Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

szeker.david14 vs Rollin' it

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:01
Savannah map preview
Map Savannah
Winner
szeker.david14Zeus
Pre-match Elo1103
Win probability58.5%
27:01 Match length szeker.david14 favored
Defeated
Rollin' itSet
Pre-match Elo1043
Win probability41.5%

Match at a glance

szeker.david14 vs Rollin' it

Winnerszeker.david14
MapSavannah
QueueRanked 1v1 Supremacy
Duration27:01
Started
Ended
Elo favorite58.5%szeker.david14
Fastest Classical4:48*Rollin' it
First pressure7:53szeker.david14 · Military Academy
Market timing10:09Rollin' it · Market
First extra TC5:34szeker.david14 · Town Center
Most military units252szeker.david14
Highest EAPM48.8Rollin' it
Market volume1,000Rollin' it
Victory
Elo1103+27
EAPM28.9
Military units252
First pressure7:53Military Academy
First expansion5:34
Market volume0
Total score 96,581
Military score 38,343
Economic score 51,241
Kills score 7,009
Units killed 253
Units lost 114
Buildings razed 36
Largest army 252
Favorite unit Hoplite 160 fielded
Classical 4:59* Estimated start 3:59
Heroic 12:01* Estimated start 10:46
Mythic 18:19* Estimated start 16:19
Defeat
Elo1043-15
EAPM48.8
Military units181
First pressure8:27Barracks
First expansion5:47
Market volume1000
Total score 41,630
Military score 13,198
Economic score 24,844
Kills score 3,588
Units killed 118
Units lost 264
Buildings razed 6
Largest army 181
Favorite unit Axeman 101 fielded
Classical 4:48* Estimated start 3:48
Heroic 13:01* Research start 11:46
Mythic 23:03* Estimated start 21:03

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Ptah
Apollo
HeroicAge
Sekhmet
Hephaestus
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

szeker.david14Zeus
Match time
Rollin' itSet
Key technologyHusbandry
Key technologyPlow
Key technologyHand Axe
Key technologyBow Saw
Key technologyPickaxe
Town CenterAdditional center
Town CenterAdditional center
First military pressureMilitary Academy
Farm transition4 farms clustered
Hoplite3 training queues
ArmoryArmory
Key technologyMedium Infantry
Town CenterAdditional center
Hoplite11 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyHeavy Infantry
Key technologyMedium Archers
Toxotes6 training queues
MarketMarket
MarketMarket
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Archers
God powerBolt
Fortress-tier buildingFortress
MarketMarket
Trade route startedCaravan Greek queued
Key technologyShaft Mine
MarketMarket
Fortress-tier buildingFortress
Petrobolos6 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
God powerUnderworld Passage
Hoplite39 training queues
Toxotes9 training queues
Fortress-tier buildingFortress
Petrobolos14 training queues
Toxotes15 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
God powerPlenty Vault
Key technologyCrenellations
Hoplite63 training queues
Key technologyChampion Archers
Petrobolos8 training queues
Myrmidon13 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Hoplite7 training queues
Fortress-tier buildingFortress
God powerBolt
Hoplite37 training queues
Toxotes13 training queues
VictoryMatch result
Key technologyPickaxe
God powerVision
Town CenterAdditional center
God powerVision
ArmoryArmory
ArmoryArmory
ArmoryArmory
First military pressureBarracks
Axeman9 training queues
God powerVision
MarketMarket
MarketMarket
Slinger4 training queues
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Slingers
God powerVision
Farm transition6 farms clustered
Axeman2 training queues
Slinger2 training queues
Key technologyPlow
God powerVision
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Slingers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Slinger3 training queues
Key technologyHeavy Slingers
Fortress-tier buildingMigdol Stronghold
God powerCitadel
Trade route startedCaravan Egyptian queued
Axeman2 training queues
War Elephant33 training queues
Key technologyHeavy War Elephants
Key technologyShaft Mine
Key technologyBow Saw
God powerVision
Fortress-tier buildingMigdol Stronghold
Slinger11 training queues
Axeman88 training queues
Key technologyBronze Shields
God powerVision
Key technologyHeavy Slingers
Fortress-tier buildingMigdol Stronghold
Camel Rider4 training queues
Key technologyMedium Axemen
God powerVision
Key technologyHeavy Axemen
Slinger8 training queues
War Elephant6 training queues
God powerMeteor
Key technologyChampion Axemen
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerVision
God powerCitadel
Slinger5 training queues
Fortress-tier buildingMigdol Stronghold
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.5%szeker.david14
Fastest Classical4:48*Rollin' it
Fastest Heroic12:01*szeker.david14
Fastest Mythic18:19*szeker.david14
First pressure7:53szeker.david14 · Military Academy
First extra TC5:34szeker.david14 · Town Center
Fortress timing13:36Rollin' it · Migdol Stronghold
Market timing10:09Rollin' it · Market
Armory timing7:27Rollin' it · Armory
Farm transition8:48–9:51szeker.david14 · 4 farms clustered
Trade route started15:04Rollin' it

Player highlights

Standout performances

Highest total score96,581szeker.david14
Highest military score38,343szeker.david14
Highest economy score51,241szeker.david14
Most kills7,009szeker.david14
Most units killed253szeker.david14
Most deaths264Rollin' it
Most buildings razed36szeker.david14
Largest army252szeker.david14
Favorite unitHopliteszeker.david14 · 160 fielded

szeker.david14

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Rollin' it

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

szeker.david14

Classical timing4:59 estimated completion
Delayed pressure7:53 · Military Academy
Fast expansion5:34 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep13:05 · Market
Early armory / Heroic prep9:16 · Armory
Fortress tech path15:10 · Fortress
Farm transition8:48–9:51 · 4 farms clustered
Trade route started15:18 · Caravan Greek queued
Large army production252 military units

Rollin' it

Classical timing4:48 estimated completion
Delayed pressure8:27 · Barracks
Fast expansion5:47 · Town Center
Early market / Heroic prep10:09 · Market
Early armory / Heroic prep7:27 · Armory
Fortress tech path13:36 · Migdol Stronghold
Heavy walling signal31 wall build events
Farm transition11:33–12:37 · 6 farms clustered
Trade route started15:04 · Caravan Egyptian queued
Market economy signal1,000 total resource volume
Large army production181 military units
szeker.david14 · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
szeker.david14 · Early MilitaryMeaningful trained combat units were produced during the early opening.
szeker.david14 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Rollin' it · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

szeker.david14

Bought

No buys

Sold

No sells

Total player market volume0

Rollin' it

Bought

Food500

Sold

Food500
Total player market volume1000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

szeker.david14

Army

Hoplite160
Toxotes43
Petrobolos28
Myrmidon13
Heracles2
Jason2
Bellerophon1
Hypaspist1
Minotaur1
Odysseus1
Buildings12 types
Farm39
House16
Storehouse12
Military Academy9
Archery Range6
Granary6
Fortress5
Market4
Temple4
Town Center4
Sentry Tower2
Armory1
God powers3 invoked
Bolt2
Plenty Vault1
Underworld Passage1

Rollin' it

Army

Axeman101
War Elephant39
Slinger34
Camel Rider4
Wadjet2
Spearman1
Buildings18 types
Farm49
Wall31
House17
Barracks13
Granary9
Migdol Stronghold7
Mining Camp4
Obelisk4
Armory3
Lumber Camp3
Market2
Monument To Priests2
Sentry Tower2
Siege Works2
Monument To Pharaohs1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Vision9
Citadel2
Meteor1