Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

无敌小旋风 vs JSS.Miracle

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:47
Elysium map preview
Map Elysium
Defeated
无敌小旋风Huitzilopochtli
Pre-match Elo1966
Win probability55.3%
22:47 Match length UpsetThe Elo underdog won
Winner
JSS.MiracleHades
Pre-match Elo1929
Win probability44.7%

Match at a glance

无敌小旋风 vs JSS.Miracle

WinnerJSS.Miracle
MapElysium
QueueRanked 1v1 Supremacy
Duration22:47
Started
Ended
Elo favorite55.3%无敌小旋风 · Upset
Fastest Classical4:22*JSS.Miracle
First pressure3:29无敌小旋风 · Warrior Priest trained
First extra TC4:37JSS.Miracle · Town Center
Most military units272JSS.Miracle
Highest EAPM80.3JSS.Miracle

无敌小旋风

Huitzilopochtli

Defeat
Elo1966-19
EAPM71.9
Military units219
First pressure3:29Warrior Priest trained
First expansion6:14
Market volume0
Total score 30,632
Military score 8,961
Economic score 16,480
Kills score 5,191
Units killed 184
Units lost 247
Buildings razed 2
Largest army 219
Favorite unit Tequihua Archer 118 fielded
Classical 5:43* Estimated start 4:43
Heroic 11:06* Estimated start 9:51
Mythic Not reached

JSS.Miracle

Hades

Victory
Elo1929+19
EAPM80.3
Military units272
First pressure5:59Stable
First expansion4:37
Market volume0
Total score 51,985
Military score 24,497
Economic score 22,187
Kills score 5,301
Units killed 223
Units lost 184
Buildings razed 21
Largest army 272
Favorite unit Hypaspist 65 fielded
Classical 4:22* Research start 3:22
Heroic 12:46* Estimated start 11:31
Mythic 14:56* Estimated start 12:56

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Athena
Coatlicue
HeroicAge
Aphrodite
Tlaloc
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

无敌小旋风Huitzilopochtli
Match time
JSS.MiracleHades
God powerBlood Pact
Key technologyHusbandry
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Warrior Priest5 training queues
God powerInfestation
Town CenterAdditional center
Tlamanih Spearman9 training queues
ArmoryArmory
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium War Hut Soldiers
Quimichin Spy2 training queues
God powerBlood Pact
Tequihua Archer8 training queues
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman3 training queues
Key technologyChampion War Hut Soldiers
Tequihua Archer110 training queues
Otontin4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
Jaguar Rider53 training queues
Warrior Priest4 training queues
Tlamanih Spearman9 training queues
God powerEarth Monster
God powerMonolith Of Tlaloc
Otontin2 training queues
Tlamanih Spearman6 training queues
Town CenterAdditional center
Farm transition12 farms clustered
God powerEarth Monster
God powerMonolith Of Tlaloc
DefeatMatch result
Town CenterAdditional center
First military pressureStable
Hippeus10 training queues
Toxotes6 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Key technologyHusbandry
Key technologyPlow
Key technologyMedium Archers
Key technologyMedium Infantry
Toxotes3 training queues
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerSentinel
Hypaspist5 training queues
Toxotes5 training queues
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
Key technologyHeavy Archers
Key technologyHeavy Infantry
Petrobolos2 training queues
Hypaspist60 training queues
Toxotes5 training queues
God powerPlenty Vault
Key technologyChampion Archers
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Peltast25 training queues
Gastraphetoros3 training queues
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyIron Shields
Key technologyChampion Infantry
Toxotes15 training queues
Key technologyBronze Weapons
God powerCurse
Hoplite50 training queues
Key technologyIron Armor
Key technologyIron Weapons
God powerRestoration
Gastraphetoros3 training queues
Farm transition10 farms clustered
Fortress-tier buildingFortress
Town CenterAdditional center
Peltast25 training queues
Toxotes5 training queues
Chiron5 training queues
God powerCurse
Gastraphetoros20 training queues
Perseus5 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Toxotes5 training queues
Achilles5 training queues
Key technologyCrenellations
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%无敌小旋风 · Upset
Fastest Classical4:22*JSS.Miracle
Fastest Heroic11:06*无敌小旋风
Fastest Mythic14:56*JSS.Miracle
First pressure3:29无敌小旋风 · Warrior Priest trained
First extra TC4:37JSS.Miracle · Town Center
Fortress timing11:41JSS.Miracle · Fortress
Armory timing7:34无敌小旋风 · Armory
Farm transition18:28–19:28JSS.Miracle · 10 farms clustered

Player highlights

Standout performances

Highest total score51,985JSS.Miracle
Highest military score24,497JSS.Miracle
Highest economy score22,187JSS.Miracle
Most kills5,301JSS.Miracle
Most units killed223JSS.Miracle
Most deaths247无敌小旋风
Most buildings razed21JSS.Miracle
Largest army272JSS.Miracle
Favorite unitTequihua Archer无敌小旋风 · 118 fielded

无敌小旋风

Most Deaths

JSS.Miracle

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

无敌小旋风

Late Classical5:43 estimated completion
Early pressure3:29 · Warrior Priest trained
Fast expansion6:14 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:34 · Armory
Heavy walling signal11 wall build events
Farm transition20:23–20:24 · 12 farms clustered
Large army production219 military units

JSS.Miracle

Classical timing4:22 estimated completion
Early pressure5:59 · Stable
Fast expansion4:37 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:01 · Armory
Fortress tech path11:41 · Fortress
Heavy walling signal20 wall build events
Farm transition18:28–19:28 · 10 farms clustered
Large army production272 military units
无敌小旋风 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
无敌小旋风 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
无敌小旋风 · Early MilitaryMeaningful trained combat units were produced during the early opening.
无敌小旋风 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
无敌小旋风 · Late ClassicalClassical completed after 5:00 on a standard land opening.
无敌小旋风 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
JSS.Miracle · Early MilitaryMeaningful trained combat units were produced during the early opening.
JSS.Miracle · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
JSS.Miracle · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

无敌小旋风

Army

Tequihua Archer118
Jaguar Rider53
Tlamanih Spearman27
Warrior Priest12
Otontin6
Quimichin Spy2
Quinametzin1
Buildings10 types
House21
Calpulli16
Farm16
Wall11
War Hut8
Great Temple2
Spike Trap2
Town Center2
Armory1
Temple1
God powers4 invoked
Blood Pact2
Earth Monster2
Monolith Of Tlaloc2
Infestation1

JSS.Miracle

Army

Hypaspist65
Hoplite50
Peltast50
Toxotes44
Gastraphetoros26
Hippeus10
Achilles7
Perseus7
Chiron6
Ajax3
Petrobolos3
Helepolis1
Buildings12 types
Wall20
House17
Farm14
Storehouse14
Granary8
Archery Range7
Military Academy6
Fortress5
Armory3
Town Center3
Stable2
Temple1
God powers4 invoked
Curse2
Plenty Vault1
Restoration1
Sentinel1