Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Remejhonson vs DBWJ

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:32
Mirage map preview
Map Mirage
Defeated
RemejhonsonLoki
Pre-match Elo642
Win probability37.6%
23:32 Match length DBWJ favored
Winner
DBWJPoseidon
Pre-match Elo730
Win probability62.4%

Match at a glance

Remejhonson vs DBWJ

WinnerDBWJ
MapMirage
QueueRanked 1v1 Supremacy
Duration23:32
Started
Ended
Elo favorite62.4%DBWJ
Fastest Classical4:13*DBWJ
First pressure4:16DBWJ · Stable
Market timing7:52Remejhonson · Market
First extra TC19:06Remejhonson · Town Center
Most military units128Remejhonson
Highest EAPM29.4Remejhonson
Market volume2,000Remejhonson
Defeat
Elo642-13
EAPM29.4
Military units128
First pressure5:10Hersir trained
First expansion19:06
Market volume2000
Total score 17,581
Military score 6,719
Economic score 9,456
Kills score 1,406
Units killed 38
Units lost 130
Buildings razed 0
Largest army 128
Favorite unit Hersir 56 fielded
Classical 6:07* Research start 5:07
Heroic 16:15* Research start 15:00
Mythic Not reached

DBWJ

Poseidon

Victory
Elo730+13
EAPM17.3
Military units50
First pressure4:16Stable
First expansion20:59
Market volume0
Total score 29,471
Military score 10,435
Economic score 14,738
Kills score 4,298
Units killed 133
Units lost 38
Buildings razed 29
Largest army 50
Favorite unit Hippeus 32 fielded
Classical 4:13* Research start 3:13
Heroic 11:58* Research start 10:43
Mythic 22:25* Research start 20:25

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Hermes
Njord
HeroicAge
Dionysus
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RemejhonsonLoki
Match time
DBWJPoseidon
DockDock
God powerSpy
First military pressureHersir trained
Hersir10 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerHealing Spring
MarketMarket
Hersir14 training queues
Troll2 training queues
Raiding Cavalry5 training queues
Throwing Axeman9 training queues
Troll3 training queues
Hirdman2 training queues
Farm transition3 farms clustered
Throwing Axeman2 training queues
Berserk2 training queues
Key technologyMedium Infantry
Troll4 training queues
Hersir14 training queues
Hirdman3 training queues
Berserk8 training queues
Throwing Axeman3 training queues
ArmoryArmory
Trade route startedCaravan Norse queued
Key technologyPlow
Key technologyShaft Mine
Town CenterAdditional center
Troll7 training queues
Hersir18 training queues
Berserk14 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Key technologyBronze Armor
Key technologyCopper Weapons
Godi2 training queues
DefeatMatch result
God powerLure
Key technologyPickaxe
Key technologyHand Axe
First military pressureStable
Hippeus4 training queues
Key technologyMedium Cavalry
Hippeus6 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPlow
Hippeus6 training queues
Key technologyHeavy Cavalry
Key technologyBronze Armor
Farm transition12 farms clustered
God powerBronze
Key technologyShaft Mine
Key technologyBow Saw
Hippeus6 training queues
Key technologyCopper Weapons
Key technologyBronze Shields
Key technologyBronze Weapons
Fortress-tier buildingFortress
Hippeus4 training queues
Petrobolos2 training queues
Hippeus2 training queues
Town CenterAdditional center
Hippeus4 training queues
Petrobolos2 training queues
Hetairos5 training queues
God powerPlenty Vault
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.4%DBWJ
Fastest Classical4:13*DBWJ
Fastest Heroic11:58*DBWJ
Fastest Mythic22:25*DBWJ
First pressure4:16DBWJ · Stable
First extra TC19:06Remejhonson · Town Center
Fortress timing16:35DBWJ · Fortress
Market timing7:52Remejhonson · Market
Armory timing7:31DBWJ · Armory
Farm transition10:39–10:45Remejhonson · 3 farms clustered
Trade route started17:32Remejhonson

Player highlights

Standout performances

Highest total score29,471DBWJ
Highest military score10,435DBWJ
Highest economy score14,738DBWJ
Most kills4,298DBWJ
Most units killed133DBWJ
Most deaths130Remejhonson
Most buildings razed29DBWJ
Largest army128Remejhonson
Favorite unitHersirRemejhonson · 56 fielded

Remejhonson

Largest ArmyMost DeathsMost Resources

DBWJ

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Remejhonson

Late Classical6:07 estimated completion
Early pressure5:10 · Hersir trained
Expansion signal19:06 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:52 · Market
Early armory / Heroic prep16:24 · Armory
Heavy walling signal29 wall build events
Water commitment signal1 dock build events
Farm transition10:39–10:45 · 3 farms clustered
Trade route started17:32 · Caravan Norse queued
Market economy signal2,000 total resource volume
Large army production128 military units

DBWJ

Classical timing4:13 estimated completion
Early pressure4:16 · Stable
Expansion signal20:59 · Town Center
Early armory / Heroic prep7:31 · Armory
Fortress tech path16:35 · Fortress
Farm transition12:41–12:56 · 12 farms clustered
Remejhonson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Remejhonson · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Remejhonson · Water BoomExisting water-opening timing signal.
DBWJ · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

Remejhonson

Bought

Food600

Sold

Wood1400
Total player market volume2000

DBWJ

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Remejhonson

Army

Hersir56
Berserk25
Troll18
Throwing Axeman15
Hirdman5
Raiding Cavalry5
Godi3
Jarl1
Buildings12 types
Wall29
Farm15
House12
Sentry Tower5
Ox Cart Building4
Great Hall3
Longhouse3
Temple3
Town Center2
Armory1
Dock1
Market1
God powers2 invoked
Healing Spring1
Spy1

DBWJ

Army

Hippeus32
Hetairos5
Petrobolos4
Theseus4
Atalanta3
Hippolyta2
Buildings8 types
Farm12
House8
Stable4
Storehouse4
Fortress2
Armory1
Temple1
Town Center1
God powers3 invoked
Bronze1
Lure1
Plenty Vault1