Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

gnusova mala vs heraklit

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:30
Mirage map preview
Map Mirage
Defeated
gnusova malaHades
Pre-match Elo1236
Win probability42.9%
13:30 Match length heraklit favored
Winner
heraklitHades
Pre-match Elo1286
Win probability57.1%

Match at a glance

gnusova mala vs heraklit

Winnerheraklit
MapMirage
QueueRanked 1v1 Supremacy
Duration13:30
Started
Ended
Elo favorite57.1%heraklit
Fastest Classical5:02*heraklit
First pressure5:17heraklit · Archery Range
First extra TC5:44gnusova mala · Town Center
Most military units84gnusova mala
Highest EAPM49.6gnusova mala

gnusova mala

Hades

Defeat
Elo1236-15
EAPM49.6
Military units84
First pressure6:08Archery Range
First expansion5:44
Market volume0
Total score 12,659
Military score 4,817
Economic score 6,498
Kills score 1,366
Units killed 52
Units lost 94
Buildings razed 0
Largest army 84
Favorite unit Toxotes 35 fielded
Classical 5:04* Research start 4:04
Heroic 12:40* Estimated start 11:25
Mythic Not reached

heraklit

Hades

Victory
Elo1286+15
EAPM23.3
Military units54
First pressure5:17Archery Range
First expansion
Market volume0
Total score 17,883
Military score 8,924
Economic score 6,738
Kills score 2,221
Units killed 94
Units lost 52
Buildings razed 6
Largest army 54
Favorite unit Hoplite 18 fielded
Classical 5:02* Research start 4:02
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Athena
Apollo
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

gnusova malaHades
Match time
heraklitHades
DockDock
Town CenterAdditional center
First military pressureArchery Range
God powerSentinel
Toxotes35 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyHand Axe
Key technologyPickaxe
Hypaspist30 training queues
Key technologyMedium Infantry
ArmoryArmory
ArmoryArmory
Hoplite6 training queues
Ajax3 training queues
Achilles2 training queues
Hippeus7 training queues
God powerSentinel
DefeatMatch result
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
First military pressureArchery Range
Toxotes17 training queues
Hoplite18 training queues
ArmoryArmory
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Hippeus16 training queues
God powerRestoration
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.1%heraklit
Fastest Classical5:02*heraklit
Fastest Heroic12:40*gnusova mala
First pressure5:17heraklit · Archery Range
First extra TC5:44gnusova mala · Town Center
Armory timing6:51heraklit · Armory

Player highlights

Standout performances

Highest total score17,883heraklit
Highest military score8,924heraklit
Highest economy score6,738heraklit
Most kills2,221heraklit
Most units killed94heraklit
Most deaths94gnusova mala
Most buildings razed6heraklit
Largest army84gnusova mala
Favorite unitToxotesgnusova mala · 35 fielded

gnusova mala

Most Deaths

heraklit

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

gnusova mala

Late Classical5:04 estimated completion
Early pressure6:08 · Archery Range
Fast expansion5:44 · Town Center
Early armory / Heroic prep9:55 · Armory
Heavy walling signal9 wall build events
Water commitment signal1 dock build events
Large army production84 military units

heraklit

Late Classical5:02 estimated completion
Early pressure5:17 · Archery Range
Early armory / Heroic prep6:51 · Armory
Water commitment signal1 dock build events
gnusova mala · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
gnusova mala · Early MilitaryMeaningful trained combat units were produced during the early opening.
gnusova mala · Water BoomExisting water-opening timing signal.
heraklit · Early MilitaryMeaningful trained combat units were produced during the early opening.
heraklit · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

gnusova mala

Army

Toxotes35
Hypaspist30
Hippeus7
Hoplite6
Ajax4
Achilles2
Buildings11 types
Wall9
House8
Storehouse6
Archery Range4
Granary4
Armory2
Military Academy2
Dock1
Stable1
Temple1
Town Center1
God powers1 invoked
Sentinel2

heraklit

Army

Hoplite18
Hippeus17
Toxotes17
Achilles1
Ajax1
Buildings9 types
House14
Storehouse4
Military Academy3
Archery Range2
Granary2
Stable2
Armory1
Dock1
Temple1
God powers1 invoked
Restoration1