Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

xxDiogo94xx vs FarBeyondDriven

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:16
Midgard map preview
Map Midgard
Defeated
xxDiogo94xxFreyr
Pre-match Elo1241
Win probability8.9%
11:16 Match length FarBeyondDriven favored
Winner
FarBeyondDrivenZeus
Pre-match Elo1645
Win probability91.1%

Match at a glance

xxDiogo94xx vs FarBeyondDriven

WinnerFarBeyondDriven
MapMidgard
QueueRanked 1v1 Supremacy
Duration11:16
Started
Ended
Elo favorite91.1%FarBeyondDriven
Fastest Classical5:38*FarBeyondDriven
First pressure5:31xxDiogo94xx · Hersir trained
Market timing7:09FarBeyondDriven · Market
Most military units41FarBeyondDriven
Highest EAPM58.1FarBeyondDriven
Market volume200FarBeyondDriven

xxDiogo94xx

Freyr

Defeat
Elo1241-3
EAPM28.4
Military units39
First pressure5:31Hersir trained
First expansion
Market volume0
Total score 13,452
Military score 5,277
Economic score 7,893
Kills score 282
Units killed 8
Units lost 23
Buildings razed 0
Largest army 39
Favorite unit Hersir 13 fielded
Classical 6:52* Estimated start 5:52
Heroic 10:50* Estimated start 9:35
Mythic Not reached
Victory
Elo1645+3
EAPM58.1
Military units41
First pressure5:54Military Academy
First expansion
Market volume200
Total score 18,121
Military score 7,282
Economic score 9,918
Kills score 921
Units killed 22
Units lost 8
Buildings razed 2
Largest army 41
Favorite unit Hoplite 14 fielded
Classical 5:38* Research start 4:38
Heroic 9:54* Estimated start 8:39
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Athena
Aegir
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

xxDiogo94xxFreyr
Match time
FarBeyondDrivenZeus
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureHersir trained
Hersir7 training queues
DockDock
Dreki11 training queues
Dragon Ship8 training queues
ArmoryArmory
Key technologyCopper Armor
God powerGullinbursti
Raiding Cavalry2 training queues
Hersir2 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBallistics
Key technologyPlow
Key technologyBow Saw
God powerAsgardian Bastion
Key technologyMedium Infantry
Throwing Axeman2 training queues
Hersir4 training queues
Draugr2 training queues
DefeatMatch result
DockDock
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Academy
Hoplite14 training queues
MarketMarket
Pentekonter2 training queues
Trireme4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Infantry
Toxotes2 training queues
Pentekonter4 training queues
Hypaspist9 training queues
Key technologyHeavy Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite91.1%FarBeyondDriven
Fastest Classical5:38*FarBeyondDriven
Fastest Heroic9:54*FarBeyondDriven
First pressure5:31xxDiogo94xx · Hersir trained
Market timing7:09FarBeyondDriven · Market
Armory timing6:58xxDiogo94xx · Armory

Player highlights

Standout performances

Highest total score18,121FarBeyondDriven
Highest military score7,282FarBeyondDriven
Highest economy score9,918FarBeyondDriven
Most kills921FarBeyondDriven
Most units killed22FarBeyondDriven
Most deaths23xxDiogo94xx
Most buildings razed2FarBeyondDriven
Largest army41FarBeyondDriven
Favorite unitHopliteFarBeyondDriven · 14 fielded

xxDiogo94xx

Most DeathsMost Improvements

FarBeyondDriven

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

xxDiogo94xx

Late Classical6:52 estimated completion
Early pressure5:31 · Hersir trained
Early armory / Heroic prep6:58 · Armory
Water commitment signal3 dock build events

FarBeyondDriven

Late Classical5:38 estimated completion
Early pressure5:54 · Military Academy
Early market / Heroic prep7:09 · Market
Water commitment signal5 dock build events
Market economy signal200 total resource volume
xxDiogo94xx · Early MilitaryMeaningful trained combat units were produced during the early opening.
xxDiogo94xx · Water BoomExisting water-opening timing signal.
FarBeyondDriven · Early MilitaryMeaningful trained combat units were produced during the early opening.
FarBeyondDriven · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

xxDiogo94xx

Bought

No buys

Sold

No sells

Total player market volume0

FarBeyondDriven

Bought

No buys

Sold

Food200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

xxDiogo94xx

Army

Hersir13
Dreki11
Dragon Ship8
Raiding Cavalry3
Draugr2
Throwing Axeman2
Buildings8 types
House11
Dock3
Ox Cart Building3
Wall3
Great Hall2
Armory1
Longhouse1
Temple1
God powers2 invoked
Asgardian Bastion1
Gullinbursti1

FarBeyondDriven

Army

Hoplite14
Hypaspist9
Pentekonter7
Trireme4
Toxotes3
Heracles1
Hydra1
Jason1
Juggernaut1
Buildings8 types
House15
Storehouse7
Dock5
Military Academy5
Wall4
Archery Range3
Market1
Temple1