Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Remejhonson vs lllDaedaluslll

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 44:21
Anatolia map preview
Map Anatolia
Defeated
RemejhonsonLoki
Pre-match Elo630
Win probability34.2%
44:21 Match length lllDaedaluslll favored
Winner
lllDaedaluslllSet
Pre-match Elo744
Win probability65.8%

Match at a glance

Remejhonson vs lllDaedaluslll

WinnerlllDaedaluslll
MapAnatolia
QueueRanked 1v1 Supremacy
Duration44:21
Started
Ended
Elo favorite65.8%lllDaedaluslll
Fastest Classical6:04*lllDaedaluslll
First pressure4:46Remejhonson · Hersir trained
Market timing9:19Remejhonson · Market
First extra TC7:18lllDaedaluslll · Town Center
Most military units335lllDaedaluslll
Highest EAPM34.7Remejhonson
Market volume11,100lllDaedaluslll
Defeat
Elo630-12
EAPM34.7
Military units310
First pressure4:46Hersir trained
First expansion14:51
Market volume4500
Total score 51,912
Military score 17,625
Economic score 23,670
Kills score 10,617
Units killed 377
Units lost 344
Buildings razed 54
Largest army 310
Favorite unit Hersir 105 fielded
Classical 6:20* Research start 5:20
Heroic 10:09* Research start 8:54
Mythic 29:01* Research start 27:01
Victory
Elo744+12
EAPM30.4
Military units335
First pressure11:54Barracks
First expansion7:18
Market volume11100
Total score 70,533
Military score 32,824
Economic score 25,928
Kills score 11,924
Units killed 349
Units lost 380
Buildings razed 70
Largest army 335
Favorite unit Chariot Archer 46 fielded
Classical 6:04* Research start 5:04
Heroic 12:20* Research start 11:05
Mythic 24:31* Research start 22:31

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
Njord
HeroicAge
Sekhmet
Hel
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RemejhonsonLoki
Match time
lllDaedaluslllSet
DockDock
First military pressureHersir trained
Hersir5 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Hersir10 training queues
Key technologyCopper Shields
Key technologyBallistics
MarketMarket
Farm transition8 farms clustered
Trade route startedCaravan Norse queued
Key technologyPlow
Key technologyBow Saw
Key technologyMedium Cavalry
Jarl2 training queues
Transport Ship Norse3 training queues
Hersir9 training queues
Dragon Ship5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Troll2 training queues
Throwing Axeman3 training queues
Town CenterAdditional center
Town CenterAdditional center
Mountain Giant2 training queues
Jarl2 training queues
God powerWalking Woods
Troll3 training queues
God powerHealing Spring
Hersir20 training queues
Godi4 training queues
Key technologyBronze Shields
Troll11 training queues
Throwing Axeman14 training queues
Jarl2 training queues
Berserk10 training queues
Berserk14 training queues
Dragon Ship11 training queues
Fortress-tier buildingHill Fort
Hersir6 training queues
Hirdman4 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Huskarl2 training queues
Hersir31 training queues
Berserk3 training queues
Throwing Axeman2 training queues
Hirdman2 training queues
Jarl2 training queues
Town CenterAdditional center
Troll6 training queues
Key technologyHeavy Infantry
Hirdman2 training queues
Huskarl4 training queues
Fortress-tier buildingHill Fort
Jarl6 training queues
Hirdman2 training queues
Berserk12 training queues
Key technologyIron Shields
Throwing Axeman3 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Huskarl2 training queues
Troll2 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
ArmoryArmory
Hersir5 training queues
Ballista5 training queues
Jarl3 training queues
Key technologyChampion Cavalry
Troll2 training queues
Portable Ram2 training queues
Berserk10 training queues
Hersir2 training queues
Mountain Giant2 training queues
Town CenterAdditional center
Mountain Giant3 training queues
Huskarl3 training queues
Godi4 training queues
Berserk5 training queues
Troll2 training queues
Hersir2 training queues
Hersir5 training queues
Huskarl3 training queues
God powerNidhogg
Key technologyIron Shields
Key technologyIron Armor
Huskarl2 training queues
Hersir10 training queues
Mountain Giant3 training queues
Berserk3 training queues
DefeatMatch result
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
DockDock
DockDock
Town CenterAdditional center
DockDock
DockDock
DockDock
DockDock
ArmoryArmory
Key technologyCrenellations
DockDock
Key technologyCopper Weapons
Key technologyCopper Shields
ArmoryArmory
Key technologyBallistics
Key technologyCopper Armor
First military pressureBarracks
God powerCitadel
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyBronze Shields
Scarab2 training queues
Key technologyMedium Axemen
Axeman5 training queues
Fortress-tier buildingMigdol Stronghold
Slinger21 training queues
Key technologyMedium Slingers
Spearman5 training queues
Farm transition6 farms clustered
Key technologyPlow
Siege Tower5 training queues
Key technologyHeavy Chariot Archers
Key technologyHeavy Axemen
Key technologyBronze Armor
Siege Tower10 training queues
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Key technologyBronze Armor
Axeman5 training queues
Spearman6 training queues
Slinger15 training queues
Key technologyHeavy Slingers
Key technologyMedium Spearmen
Catapult5 training queues
Key technologyHeavy Spearmen
Chariot Archer11 training queues
Slinger5 training queues
Axeman20 training queues
Key technologyHeavy War Elephants
DockDock
Key technologyBow Saw
Siege Tower5 training queues
Wadjet5 training queues
Scarab5 training queues
Key technologyChampion War Elephants
Camel Rider2 training queues
Catapult5 training queues
Catapult15 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
War Elephant5 training queues
Key technologyChampion War Elephants
Avenger5 training queues
Wadjet5 training queues
MarketMarket
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
Town CenterAdditional center
Chariot Archer5 training queues
Avenger5 training queues
Catapult5 training queues
God powerTornado
Chariot Archer5 training queues
Key technologyChampion Camel Riders
War Elephant5 training queues
Avenger5 training queues
Siege Tower5 training queues
Town CenterAdditional center
Wadjet14 training queues
MarketMarket
Chariot Archer10 training queues
Key technologyChampion Axemen
Key technologyChampion Slingers
Key technologyIron Shields
War Elephant5 training queues
Wadjet8 training queues
Scarab2 training queues
Chariot Archer5 training queues
Key technologyChampion Camel Riders
Camel Rider20 training queues
Avenger4 training queues
Axeman5 training queues
MarketMarket
Town CenterAdditional center
Key technologyChampion Spearmen
Key technologyChampion Slingers
Slinger5 training queues
Key technologyIron Weapons
Key technologyIron Armor
Chariot Archer10 training queues
Camel Rider5 training queues
Spearman5 training queues
Axeman10 training queues
War Elephant10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.8%lllDaedaluslll
Fastest Classical6:04*lllDaedaluslll
Fastest Heroic10:09*Remejhonson
Fastest Mythic24:31*lllDaedaluslll
First pressure4:46Remejhonson · Hersir trained
First extra TC7:18lllDaedaluslll · Town Center
Fortress timing14:31lllDaedaluslll · Migdol Stronghold
Market timing9:19Remejhonson · Market
Armory timing7:30Remejhonson · Armory
Farm transition10:35–11:33Remejhonson · 8 farms clustered
Trade route started11:03Remejhonson

Player highlights

Standout performances

Highest total score70,533lllDaedaluslll
Highest military score32,824lllDaedaluslll
Highest economy score25,928lllDaedaluslll
Most kills11,924lllDaedaluslll
Most units killed377Remejhonson
Most deaths380lllDaedaluslll
Most buildings razed70lllDaedaluslll
Largest army335lllDaedaluslll
Favorite unitHersirRemejhonson · 105 fielded

Remejhonson

Largest ArmyMost Kills

lllDaedaluslll

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Remejhonson

Late Classical6:20 estimated completion
Early pressure4:46 · Hersir trained
Expansion signal14:51 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep9:19 · Market
Early armory / Heroic prep7:30 · Armory
Fortress tech path22:54 · Hill Fort
Heavy walling signal43 wall build events
Water commitment signal1 dock build events
Farm transition10:35–11:33 · 8 farms clustered
Trade route started11:03 · Caravan Norse queued
Market economy signal4,500 total resource volume
Large army production310 military units

lllDaedaluslll

Late Classical6:04 estimated completion
Delayed pressure11:54 · Barracks
Fast expansion7:18 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep30:15 · Market
Early armory / Heroic prep10:29 · Armory
Fortress tech path14:31 · Migdol Stronghold
Heavy walling signal7 wall build events
Water commitment signal8 dock build events
Farm transition15:29–15:31 · 6 farms clustered
Market economy signal11,100 total resource volume
Large army production335 military units
Remejhonson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Remejhonson · Late ClassicalClassical completed after 5:00 on a standard land opening.
Remejhonson · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
lllDaedaluslll · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
lllDaedaluslll · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
lllDaedaluslll · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
lllDaedaluslll · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 15600 total volume

Remejhonson

Bought

Food500

Sold

Food1100
Wood2900
Total player market volume4500

lllDaedaluslll

Bought

No buys

Sold

Food5800
Wood5300
Total player market volume11100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Remejhonson

Army

Hersir105
Berserk57
Troll28
Throwing Axeman23
Jarl18
Dragon Ship17
Huskarl16
Mountain Giant12
Godi10
Hirdman10
Ballista6
Transport Ship Norse3
Portable Ram2
Fire Giant1
Kraken1
Raiding Cavalry1
Buildings12 types
Wall43
House27
Farm24
Temple7
Town Center6
Ox Cart Building5
Hill Fort4
Armory2
Great Hall2
Longhouse2
Dock1
Market1
God powers3 invoked
Healing Spring1
Nidhogg1
Walking Woods1

lllDaedaluslll

Army

Chariot Archer46
Slinger46
Axeman45
Wadjet34
Camel Rider33
Catapult30
War Elephant28
Siege Tower25
Avenger21
Spearman16
Scarab11
Buildings18 types
Farm55
Granary39
Mining Camp29
Lumber Camp24
House18
Barracks9
Dock8
Wall7
Sentry Tower6
Migdol Stronghold4
Town Center4
Market3
Siege Works3
Temple3
Armory2
Obelisk2
Monument To Gods1
Monument To Pharaohs1
God powers2 invoked
Citadel1
Tornado1