Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

FADINHA ❤ vs Египетская сила

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:24
Cloud Forest map preview
Map Cloud Forest
Winner
FADINHA ❤Gaia
Pre-match Elo868
Win probability59.0%
12:24 Match length FADINHA ❤ favored
Defeated
Египетская силаZeus
Pre-match Elo805
Win probability41.0%

Match at a glance

FADINHA ❤ vs Египетская сила

WinnerFADINHA ❤
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration12:24
Started
Ended
Elo favorite59.0%FADINHA ❤
Fastest Classical3:42*Египетская сила
First pressure4:53FADINHA ❤ · Military Barracks
First extra TC4:32FADINHA ❤ · Town Center
Most military units44FADINHA ❤
Highest EAPM67.0FADINHA ❤
Victory
Elo868+14
EAPM67.0
Military units44
First pressure4:53Military Barracks
First expansion4:32
Market volume0
Total score 21,196
Military score 8,300
Economic score 12,738
Kills score 261
Units killed 12
Units lost 1
Buildings razed 0
Largest army 44
Favorite unit Automaton 17 fielded
Classical 4:18* Research start 3:18
Heroic Estimated start 11:11 · not reached
Mythic Not reached
Defeat
Elo805-14
EAPM17.1
Military units16
First pressure7:43Archery Range
First expansion6:51
Market volume0
Total score 10,028
Military score 3,850
Economic score 6,140
Kills score 38
Units killed 1
Units lost 12
Buildings razed 0
Largest army 16
Favorite unit Toxotes 12 fielded
Classical 3:42* Estimated start 2:42
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Athena
Theia
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FADINHA ❤Gaia
Match time
Египетская силаZeus
Key technologyPickaxe
Key technologyHand Axe
God powerGaia Forest
Town CenterAdditional center
First military pressureMilitary Barracks
God powerSpider Lair
God powerGaia Forest
Murmillo8 training queues
God powerSpider Lair
Oracle3 training queues
God powerSpider Lair
Cheiroballista2 training queues
Key technologyHusbandry
Key technologyShaft Mine
Key technologyBow Saw
Oracle4 training queues
Turma3 training queues
Automaton16 training queues
God powerSpider Lair
ArmoryArmory
Key technologyMedium Infantry
God powerSpider Lair
Key technologyPlow
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Murmillo4 training queues
Turma3 training queues
God powerHesperides Tree
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
God powerBolt
Town CenterAdditional center
First military pressureArchery Range
Toxotes6 training queues
ArmoryArmory
Hoplite3 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Toxotes6 training queues
Key technologyMedium Archers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.0%FADINHA ❤
Fastest Classical3:42*Египетская сила
First pressure4:53FADINHA ❤ · Military Barracks
First extra TC4:32FADINHA ❤ · Town Center
Armory timing9:41FADINHA ❤ · Armory

Player highlights

Standout performances

Highest total score21,196FADINHA ❤
Highest military score8,300FADINHA ❤
Highest economy score12,738FADINHA ❤
Most kills261FADINHA ❤
Most units killed12FADINHA ❤
Most deaths12Египетская сила
Most buildings razed0FADINHA ❤
Largest army44FADINHA ❤
Favorite unitAutomatonFADINHA ❤ · 17 fielded

FADINHA ❤

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Египетская сила

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

FADINHA ❤

Classical timing4:18 estimated completion
Early pressure4:53 · Military Barracks
Fast expansion4:32 · Town Center
Early armory / Heroic prep9:41 · Armory

Египетская сила

Fast Classical3:42 estimated completion
Delayed pressure7:43 · Archery Range
Fast expansion6:51 · Town Center
Early armory / Heroic prep10:17 · Armory
FADINHA ❤ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
FADINHA ❤ · Early MilitaryMeaningful trained combat units were produced during the early opening.
Египетская сила · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Египетская сила · Early MilitaryMeaningful trained combat units were produced during the early opening.
Египетская сила · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

FADINHA ❤

Army

Automaton17
Murmillo12
Oracle7
Turma6
Cheiroballista2
Buildings8 types
Economic Guild11
Manor8
Military Barracks7
Temple2
Wall2
Armory1
Counter Barracks1
Town Center1
God powers3 invoked
Spider Lair5
Gaia Forest2
Hesperides Tree1

Египетская сила

Army

Toxotes12
Hoplite3
Jason1
Buildings9 types
House7
Archery Range2
Granary2
Storehouse2
Armory1
Military Academy1
Stable1
Temple1
Town Center1
God powers1 invoked
Bolt1