Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

vksak123 vs Don't panic

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:01
Midgard map preview
Map Midgard
Defeated
vksak123Hades
Pre-match Elo1280
Win probability43.7%
0:01 Match length Don't panic favored
Winner
Don't panicThor
Pre-match Elo1324
Win probability56.3%

Match at a glance

vksak123 vs Don't panic

WinnerDon't panic
MapMidgard
QueueRanked 1v1 Supremacy
Duration0:01
Started
Ended
Elo favorite56.3%Don't panic
Most military units0vksak123
Highest EAPM124.1Don't panic

vksak123

Hades

Defeat
Elo1280-15
EAPM41.4
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Victory
Elo1324+15
EAPM124.1
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

vksak123Hades
Match time
Don't panicThor
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Don't panic

Player highlights

Standout performances

Highest total score2,200vksak123
Highest military score1,000vksak123
Highest economy score1,200vksak123
Most kills0vksak123
Most units killed0vksak123
Most deaths0vksak123
Most buildings razed0vksak123
Largest army0vksak123

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

vksak123

No strong intent signals were detected.

Don't panic

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

vksak123

Army

Buildings0 types

Don't panic

Army

Buildings0 types