Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Rawkey Jr vs Breeki Jack

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:34
Valley Of Kings map preview
Map Valley Of Kings
Winner
Rawkey JrZeus
Pre-match Elo1423
Win probability52.9%
10:34 Match length Rawkey Jr favored
Defeated
Breeki JackHades
Pre-match Elo1403
Win probability47.1%

Match at a glance

Rawkey Jr vs Breeki Jack

WinnerRawkey Jr
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration10:34
Started
Ended
Elo favorite52.9%Rawkey Jr
Fastest Classical4:05*Rawkey Jr
First pressure4:10Rawkey Jr · Stable
First extra TC5:37Breeki Jack · Town Center
Most military units26Rawkey Jr
Highest EAPM40.7Breeki Jack

Rawkey Jr

Zeus

Victory
Elo1423+17
EAPM36.1
Military units26
First pressure4:10Stable
First expansion
Market volume0
Total score 11,651
Military score 5,714
Economic score 5,659
Kills score 475
Units killed 9
Units lost 1
Buildings razed 1
Largest army 26
Favorite unit Hippeus 21 fielded
Classical 4:05* Research start 3:05
Heroic Not reached
Mythic Not reached

Breeki Jack

Hades

Defeat
Elo1403-17
EAPM40.7
Military units10
First pressure4:43Archery Range
First expansion5:37
Market volume0
Total score 10,026
Military score 2,392
Economic score 7,603
Kills score 31
Units killed 2
Units lost 9
Buildings razed 0
Largest army 10
Favorite unit Toxotes 5 fielded
Classical 4:33* Research start 3:33
Heroic Research start 9:28 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Ares
No choice recorded
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Rawkey JrZeus
Match time
Breeki JackHades
First military pressureStable
Hippeus21 training queues
Key technologyPickaxe
Key technologyHusbandry
Minotaur3 training queues
ArmoryArmory
Key technologyMedium Cavalry
God powerBolt
God powerRestoration
VictoryMatch result
Key technologyHusbandry
First military pressureArchery Range
Town CenterAdditional center
God powerSentinel
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Toxotes4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.9%Rawkey Jr
Fastest Classical4:05*Rawkey Jr
First pressure4:10Rawkey Jr · Stable
First extra TC5:37Breeki Jack · Town Center
Armory timing8:17Rawkey Jr · Armory

Player highlights

Standout performances

Highest total score11,651Rawkey Jr
Highest military score5,714Rawkey Jr
Highest economy score7,603Breeki Jack
Most kills475Rawkey Jr
Most units killed9Rawkey Jr
Most deaths9Breeki Jack
Most buildings razed1Rawkey Jr
Largest army26Rawkey Jr
Favorite unitHippeusRawkey Jr · 21 fielded

Rawkey Jr

Highest ScoreLargest ArmyMost KillsMost Resources

Breeki Jack

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Rawkey Jr

Classical timing4:05 estimated completion
Early pressure4:10 · Stable
Early armory / Heroic prep8:17 · Armory

Breeki Jack

Classical timing4:33 estimated completion
Early pressure4:43 · Archery Range
Fast expansion5:37 · Town Center
Early armory / Heroic prep9:04 · Armory
Heavy walling signal15 wall build events
Rawkey Jr · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rawkey Jr · Early MilitaryMeaningful trained combat units were produced during the early opening.
Breeki Jack · Early MilitaryMeaningful trained combat units were produced during the early opening.
Breeki Jack · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rawkey Jr

Army

Hippeus21
Minotaur3
Heracles1
Jason1
Buildings8 types
House9
Granary4
Storehouse3
Stable2
Wall2
Armory1
Military Academy1
Temple1
God powers2 invoked
Bolt1
Restoration1

Breeki Jack

Army

Toxotes5
Hippeus2
Achilles1
Ajax1
Cyclops1
Buildings9 types
Wall15
Granary4
House4
Stable3
Archery Range2
Storehouse2
Armory1
Temple1
Town Center1
God powers1 invoked
Sentinel1