Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jane doe vs Al'esquisse

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:03
Elysium map preview
Map Elysium
Defeated
jane doeZeus
Pre-match Elo958
Win probability32.4%
20:03 Match length Al'esquisse favored
Winner
Al'esquisseLoki
Pre-match Elo1086
Win probability67.6%

Match at a glance

jane doe vs Al'esquisse

WinnerAl'esquisse
MapElysium
QueueRanked 1v1 Supremacy
Duration20:03
Started
Ended
Elo favorite67.6%Al'esquisse
Fastest Classical4:16*Al'esquisse
First pressure3:47Al'esquisse · Hersir trained
First extra TC6:04Al'esquisse · Town Center
Most military units82Al'esquisse
Highest EAPM61.0jane doe

jane doe

Zeus

Defeat
Elo958-11
EAPM61.0
Military units49
First pressure5:37Military Academy
First expansion9:18
Market volume0
Total score 18,238
Military score 5,645
Economic score 10,237
Kills score 2,430
Units killed 77
Units lost 79
Buildings razed 6
Largest army 49
Favorite unit Hypaspist 27 fielded
Classical 5:23* Research start 4:23
Heroic 12:24* Research start 11:09
Mythic Not reached
Victory
Elo1086+11
EAPM35.0
Military units82
First pressure3:47Hersir trained
First expansion6:04
Market volume0
Total score 26,131
Military score 8,175
Economic score 15,811
Kills score 2,145
Units killed 79
Units lost 77
Buildings razed 13
Largest army 82
Favorite unit Throwing Axeman 24 fielded
Classical 4:16* Estimated start 3:16
Heroic 11:40* Estimated start 10:24
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Forseti
Dionysus
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jane doeZeus
Match time
Al'esquisseLoki
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Academy
Hoplite11 training queues
ArmoryArmory
God powerBolt
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyShaft Mine
Hypaspist27 training queues
Key technologyCopper Weapons
Farm transition3 farms clustered
Key technologyMedium Infantry
God powerRestoration
God powerBronze
Petrobolos3 training queues
Town CenterAdditional center
Hydra2 training queues
Town CenterAdditional center
Town CenterAdditional center
Key technologyPlow
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir3 training queues
Key technologyHusbandry
Berserk4 training queues
Town CenterAdditional center
Throwing Axeman4 training queues
God powerHealing Spring
ArmoryArmory
ArmoryArmory
Hersir2 training queues
Key technologyCopper Shields
Town CenterAdditional center
Key technologyPickaxe
Key technologyCopper Armor
Town CenterAdditional center
Key technologyMedium Infantry
Berserk8 training queues
Throwing Axeman7 training queues
Fortress-tier buildingHill Fort
Godi3 training queues
Key technologyHeavy Infantry
Portable Ram2 training queues
Throwing Axeman5 training queues
Farm transition9 farms clustered
Key technologyPlow
Huskarl2 training queues
Berserk2 training queues
Godi11 training queues
God powerWalking Woods
Raiding Cavalry12 training queues
Mountain Giant3 training queues
Fortress-tier buildingHill Fort
Throwing Axeman7 training queues
Key technologyHand Axe
Key technologyBronze Armor
Hersir2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.6%Al'esquisse
Fastest Classical4:16*Al'esquisse
Fastest Heroic11:40*Al'esquisse
First pressure3:47Al'esquisse · Hersir trained
First extra TC6:04Al'esquisse · Town Center
Fortress timing12:47jane doe · Fortress
Armory timing7:38jane doe · Armory
Farm transition14:48–14:59Al'esquisse · 9 farms clustered

Player highlights

Standout performances

Highest total score26,131Al'esquisse
Highest military score8,175Al'esquisse
Highest economy score15,811Al'esquisse
Most kills2,430jane doe
Most units killed79Al'esquisse
Most deaths79jane doe
Most buildings razed13Al'esquisse
Largest army82Al'esquisse
Favorite unitHypaspistjane doe · 27 fielded

jane doe

Most Deaths

Al'esquisse

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jane doe

Late Classical5:23 estimated completion
Early pressure5:37 · Military Academy
Expansion signal9:18 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep7:38 · Armory
Fortress tech path12:47 · Fortress
Farm transition15:40–15:41 · 3 farms clustered

Al'esquisse

Classical timing4:16 estimated completion
Early pressure3:47 · Hersir trained
Fast expansion6:04 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:23 · Armory
Fortress tech path13:34 · Hill Fort
Farm transition14:48–14:59 · 9 farms clustered
Large army production82 military units
jane doe · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jane doe · Early MilitaryMeaningful trained combat units were produced during the early opening.
jane doe · Late ClassicalClassical completed after 5:00 on a standard land opening.
jane doe · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Al'esquisse · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Al'esquisse · Early MilitaryMeaningful trained combat units were produced during the early opening.
Al'esquisse · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Al'esquisse · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jane doe

Army

Hypaspist27
Hoplite11
Hydra4
Petrobolos4
Heracles1
Jason1
Odysseus1
Buildings9 types
House27
Farm13
Granary10
Military Academy6
Storehouse4
Town Center4
Armory1
Fortress1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1

Al'esquisse

Army

Throwing Axeman24
Berserk14
Godi14
Raiding Cavalry13
Hersir8
Mountain Giant3
Huskarl2
Portable Ram2
Hirdman1
Jarl1
Buildings9 types
Farm11
House9
Great Hall6
Longhouse6
Ox Cart Building4
Town Center3
Armory2
Hill Fort2
Temple1
God powers3 invoked
Healing Spring1
Spy1
Walking Woods1