Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DistantWanderer vs DonnishThruth

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:32
Tundra map preview
Map Tundra
Defeated
DistantWandererThor
Pre-match Elo1341
Win probability63.3%
13:32 Match length UpsetThe Elo underdog won
Winner
DonnishThruthRa
Pre-match Elo1246
Win probability36.7%

Match at a glance

DistantWanderer vs DonnishThruth

WinnerDonnishThruth
MapTundra
QueueRanked 1v1 Supremacy
Duration13:32
Started
Ended
Elo favorite63.3%DistantWanderer · Upset
Fastest Classical3:55*DonnishThruth
First pressure3:48DistantWanderer · Hersir trained
First extra TC5:08DistantWanderer · Town Center
Most military units61DonnishThruth
Highest EAPM31.6DonnishThruth
Defeat
Elo1341-22
EAPM31.5
Military units25
First pressure3:48Hersir trained
First expansion5:08
Market volume0
Total score 17,790
Military score 4,277
Economic score 13,201
Kills score 312
Units killed 17
Units lost 28
Buildings razed 1
Largest army 25
Favorite unit Raiding Cavalry 10 fielded
Classical 4:31* Research start 3:31
Heroic 12:03* Estimated start 10:48
Mythic Not reached
Victory
Elo1246+22
EAPM31.6
Military units61
First pressure4:11Barracks
First expansion6:12
Market volume0
Total score 18,493
Military score 8,173
Economic score 9,294
Kills score 1,026
Units killed 28
Units lost 17
Buildings razed 4
Largest army 61
Favorite unit Axeman 28 fielded
Classical 3:55* Estimated start 2:55
Heroic 9:27* Estimated start 8:12
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
Bragi
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DistantWandererThor
Match time
DonnishThruthRa
First military pressureHersir trained
Hersir6 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Raiding Cavalry10 training queues
Throwing Axeman8 training queues
ArmoryDwarven Armory
God powerHealing Spring
Key technologyCopper Armor
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Weapons
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
God powerFlaming Weapons
DefeatMatch result
Key technologyPickaxe
First military pressureBarracks
Axeman8 training queues
Slinger8 training queues
Town CenterAdditional center
Key technologyMedium Axemen
Key technologyMedium Slingers
ArmoryArmory
Axeman5 training queues
Farm transition10 farms clustered
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPlow
God powerRain
Slinger14 training queues
Axeman15 training queues
Spearman11 training queues
Key technologyMedium Spearmen
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Key technologyHeavy Spearmen
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
God powerShifting Sands
God powerLocust Swarm
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.3%DistantWanderer · Upset
Fastest Classical3:55*DonnishThruth
Fastest Heroic9:27*DonnishThruth
First pressure3:48DistantWanderer · Hersir trained
First extra TC5:08DistantWanderer · Town Center
Fortress timing12:37DistantWanderer · Hill Fort
Armory timing6:42DonnishThruth · Armory
Farm transition7:32–8:15DonnishThruth · 10 farms clustered

Player highlights

Standout performances

Highest total score18,493DonnishThruth
Highest military score8,173DonnishThruth
Highest economy score13,201DistantWanderer
Most kills1,026DonnishThruth
Most units killed28DonnishThruth
Most deaths28DistantWanderer
Most buildings razed4DonnishThruth
Largest army61DonnishThruth
Favorite unitAxemanDonnishThruth · 28 fielded

DistantWanderer

Most DeathsMost Resources

DonnishThruth

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DistantWanderer

Classical timing4:31 estimated completion
Early pressure3:48 · Hersir trained
Fast expansion5:08 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:57 · Dwarven Armory
Fortress tech path12:37 · Hill Fort

DonnishThruth

Fast Classical3:55 estimated completion
Early pressure4:11 · Barracks
Fast expansion6:12 · Town Center
Early armory / Heroic prep6:42 · Armory
Farm transition7:32–8:15 · 10 farms clustered
DistantWanderer · Early MilitaryMeaningful trained combat units were produced during the early opening.
DistantWanderer · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
DistantWanderer · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DonnishThruth · Early MilitaryMeaningful trained combat units were produced during the early opening.
DonnishThruth · Fast ClassicalClassical completed before 4:00 on a standard land opening.
DonnishThruth · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
DonnishThruth · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DistantWanderer

Army

Raiding Cavalry10
Throwing Axeman8
Hersir6
Berserk1
Buildings8 types
House13
Great Hall5
Longhouse5
Ox Cart Building4
Hill Fort2
Town Center2
Dwarven Armory1
Temple1
God powers2 invoked
Flaming Weapons1
Healing Spring1

DonnishThruth

Army

Axeman28
Slinger22
Spearman11
Buildings11 types
Farm17
House13
Barracks8
Obelisk8
Mining Camp3
Lumber Camp2
Armory1
Granary1
Monument To Villagers1
Temple1
Town Center1
God powers3 invoked
Locust Swarm1
Rain1
Shifting Sands1