4 training queues
Fire Archer4 training queues
MarketMarket
Tao Wu2 training queues
Ya Zi3 training queues
Sage3 training queues
Pioneer13 training queues
White Horse Cavalry11 training queues
Chu Ko Nu3 training queues
Jiang Zi Ya2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.0%TAW Raiden.8888
Fastest Classical4:09*ACTOR
Fastest Heroic13:59*TAW Raiden.8888
First pressure5:40ACTOR · Archery Range
First extra TC13:08TAW Raiden.8888 · Town Center
Market timing18:34TAW Raiden.8888 · Market
Armory timing5:46ACTOR · Armory
Farm transition13:57–14:05ACTOR · 9 farms clustered

Player highlights

Standout performances

Highest total score28,892TAW Raiden.8888
Highest military score14,590TAW Raiden.8888
Highest economy score12,188TAW Raiden.8888
Most kills2,114TAW Raiden.8888
Most units killed84TAW Raiden.8888
Most deaths83ACTOR
Most buildings razed10TAW Raiden.8888
Largest army138TAW Raiden.8888
Favorite unitToxotesACTOR · 38 fielded

ACTOR

Most DeathsMost Improvements

TAW Raiden.8888

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ACTOR

Classical timing4:09 estimated completion
Early pressure5:40 · Archery Range
Early armory / Heroic prep5:46 · Armory
Farm transition13:57–14:05 · 9 farms clustered

TAW Raiden.8888

Classical timing4:25 estimated completion
Delayed pressure9:57 · Imperial Academy
Expansion signal13:08 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep18:34 · Market
Early armory / Heroic prep10:00 · Armory
Farm transition16:54–17:19 · 9 farms clustered
Large army production138 military units
ACTOR · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ACTOR · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ACTOR · Early MilitaryMeaningful trained combat units were produced during the early opening.
ACTOR · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
TAW Raiden.8888 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TAW Raiden.8888 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ACTOR

Army

Toxotes38
Hippeus9
Hoplite5
Hypaspist5
Achilles3
Ajax3
Chiron1
Peltast1
Buildings9 types
Farm15
House14
Storehouse7
Granary4
Temple4
Archery Range3
Military Academy3
Armory2
Stable1

TAW Raiden.8888

Army

Dao Swordsman34
Pioneer34
Ge Halberdier17
Wuzu Javelineer12
White Horse Cavalry11
Ya Zi10
Chu Ko Nu4
Fire Archer4
Siege Crossbow4
Sage3
Jiang Zi Ya2
Tao Wu2
Nezha Child1
Buildings11 types
House16
Silo13
Farm9
Military Camp6
Baolei2
Imperial Academy2
Temple2
Town Center2
Armory1
Machine Workshop1
Market1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1