Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Don't panic vs lemaltte

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:52
Tundra map preview
Map Tundra
Defeated
Don't panicThor
Pre-match Elo1313
Win probability31.5%
21:52 Match length lemaltte favored
Winner
lemaltteShennong
Pre-match Elo1448
Win probability68.5%

Match at a glance

Don't panic vs lemaltte

Winnerlemaltte
MapTundra
QueueRanked 1v1 Supremacy
Duration21:52
Started
Ended
Elo favorite68.5%lemaltte
Fastest Classical4:01*Don't panic
First pressure3:20Don't panic · Hersir trained
Market timing13:26lemaltte · Market
First extra TC19:32lemaltte · Town Center
Most military units166lemaltte
Highest EAPM51.3Don't panic
Market volume2,200lemaltte
Defeat
Elo1313-11
EAPM51.3
Military units106
First pressure3:20Hersir trained
First expansion21:06
Market volume800
Total score 29,961
Military score 14,494
Economic score 13,591
Kills score 1,876
Units killed 83
Units lost 60
Buildings razed 2
Largest army 106
Favorite unit Raiding Cavalry 27 fielded
Classical 4:01* Research start 3:01
Heroic 14:33* Estimated start 13:18
Mythic Estimated start 21:32 · not reached

lemaltte

Shennong

Victory
Elo1448+11
EAPM45.4
Military units166
First pressure14:00Imperial Academy
First expansion19:32
Market volume2200
Total score 30,792
Military score 16,591
Economic score 11,811
Kills score 2,390
Units killed 58
Units lost 81
Buildings razed 26
Largest army 166
Favorite unit Fire Archer 57 fielded
Classical 5:26* Estimated start 4:26
Heroic 11:34* Estimated start 10:19
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Chiyou
Skadi
HeroicAge
Rushou
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Don't panicThor
Match time
lemaltteShennong
Key technologyHusbandry
First military pressureHersir trained
Hersir6 training queues
God powerForest Fire
Raiding Cavalry5 training queues
Hersir2 training queues
Key technologyPickaxe
Key technologyHand Axe
ArmoryDwarven Armory
Raiding Cavalry2 training queues
Throwing Axeman4 training queues
Raiding Cavalry7 training queues
Hersir11 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Throwing Axeman3 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBow Saw
Key technologyShaft Mine
Key technologyPlow
Frost Giant4 training queues
Fortress-tier buildingHill Fort
Key technologyMedium Cavalry
Raiding Cavalry7 training queues
Godi2 training queues
Jarl10 training queues
Huskarl19 training queues
God powerFrost
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Key technologyMedium Infantry
Frost Giant5 training queues
Hersir3 training queues
Godi5 training queues
Key technologyHeavy Infantry
MarketMarket
Frost Giant3 training queues
Town CenterAdditional center
Raiding Cavalry6 training queues
DefeatMatch result
God powerProsperous Seeds
Pioneer3 training queues
Ge Halberdier12 training queues
Key technologyHand Axe
Fire Archer16 training queues
ArmoryArmory
Key technologyPickaxe
Ge Halberdier4 training queues
Pioneer4 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Ge Halberdier3 training queues
Fire Archer10 training queues
God powerLightning Weapons
Key technologyShaft Mine
MarketMarket
First military pressureImperial Academy
Key technologyHeavy Infantry
Ge Halberdier4 training queues
Fire Archer19 training queues
White Horse Cavalry3 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyHeavy Archers
Ge Halberdier9 training queues
Jiang Zi Ya2 training queues
Key technologyBow Saw
Pioneer11 training queues
Fire Archer5 training queues
Siege Crossbow3 training queues
Key technologyBronze Weapons
Key technologyCopper Armor
White Horse Cavalry3 training queues
Ge Halberdier23 training queues
God powerVenom Beast
Fire Archer7 training queues
Siege Crossbow5 training queues
Wuzu Javelineer8 training queues
White Horse Cavalry3 training queues
Town CenterAdditional center
Sage2 training queues
Pioneer2 training queues
White Horse Cavalry4 training queues
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.5%lemaltte
Fastest Classical4:01*Don't panic
Fastest Heroic11:34*lemaltte
First pressure3:20Don't panic · Hersir trained
First extra TC19:32lemaltte · Town Center
Fortress timing15:43Don't panic · Hill Fort
Market timing13:26lemaltte · Market
Armory timing8:42Don't panic · Dwarven Armory

Player highlights

Standout performances

Highest total score30,792lemaltte
Highest military score16,591lemaltte
Highest economy score13,591Don't panic
Most kills2,390lemaltte
Most units killed83Don't panic
Most deaths81lemaltte
Most buildings razed26lemaltte
Largest army166lemaltte
Favorite unitFire Archerlemaltte · 57 fielded

Don't panic

Most ImprovementsMost KillsMost Resources

lemaltte

Highest ScoreLargest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Don't panic

Classical timing4:01 estimated completion
Early pressure3:20 · Hersir trained
Expansion signal21:06 · Town Center
Early market / Heroic prep20:21 · Market
Early armory / Heroic prep8:42 · Dwarven Armory
Fortress tech path15:43 · Hill Fort
Heavy walling signal42 wall build events
Market economy signal800 total resource volume
Large army production106 military units

lemaltte

Late Classical5:26 estimated completion
Delayed pressure14:00 · Imperial Academy
Expansion signal19:32 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:26 · Market
Early armory / Heroic prep8:49 · Armory
Heavy walling signal10 wall build events
Market economy signal2,200 total resource volume
Large army production166 military units
Don't panic · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Don't panic · Early MilitaryMeaningful trained combat units were produced during the early opening.
Don't panic · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
lemaltte · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
lemaltte · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
lemaltte · Early MilitaryMeaningful trained combat units were produced during the early opening.
lemaltte · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3000 total volume

Don't panic

Bought

No buys

Sold

Food500
Wood300
Total player market volume800

lemaltte

Bought

Wood200

Sold

Food1100
Wood900
Total player market volume2200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Don't panic

Army

Raiding Cavalry27
Hersir22
Huskarl19
Frost Giant12
Jarl10
Godi7
Throwing Axeman7
Berserk1
Valkyrie1
Buildings11 types
Wall42
House16
Great Hall8
Ox Cart Building8
Sentry Tower7
Temple4
Longhouse3
Hill Fort2
Dwarven Armory1
Market1
Town Center1
God powers2 invoked
Forest Fire1
Frost1

lemaltte

Army

Fire Archer57
Ge Halberdier55
Pioneer20
White Horse Cavalry13
Siege Crossbow8
Wuzu Javelineer8
Sage3
Jiang Zi Ya2
Buildings12 types
House16
Silo13
Wall10
Imperial Academy4
Military Camp4
Farm3
Machine Workshop3
Baolei2
Town Center2
Armory1
Market1
Temple1
God powers3 invoked
Lightning Weapons1
Prosperous Seeds1
Venom Beast1