Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Maitre Gallinace vs Mo Long

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:19
Marsh map preview
Map Marsh
Winner
Maitre GallinaceLoki
Pre-match Elo1322
Win probability53.6%
16:19 Match length Maitre Gallinace favored
Defeated
Mo LongFreyr
Pre-match Elo1297
Win probability46.4%

Match at a glance

Maitre Gallinace vs Mo Long

WinnerMaitre Gallinace
MapMarsh
QueueRanked 1v1 Supremacy
Duration16:19
Started
Ended
Elo favorite53.6%Maitre Gallinace
Fastest Classical4:37*Maitre Gallinace
First pressure3:05Maitre Gallinace · Hersir trained
Market timing11:03Mo Long · Market
First extra TC14:04Maitre Gallinace · Town Center
Most military units99Maitre Gallinace
Highest EAPM40.8Maitre Gallinace
Market volume1,100Mo Long
Victory
Elo1322+16
EAPM40.8
Military units99
First pressure3:05Hersir trained
First expansion14:04
Market volume500
Total score 19,151
Military score 10,517
Economic score 6,913
Kills score 1,866
Units killed 64
Units lost 34
Buildings razed 17
Largest army 99
Favorite unit Throwing Axeman 48 fielded
Classical 4:37* Estimated start 3:37
Heroic Not reached
Mythic Not reached

Mo Long

Freyr

Defeat
Elo1297-16
EAPM25.4
Military units57
First pressure3:14Hersir trained
First expansion
Market volume1100
Total score 10,561
Military score 2,682
Economic score 6,963
Kills score 936
Units killed 34
Units lost 64
Buildings razed 0
Largest army 57
Favorite unit Throwing Axeman 47 fielded
Classical 4:42* Estimated start 3:42
Heroic 13:59* Estimated start 12:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Freyja
No choice recorded
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Maitre GallinaceLoki
Match time
Mo LongFreyr
God powerSpy
First military pressureHersir trained
Hersir18 training queues
Key technologyHusbandry
God powerUndermine
Throwing Axeman27 training queues
ArmoryArmory
Raiding Cavalry2 training queues
Einheri3 training queues
Raiding Cavalry2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Hersir13 training queues
Key technologyCopper Weapons
Key technologyMedium Infantry
MarketMarket
Einheri4 training queues
Town CenterAdditional center
Throwing Axeman21 training queues
Key technologyBallistics
Hersir4 training queues
ArmoryArmory
VictoryMatch result
Key technologyHusbandry
First military pressureHersir trained
Key technologyHand Axe
Key technologyPickaxe
God powerGullinbursti
Throwing Axeman27 training queues
God powerForest Fire
Valkyrie2 training queues
Throwing Axeman7 training queues
MarketMarket
Hirdman4 training queues
Throwing Axeman13 training queues
God powerTempest
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.6%Maitre Gallinace
Fastest Classical4:37*Maitre Gallinace
Fastest Heroic13:59*Mo Long
First pressure3:05Maitre Gallinace · Hersir trained
First extra TC14:04Maitre Gallinace · Town Center
Market timing11:03Mo Long · Market
Armory timing6:36Maitre Gallinace · Armory

Player highlights

Standout performances

Highest total score19,151Maitre Gallinace
Highest military score10,517Maitre Gallinace
Highest economy score6,963Mo Long
Most kills1,866Maitre Gallinace
Most units killed64Maitre Gallinace
Most deaths64Mo Long
Most buildings razed17Maitre Gallinace
Largest army99Maitre Gallinace
Favorite unitThrowing AxemanMaitre Gallinace · 48 fielded

Maitre Gallinace

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Mo Long

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Maitre Gallinace

Classical timing4:37 estimated completion
Early pressure3:05 · Hersir trained
Expansion signal14:04 · Town Center
Early market / Heroic prep13:29 · Market
Early armory / Heroic prep6:36 · Armory
Heavy walling signal6 wall build events
Market economy signal500 total resource volume
Large army production99 military units

Mo Long

Classical timing4:42 estimated completion
Early pressure3:14 · Hersir trained
Early market / Heroic prep11:03 · Market
Heavy walling signal10 wall build events
Market economy signal1,100 total resource volume
Maitre Gallinace · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Maitre Gallinace · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mo Long · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mo Long · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

Maitre Gallinace

Bought

No buys

Sold

Wood500
Total player market volume500

Mo Long

Bought

Food100

Sold

Food300
Wood700
Total player market volume1100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Maitre Gallinace

Army

Throwing Axeman48
Hersir35
Einheri9
Raiding Cavalry5
Berserk1
Hirdman1
Buildings9 types
House16
Wall6
Longhouse4
Great Hall3
Ox Cart Building3
Armory2
Market1
Temple1
Town Center1
God powers2 invoked
Spy1
Undermine1

Mo Long

Army

Throwing Axeman47
Hirdman4
Valkyrie3
Hersir2
Berserk1
Buildings8 types
House13
Wall10
Longhouse6
Ox Cart Building3
Sentry Tower3
Great Hall2
Temple2
Market1
God powers3 invoked
Forest Fire1
Gullinbursti1
Tempest1