Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

sterlingjamesjohnson vs Gunnar

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:51
Savannah map preview
Map Savannah
Defeated
sterlingjamesjohnsonGaia
Pre-match Elo991
Win probability34.2%
14:51 Match length Gunnar favored
Winner
GunnarLoki
Pre-match Elo1105
Win probability65.8%

Match at a glance

sterlingjamesjohnson vs Gunnar

WinnerGunnar
MapSavannah
QueueRanked 1v1 Supremacy
Duration14:51
Started
Ended
Elo favorite65.8%Gunnar
Fastest Classical3:02*Gunnar
First pressure1:59Gunnar · Hersir trained
First extra TC4:31sterlingjamesjohnson · Village Center
Market timing11:09sterlingjamesjohnson · Market
Most military units56sterlingjamesjohnson
Highest EAPM56.0Gunnar
Market volume400sterlingjamesjohnson
Defeat
Elo991-12
EAPM23.0
Military units56
First pressure6:07Counter Barracks
First expansion4:31
Market volume400
Total score 18,506
Military score 4,324
Economic score 14,033
Kills score 149
Units killed 4
Units lost 33
Buildings razed 1
Largest army 56
Favorite unit Dryad 14 fielded
Classical 3:36* Estimated start 2:36
Heroic 12:50* Research start 11:35
Mythic Not reached

Gunnar

Loki

Victory
Elo1105+12
EAPM56.0
Military units40
First pressure1:59Hersir trained
First expansion6:53
Market volume0
Total score 21,955
Military score 8,579
Economic score 11,907
Kills score 1,490
Units killed 34
Units lost 4
Buildings razed 3
Largest army 40
Favorite unit Hersir 14 fielded
Classical 3:02* Estimated start 2:02
Heroic 11:09* Estimated start 9:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Heimdall
Theia
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

sterlingjamesjohnsonGaia
Match time
GunnarLoki
God powerGaia Forest
Village CenterAdditional center
First military pressureCounter Barracks
Key technologyHusbandry
Key technologyHand Axe
Cheiroballista5 training queues
God powerGaia Forest
Key technologyPlow
Key technologyPickaxe
Caladria2 training queues
Murmillo3 training queues
MarketMarket
Farm transition9 farms clustered
Murmillo8 training queues
Cheiroballista2 training queues
God powerHesperides Tree
Dryad14 training queues
Contarius3 training queues
Key technologyBow Saw
Key technologyShaft Mine
God powerHesperides Tree
Arcus12 training queues
God powerCarnivora
Turma6 training queues
DefeatMatch result
First military pressureHersir trained
God powerSpy
Hersir4 training queues
God powerUndermine
Town CenterAdditional center
Hersir2 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Throwing Axeman7 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Jarl4 training queues
Fortress-tier buildingHill Fort
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyMedium Cavalry
Godi5 training queues
Jarl6 training queues
Key technologyShaft Mine
Key technologyBow Saw
Hersir5 training queues
God powerFlaming Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.8%Gunnar
Fastest Classical3:02*Gunnar
Fastest Heroic11:09*Gunnar
First pressure1:59Gunnar · Hersir trained
First extra TC4:31sterlingjamesjohnson · Village Center
Fortress timing11:40Gunnar · Hill Fort
Market timing11:09sterlingjamesjohnson · Market
Armory timing8:24Gunnar · Armory
Farm transition11:52–12:04sterlingjamesjohnson · 9 farms clustered

Player highlights

Standout performances

Highest total score21,955Gunnar
Highest military score8,579Gunnar
Highest economy score14,033sterlingjamesjohnson
Most kills1,490Gunnar
Most units killed34Gunnar
Most deaths33sterlingjamesjohnson
Most buildings razed3Gunnar
Largest army56sterlingjamesjohnson
Favorite unitDryadsterlingjamesjohnson · 14 fielded

sterlingjamesjohnson

Largest ArmyMost DeathsMost Resources

Gunnar

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

sterlingjamesjohnson

Fast Classical3:36 estimated completion
Early pressure6:07 · Counter Barracks
Fast expansion4:31 · Village Center
Early market / Heroic prep11:09 · Market
Farm transition11:52–12:04 · 9 farms clustered
Market economy signal400 total resource volume

Gunnar

Fast Classical3:02 estimated completion
Early pressure1:59 · Hersir trained
Fast expansion6:53 · Town Center
Early armory / Heroic prep8:24 · Armory
Fortress tech path11:40 · Hill Fort
sterlingjamesjohnson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
sterlingjamesjohnson · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Gunnar · Early MilitaryMeaningful trained combat units were produced during the early opening.
Gunnar · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Gunnar · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

sterlingjamesjohnson

Bought

No buys

Sold

Wood400
Total player market volume400

Gunnar

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sterlingjamesjohnson

Army

Dryad14
Arcus12
Murmillo11
Cheiroballista8
Turma6
Contarius3
Caladria2
Buildings9 types
Farm9
Manor8
Wall4
Military Barracks3
Counter Barracks2
Economic Guild1
Market1
Temple1
Village Center1
God powers3 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1

Gunnar

Army

Hersir14
Jarl10
Throwing Axeman8
Godi5
Battle Boar1
Einheri1
Portable Ram1
Buildings9 types
House17
Ox Cart Building5
Great Hall3
Longhouse3
Wall2
Armory1
Hill Fort1
Temple1
Town Center1
God powers3 invoked
Flaming Weapons1
Spy1
Undermine1