Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TAW Raiden.8888 vs dimosthenes

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:59
Valley Of Kings map preview
Map Valley Of Kings
Winner
TAW Raiden.8888Fuxi
Pre-match Elo984
Win probability60.5%
18:59 Match length TAW Raiden.8888 favored
Defeated
dimosthenesIsis
Pre-match Elo910
Win probability39.5%

Match at a glance

TAW Raiden.8888 vs dimosthenes

WinnerTAW Raiden.8888
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration18:59
Started
Ended
Elo favorite60.5%TAW Raiden.8888
Fastest Classical4:00*dimosthenes
First pressure5:22dimosthenes · Barracks
First extra TC7:50TAW Raiden.8888 · Town Center
Most military units135TAW Raiden.8888
Highest EAPM74.1TAW Raiden.8888
Victory
Elo984+14
EAPM74.1
Military units135
First pressure9:29Imperial Academy
First expansion7:50
Market volume0
Total score 30,472
Military score 14,335
Economic score 14,236
Kills score 1,918
Units killed 72
Units lost 46
Buildings razed 13
Largest army 135
Favorite unit Dao Swordsman 53 fielded
Classical 4:28* Research start 3:28
Heroic 13:10* Research start 11:55
Mythic Not reached
Defeat
Elo910-14
EAPM29.2
Military units61
First pressure5:22Barracks
First expansion8:02
Market volume0
Total score 17,314
Military score 6,916
Economic score 9,310
Kills score 1,109
Units killed 45
Units lost 73
Buildings razed 0
Largest army 61
Favorite unit Axeman 30 fielded
Classical 4:00* Estimated start 3:00
Heroic 13:13* Estimated start 11:58
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Bast
Goumang
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TAW Raiden.8888Fuxi
Match time
dimosthenesIsis
God powerThe Peach Blossom Spring
Key technologyPickaxe
Dao Swordsman8 training queues
Ge Halberdier6 training queues
Town CenterAdditional center
Dao Swordsman3 training queues
Ge Halberdier7 training queues
God powerLightning Weapons
ArmoryArmory
First military pressureImperial Academy
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyHusbandry
Key technologyHand Axe
Dao Swordsman28 training queues
Key technologyMedium Infantry
Ge Halberdier3 training queues
Ya Zi8 training queues
Pioneer3 training queues
Key technologyMedium Infantry
Ge Halberdier16 training queues
Key technologyHeavy Infantry
Sage3 training queues
Pioneer4 training queues
Fire Archer3 training queues
Farm transition16 farms clustered
White Horse Cavalry5 training queues
God powerForest Protection
ArmoryArmory
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyCopper Weapons
Key technologyBallistics
Key technologyShaft Mine
Key technologyBow Saw
Tao Wu2 training queues
Ya Zi5 training queues
Key technologyPlow
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyBallistics
Ge Halberdier10 training queues
Dao Swordsman14 training queues
Siege Crossbow3 training queues
Pioneer2 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
Key technologyMedium Slingers
Slinger5 training queues
God powerProsperity
Axeman3 training queues
Key technologyMedium Axemen
Key technologyHeavy Slingers
Town CenterAdditional center
Mercenary3 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Slinger8 training queues
Key technologyHusbandry
Key technologyBallistics
Axeman2 training queues
Key technologyBow Saw
Axeman17 training queues
Slinger6 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Axemen
Key technologyShaft Mine
Petsuchos2 training queues
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
War Elephant4 training queues
Petsuchos3 training queues
God powerEclipse
Axeman8 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.5%TAW Raiden.8888
Fastest Classical4:00*dimosthenes
Fastest Heroic13:10*TAW Raiden.8888
First pressure5:22dimosthenes · Barracks
First extra TC7:50TAW Raiden.8888 · Town Center
Fortress timing17:07dimosthenes · Migdol Stronghold
Armory timing6:05dimosthenes · Armory
Farm transition14:25–14:49TAW Raiden.8888 · 16 farms clustered

Player highlights

Standout performances

Highest total score30,472TAW Raiden.8888
Highest military score14,335TAW Raiden.8888
Highest economy score14,236TAW Raiden.8888
Most kills1,918TAW Raiden.8888
Most units killed72TAW Raiden.8888
Most deaths73dimosthenes
Most buildings razed13TAW Raiden.8888
Largest army135TAW Raiden.8888
Favorite unitDao SwordsmanTAW Raiden.8888 · 53 fielded

TAW Raiden.8888

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

dimosthenes

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TAW Raiden.8888

Classical timing4:28 estimated completion
Delayed pressure9:29 · Imperial Academy
Fast expansion7:50 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:01 · Armory
Farm transition14:25–14:49 · 16 farms clustered
Large army production135 military units

dimosthenes

Classical timing4:00 estimated completion
Early pressure5:22 · Barracks
Fast expansion8:02 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:05 · Armory
Fortress tech path17:07 · Migdol Stronghold
TAW Raiden.8888 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
TAW Raiden.8888 · Early MilitaryMeaningful trained combat units were produced during the early opening.
TAW Raiden.8888 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
dimosthenes · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
dimosthenes · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TAW Raiden.8888

Army

Dao Swordsman53
Ge Halberdier42
Ya Zi14
Pioneer9
White Horse Cavalry5
Fire Archer3
Sage3
Siege Crossbow3
Tao Wu2
Jiang Zi Ya1
Buildings10 types
Farm30
House21
Silo11
Military Camp4
Armory2
Town Center2
Baolei1
Imperial Academy1
Machine Workshop1
Temple1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1

dimosthenes

Army

Axeman30
Slinger19
Petsuchos5
War Elephant4
Mercenary3
Buildings14 types
House15
Granary4
Mining Camp4
Obelisk4
Sentry Tower3
Barracks2
Town Center2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Eclipse1
Prosperity1