Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mo Long vs Vayce

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:44
Ghost Lake map preview
Map Ghost Lake
Defeated
Mo LongFreyr
Pre-match Elo1313
Win probability66.5%
25:44 Match length UpsetThe Elo underdog won
Winner
VayceLoki
Pre-match Elo1194
Win probability33.5%

Match at a glance

Mo Long vs Vayce

WinnerVayce
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:44
Started
Ended
Elo favorite66.5%Mo Long · Upset
Fastest Classical4:28*Vayce
First pressure3:51Vayce · Hersir trained
Market timing9:45Vayce · Market
First extra TC6:59Vayce · Town Center
Most military units274Vayce
Highest EAPM67.0Vayce
Market volume2,700Mo Long

Mo Long

Freyr

Defeat
Elo1313-23
EAPM29.5
Military units114
First pressure3:54Hersir trained
First expansion10:05
Market volume2700
Total score 28,073
Military score 7,345
Economic score 16,325
Kills score 4,403
Units killed 151
Units lost 139
Buildings razed 7
Largest army 114
Favorite unit Huskarl 43 fielded
Classical 4:43* Estimated start 3:43
Heroic 8:53* Estimated start 7:38
Mythic 17:40* Estimated start 15:40

Vayce

Loki

Victory
Elo1194+23
EAPM67.0
Military units274
First pressure3:51Hersir trained
First expansion6:59
Market volume2500
Total score 43,371
Military score 16,715
Economic score 22,069
Kills score 4,643
Units killed 122
Units lost 149
Buildings razed 13
Largest army 274
Favorite unit Throwing Axeman 155 fielded
Classical 4:28* Estimated start 3:28
Heroic 11:37* Estimated start 10:22
Mythic 23:23* Estimated start 21:23

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Heimdall
Aegir
HeroicAge
Bragi
Vidar
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Mo LongFreyr
Match time
VayceLoki
First military pressureHersir trained
Hersir2 training queues
Key technologyPickaxe
Raiding Cavalry4 training queues
Key technologyMedium Cavalry
ArmoryArmory
Throwing Axeman3 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Throwing Axeman9 training queues
Hersir10 training queues
MarketMarket
Town CenterAdditional center
Key technologyMedium Infantry
Raiding Cavalry10 training queues
Throwing Axeman5 training queues
Hirdman7 training queues
Throwing Axeman8 training queues
Valkyrie2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Farm transition12 farms clustered
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
God powerTempest
God powerGullinbursti
Town CenterAdditional center
Fortress-tier buildingHill Fort
Town CenterAdditional center
Huskarl7 training queues
MarketMarket
Fortress-tier buildingHill Fort
Town CenterAdditional center
Huskarl25 training queues
MarketMarket
MarketMarket
MarketMarket
Trade route startedCaravan Norse queued
Rock Giant4 training queues
Ballista3 training queues
God powerInferno
Godi3 training queues
Huskarl11 training queues
DefeatMatch result
First military pressureHersir trained
Hersir9 training queues
Key technologyPickaxe
Town CenterAdditional center
Farm transition5 farms clustered
Key technologyPlow
ArmoryArmory
MarketMarket
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyCopper Armor
Berserk7 training queues
ArmoryArmory
Key technologyHand Axe
Key technologyShaft Mine
Key technologyCopper Weapons
Throwing Axeman25 training queues
Berserk15 training queues
Key technologyBronze Shields
Key technologyBallistics
Fortress-tier buildingHill Fort
Portable Ram13 training queues
Berserk5 training queues
Key technologyHeavy Infantry
Throwing Axeman25 training queues
Key technologyBronze Armor
Hersir5 training queues
Key technologyCrenellations
God powerFlaming Weapons
Throwing Axeman85 training queues
Godi10 training queues
Battle Boar2 training queues
Fortress-tier buildingHill Fort
Portable Ram14 training queues
Key technologyBow Saw
Godi5 training queues
Battle Boar3 training queues
Fortress-tier buildingHill Fort
MarketMarket
MarketMarket
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Hersir20 training queues
Godi5 training queues
Battle Boar2 training queues
Throwing Axeman20 training queues
God powerNidhogg
Trade route startedCaravan Norse queued
Mountain Giant3 training queues
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.5%Mo Long · Upset
Fastest Classical4:28*Vayce
Fastest Heroic8:53*Mo Long
Fastest Mythic17:40*Mo Long
First pressure3:51Vayce · Hersir trained
First extra TC6:59Vayce · Town Center
Fortress timing13:44Vayce · Hill Fort
Market timing9:45Vayce · Market
Armory timing6:08Mo Long · Armory
Farm transition8:12–8:12Vayce · 5 farms clustered
Trade route started21:23Mo Long

Player highlights

Standout performances

Highest total score43,371Vayce
Highest military score16,715Vayce
Highest economy score22,069Vayce
Most kills4,643Vayce
Most units killed151Mo Long
Most deaths149Vayce
Most buildings razed13Vayce
Largest army274Vayce
Favorite unitThrowing AxemanVayce · 155 fielded

Mo Long

Largest ArmyMost Kills

Vayce

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mo Long

Classical timing4:43 estimated completion
Early pressure3:54 · Hersir trained
Expansion signal10:05 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep9:51 · Market
Early armory / Heroic prep6:08 · Armory
Fortress tech path14:40 · Hill Fort
Farm transition14:30–15:43 · 12 farms clustered
Trade route started21:23 · Caravan Norse queued
Market economy signal2,700 total resource volume
Large army production114 military units

Vayce

Classical timing4:28 estimated completion
Early pressure3:51 · Hersir trained
Fast expansion6:59 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:45 · Market
Early armory / Heroic prep8:52 · Armory
Fortress tech path13:44 · Hill Fort
Farm transition8:12–8:12 · 5 farms clustered
Trade route started24:41 · Caravan Norse queued
Market economy signal2,500 total resource volume
Large army production274 military units
Mo Long · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mo Long · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Mo Long · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Vayce · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Vayce · Early MilitaryMeaningful trained combat units were produced during the early opening.
Vayce · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Vayce · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5200 total volume

Mo Long

Bought

Food2300
Wood200

Sold

Wood200
Total player market volume2700

Vayce

Bought

Food400

Sold

Wood2100
Total player market volume2500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mo Long

Army

Huskarl43
Throwing Axeman25
Raiding Cavalry14
Hersir12
Hirdman7
Rock Giant4
Ballista3
Godi3
Valkyrie3
Buildings10 types
House22
Farm18
Market5
Great Hall4
Hill Fort4
Longhouse4
Ox Cart Building4
Town Center4
Temple2
Armory1
God powers3 invoked
Gullinbursti1
Inferno1
Tempest1

Vayce

Army

Throwing Axeman155
Hersir34
Berserk27
Portable Ram27
Godi20
Battle Boar8
Mountain Giant3
Buildings10 types
Farm40
House22
Longhouse8
Hill Fort5
Great Hall4
Ox Cart Building4
Market3
Temple3
Armory2
Town Center2
God powers2 invoked
Flaming Weapons1
Nidhogg1