Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Iyon0 vs jane doe

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:51
Oasis map preview
Map Oasis
Defeated
Iyon0Fuxi
Pre-match Elo1017
Win probability55.6%
28:51 Match length UpsetThe Elo underdog won
Winner
jane doePoseidon
Pre-match Elo978
Win probability44.4%

Match at a glance

Iyon0 vs jane doe

Winnerjane doe
MapOasis
QueueRanked 1v1 Supremacy
Duration28:51
Started
Ended
Elo favorite55.6%Iyon0 · Upset
Fastest Classical4:36*jane doe
First pressure4:45jane doe · Stable
First extra TC7:41jane doe · Town Center
Market timing28:37jane doe · Market
Most military units251Iyon0
Highest EAPM55.7jane doe

Iyon0

Fuxi

Defeat
Elo1017-20
EAPM41.5
Military units251
First pressure6:50Imperial Academy
First expansion8:26
Market volume0
Total score 41,553
Military score 16,928
Economic score 19,837
Kills score 4,948
Units killed 146
Units lost 279
Buildings razed 5
Largest army 251
Favorite unit Ge Halberdier 62 fielded
Classical 5:23* Estimated start 4:23
Heroic 12:58* Estimated start 11:43
Mythic Not reached

jane doe

Poseidon

Victory
Elo978+20
EAPM55.7
Military units158
First pressure4:45Stable
First expansion7:41
Market volume0
Total score 59,083
Military score 28,315
Economic score 21,872
Kills score 8,961
Units killed 268
Units lost 146
Buildings razed 49
Largest army 158
Favorite unit Hypaspist 48 fielded
Classical 4:36* Research start 3:36
Heroic 11:06* Research start 9:51
Mythic 20:44* Research start 18:44

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Hermes
Nuba
HeroicAge
Dionysus
Gonggong
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Iyon0Fuxi
Match time
jane doePoseidon
God powerThe Peach Blossom Spring
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
First military pressureImperial Academy
Ge Halberdier11 training queues
Dao Swordsman3 training queues
Town CenterAdditional center
Pioneer5 training queues
Dao Swordsman2 training queues
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Dao Swordsman3 training queues
Ge Halberdier4 training queues
Wuzu Javelineer2 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyShaft Mine
Key technologyBow Saw
Farm transition12 farms clustered
Key technologyPlow
Key technologyHeavy Archers
Key technologyHeavy Infantry
Dao Swordsman4 training queues
Ge Halberdier2 training queues
Fire Archer3 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Tao Tie2 training queues
Siege Crossbow3 training queues
Ge Halberdier2 training queues
Sage2 training queues
Siege Crossbow4 training queues
Ge Halberdier2 training queues
God powerLightning Weapons
God powerDrought Land
Axe Cart5 training queues
Sage6 training queues
Pioneer27 training queues
Chu Ko Nu2 training queues
Wuzu Javelineer2 training queues
Dao Swordsman11 training queues
Ge Halberdier5 training queues
Jiang Zi Ya2 training queues
Fire Archer2 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyBronze Armor
Key technologyBronze Weapons
Dao Swordsman35 training queues
Ge Halberdier36 training queues
Wuzu Javelineer3 training queues
Town CenterAdditional center
Sage4 training queues
Axe Cart2 training queues
White Horse Cavalry2 training queues
Key technologyChampion Cavalry
Jiang Zi Ya2 training queues
Wuzu Javelineer5 training queues
Tiger Cavalry12 training queues
Axe Cart4 training queues
Siege Crossbow2 training queues
God powerGreat Flood
Fire Archer5 training queues
Jiang Zi Ya2 training queues
Pioneer7 training queues
DefeatMatch result
God powerLure
Key technologyHand Axe
Key technologyPickaxe
First military pressureStable
Hippeus5 training queues
Town CenterAdditional center
Key technologyHusbandry
Hippeus4 training queues
ArmoryArmory
Key technologyHusbandry
Hypaspist7 training queues
Fortress-tier buildingFortress
Key technologyBow Saw
Town CenterAdditional center
Key technologyShaft Mine
Farm transition33 farms clustered
Key technologyPlow
Hydra2 training queues
Hypaspist18 training queues
Key technologyMedium Infantry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Cavalry
Prodromos7 training queues
Key technologyBronze Weapons
Fortress-tier buildingFortress
Key technologyCopper Shields
Key technologyBronze Armor
Hydra3 training queues
Hypaspist2 training queues
Prodromos8 training queues
Key technologyHeavy Cavalry
Key technologyBronze Shields
God powerPlenty Vault
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerBronze
Fortress-tier buildingFortress
Atalanta2 training queues
Helepolis2 training queues
Petrobolos2 training queues
Hetairos5 training queues
Hypaspist8 training queues
Hydra5 training queues
Colossus2 training queues
Hetairos25 training queues
Prodromos4 training queues
Hypaspist10 training queues
Key technologyChampion Cavalry
Key technologyChampion Infantry
Key technologyCrenellations
Hippeus16 training queues
Helepolis4 training queues
Town CenterAdditional center
Hypaspist3 training queues
Prodromos2 training queues
Town CenterAdditional center
MarketMarket
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%Iyon0 · Upset
Fastest Classical4:36*jane doe
Fastest Heroic11:06*jane doe
Fastest Mythic20:44*jane doe
First pressure4:45jane doe · Stable
First extra TC7:41jane doe · Town Center
Fortress timing11:26jane doe · Fortress
Market timing28:37jane doe · Market
Armory timing9:02jane doe · Armory
Farm transition13:14–14:00jane doe · 33 farms clustered

Player highlights

Standout performances

Highest total score59,083jane doe
Highest military score28,315jane doe
Highest economy score21,872jane doe
Most kills8,961jane doe
Most units killed268jane doe
Most deaths279Iyon0
Most buildings razed49jane doe
Largest army251Iyon0
Favorite unitGe HalberdierIyon0 · 62 fielded

Iyon0

Most DeathsMost Resources

jane doe

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Iyon0

Late Classical5:23 estimated completion
Early pressure6:50 · Imperial Academy
Fast expansion8:26 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:13 · Armory
Heavy walling signal13 wall build events
Farm transition15:01–15:59 · 12 farms clustered
Large army production251 military units

jane doe

Classical timing4:36 estimated completion
Early pressure4:45 · Stable
Fast expansion7:41 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep28:37 · Market
Early armory / Heroic prep9:02 · Armory
Fortress tech path11:26 · Fortress
Farm transition13:14–14:00 · 33 farms clustered
Large army production158 military units
Iyon0 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Iyon0 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Iyon0 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Iyon0 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
jane doe · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jane doe · Early MilitaryMeaningful trained combat units were produced during the early opening.
jane doe · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
jane doe · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Iyon0

Army

Ge Halberdier62
Dao Swordsman59
Pioneer41
Sage13
Tiger Cavalry13
Wuzu Javelineer12
Axe Cart11
Siege Crossbow11
Fire Archer10
Jiang Zi Ya7
White Horse Cavalry3
Ya Zi3
Chu Ko Nu2
Tao Tie2
Nezha1
Nezha Child1
Buildings11 types
Farm54
House37
Silo13
Wall13
Military Camp8
Machine Workshop7
Baolei3
Imperial Academy3
Town Center3
Armory1
Temple1
God powers4 invoked
Drought Land1
Great Flood1
Lightning Weapons1
The Peach Blossom Spring1

jane doe

Army

Hypaspist48
Hetairos30
Hippeus25
Prodromos21
Hydra11
Helepolis7
Colossus4
Atalanta3
Theseus3
Hippolyta2
Petrobolos2
Polyphemus2
Buildings12 types
Farm44
House27
Sentry Tower14
Storehouse9
Fortress7
Granary6
Military Academy6
Stable5
Town Center4
Armory1
Market1
Temple1
God powers3 invoked
Bronze1
Lure1
Plenty Vault1