Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MIKESSER vs Rawkey Jr

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:30
Steppe map preview
Map Steppe
Defeated
MIKESSERShennong
Pre-match Elo1318
Win probability39.4%
25:30 Match length Rawkey Jr favored
Winner
Rawkey JrZeus
Pre-match Elo1393
Win probability60.6%

Match at a glance

MIKESSER vs Rawkey Jr

WinnerRawkey Jr
MapSteppe
QueueRanked 1v1 Supremacy
Duration25:30
Started
Ended
Elo favorite60.6%Rawkey Jr
Fastest Classical4:05*Rawkey Jr
First pressure6:19Rawkey Jr · Stable
Market timing16:16Rawkey Jr · Market
First extra TC4:16Rawkey Jr · Town Center
Most military units198MIKESSER
Highest EAPM43.8Rawkey Jr
Market volume900MIKESSER

MIKESSER

Shennong

Defeat
Elo1318-14
EAPM43.4
Military units198
First pressure12:40Imperial Academy
First expansion16:14
Market volume900
Total score 30,577
Military score 12,005
Economic score 15,954
Kills score 2,618
Units killed 84
Units lost 195
Buildings razed 3
Largest army 198
Favorite unit Ge Halberdier 56 fielded
Classical 5:48* Estimated start 4:48
Heroic 12:05* Estimated start 10:50
Mythic Not reached

Rawkey Jr

Zeus

Victory
Elo1393+14
EAPM43.8
Military units130
First pressure6:19Stable
First expansion4:16
Market volume300
Total score 66,782
Military score 25,322
Economic score 36,078
Kills score 5,382
Units killed 193
Units lost 92
Buildings razed 6
Largest army 130
Favorite unit Hippeus 53 fielded
Classical 4:05* Research start 3:05
Heroic 13:20* Estimated start 12:05
Mythic 17:53* Estimated start 15:53

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Athena
Nuba
HeroicAge
Apollo
Zhurong
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MIKESSERShennong
Match time
Rawkey JrZeus
God powerProsperous Seeds
Pioneer7 training queues
Key technologyPickaxe
Key technologyHand Axe
Dao Swordsman9 training queues
Ge Halberdier7 training queues
Key technologyHusbandry
ArmoryArmory
Ge Halberdier5 training queues
Fire Archer8 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
God powerLightning Weapons
Ge Halberdier21 training queues
First military pressureImperial Academy
God powerDrought Land
Fire Archer6 training queues
Wuzu Javelineer10 training queues
White Horse Cavalry8 training queues
Key technologyShaft Mine
Key technologyBow Saw
Ge Halberdier5 training queues
God powerProsperous Seeds
Town CenterAdditional center
White Horse Cavalry5 training queues
Pioneer10 training queues
Sage3 training queues
Fire Archer7 training queues
Ge Halberdier12 training queues
Wuzu Javelineer4 training queues
Dao Swordsman7 training queues
Key technologyBronze Armor
Key technologyBallistics
Pioneer3 training queues
MarketMarket
White Horse Cavalry4 training queues
Fire Archer5 training queues
Farm transition12 farms clustered
God powerProsperous Seeds
White Horse Cavalry14 training queues
Town CenterAdditional center
Key technologyMedium Archers
Key technologyHeavy Infantry
Ge Halberdier4 training queues
Pioneer4 training queues
Wuzu Javelineer5 training queues
Key technologyBronze Shields
Sage3 training queues
Wuzu Javelineer2 training queues
Ge Halberdier2 training queues
Tiger Cavalry6 training queues
White Horse Cavalry3 training queues
Pioneer4 training queues
DefeatMatch result
Town CenterAdditional center
Key technologyHusbandry
Key technologyPickaxe
First military pressureStable
Key technologyHand Axe
Hippeus22 training queues
God powerBolt
Toxotes9 training queues
Minotaur3 training queues
Key technologyMedium Cavalry
ArmoryArmory
Key technologyCopper Shields
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
Toxotes7 training queues
Key technologyBallistics
Town CenterAdditional center
Farm transition15 farms clustered
Minotaur8 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
MarketMarket
God powerBolt
Key technologyCrenellations
ArmoryArmory
ArmoryArmory
MarketMarket
Trade route startedCaravan Greek queued
God powerPlenty Vault
Minotaur2 training queues
Colossus3 training queues
Hippeus8 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy Cavalry
Key technologyMedium Archers
Toxotes7 training queues
Colossus8 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyIron Shields
MarketMarket
Toxotes11 training queues
Hippeus2 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyChampion Cavalry
Key technologyHeavy Archers
Prodromos8 training queues
Key technologyChampion Archers
Hippeus21 training queues
Town CenterAdditional center
God powerTitan Gate
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.6%Rawkey Jr
Fastest Classical4:05*Rawkey Jr
Fastest Heroic12:05*MIKESSER
Fastest Mythic17:53*Rawkey Jr
First pressure6:19Rawkey Jr · Stable
First extra TC4:16Rawkey Jr · Town Center
Fortress timing14:53Rawkey Jr · Fortress
Market timing16:16Rawkey Jr · Market
Armory timing9:20MIKESSER · Armory
Farm transition13:39–14:12Rawkey Jr · 15 farms clustered
Trade route started18:46Rawkey Jr

Player highlights

Standout performances

Highest total score66,782Rawkey Jr
Highest military score25,322Rawkey Jr
Highest economy score36,078Rawkey Jr
Most kills5,382Rawkey Jr
Most units killed193Rawkey Jr
Most deaths195MIKESSER
Most buildings razed6Rawkey Jr
Largest army198MIKESSER
Favorite unitGe HalberdierMIKESSER · 56 fielded

MIKESSER

Largest ArmyMost Deaths

Rawkey Jr

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MIKESSER

Late Classical5:48 estimated completion
Delayed pressure12:40 · Imperial Academy
Expansion signal16:14 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:35 · Market
Early armory / Heroic prep9:20 · Armory
Farm transition21:19–21:40 · 12 farms clustered
Market economy signal900 total resource volume
Large army production198 military units

Rawkey Jr

Classical timing4:05 estimated completion
Early pressure6:19 · Stable
Fast expansion4:16 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:16 · Market
Early armory / Heroic prep10:35 · Armory
Fortress tech path14:53 · Fortress
Farm transition13:39–14:12 · 15 farms clustered
Trade route started18:46 · Caravan Greek queued
Market economy signal300 total resource volume
Large army production130 military units
MIKESSER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MIKESSER · Early MilitaryMeaningful trained combat units were produced during the early opening.
MIKESSER · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rawkey Jr · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Rawkey Jr · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rawkey Jr · Fast 2nd TCThe first genuine additional Town Center started by 6:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

MIKESSER

Bought

No buys

Sold

Food300
Wood600
Total player market volume900

Rawkey Jr

Bought

No buys

Sold

Food300
Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MIKESSER

Army

Ge Halberdier56
White Horse Cavalry34
Pioneer28
Fire Archer26
Wuzu Javelineer21
Dao Swordsman16
Sage7
Tiger Cavalry6
Jiang Zi Ya2
Wen Zhong1
Zhu Que1
Buildings11 types
House18
Farm16
Silo15
Baolei5
Military Camp5
Imperial Academy3
Machine Workshop2
Town Center2
Armory1
Market1
Temple1
God powers3 invoked
Prosperous Seeds3
Drought Land1
Lightning Weapons1

Rawkey Jr

Army

Hippeus53
Toxotes34
Minotaur13
Colossus11
Prodromos8
Jason4
Heracles3
Bellerophon2
Odysseus2
Buildings11 types
Farm30
House18
Storehouse15
Archery Range11
Stable10
Granary7
Fortress4
Armory3
Market3
Town Center3
Temple2
God powers3 invoked
Bolt2
Plenty Vault1
Titan Gate1