Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

EmigrantParty10 vs FADINHA ❤

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:20
Blue Lagoon map preview
Map Blue Lagoon
Defeated
EmigrantParty10Ra
Pre-match Elo550
Win probability14.8%
19:20 Match length FADINHA ❤ favored
Winner
FADINHA ❤Gaia
Pre-match Elo854
Win probability85.2%

Match at a glance

EmigrantParty10 vs FADINHA ❤

WinnerFADINHA ❤
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration19:20
Started
Ended
Elo favorite85.2%FADINHA ❤
Fastest Classical4:25*FADINHA ❤
First pressure5:17FADINHA ❤ · Military Barracks
First extra TC5:02FADINHA ❤ · Town Center
Market timing7:56EmigrantParty10 · Market
Most military units102FADINHA ❤
Highest EAPM17.7FADINHA ❤
Defeat
Elo550-5
EAPM14.4
Military units23
First pressure12:10Migdol Stronghold
First expansion10:10
Market volume0
Total score 25,614
Military score 5,280
Economic score 19,182
Kills score 1,152
Units killed 44
Units lost 42
Buildings razed 0
Largest army 23
Favorite unit Camel Rider 9 fielded
Classical 4:57* Research start 3:57
Heroic 11:45* Research start 10:30
Mythic 17:00* Research start 15:00
Victory
Elo854+5
EAPM17.7
Military units102
First pressure5:17Military Barracks
First expansion5:02
Market volume0
Total score 42,745
Military score 16,168
Economic score 25,130
Kills score 1,459
Units killed 42
Units lost 42
Buildings razed 5
Largest army 102
Favorite unit Arcus 30 fielded
Classical 4:25* Research start 3:25
Heroic 11:23* Estimated start 10:08
Mythic 18:54* Estimated start 16:54

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Oceanus
Sekhmet
HeroicAge
Rheia
Horus
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

EmigrantParty10Ra
Match time
FADINHA ❤Gaia
Key technologyPickaxe
MarketMarket
Key technologyPlow
Town CenterAdditional center
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerCitadel
Farm transition15 farms clustered
Fortress-tier buildingMigdol Stronghold
God powerRain
Town CenterAdditional center
ArmoryArmory
God powerTornado
War Elephant8 training queues
Camel Rider9 training queues
Chariot Archer6 training queues
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Key technologyHusbandry
Town CenterAdditional center
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo4 training queues
Key technologyBow Saw
Turma2 training queues
God powerCarnivora
ArmoryArmory
Murmillo5 training queues
Oracle3 training queues
Arcus15 training queues
Contarius15 training queues
Farm transition5 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyPlow
Key technologyHeavy Infantry
Arcus10 training queues
Town CenterAdditional center
Key technologyMedium Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Arcus5 training queues
Contarius5 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyShaft Mine
Behemoth3 training queues
God powerTraitor
God powerCarnivora
Destroyer25 training queues
Town CenterAdditional center
Fanatic10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite85.2%FADINHA ❤
Fastest Classical4:25*FADINHA ❤
Fastest Heroic11:23*FADINHA ❤
Fastest Mythic17:00*EmigrantParty10
First pressure5:17FADINHA ❤ · Military Barracks
First extra TC5:02FADINHA ❤ · Town Center
Fortress timing12:10EmigrantParty10 · Migdol Stronghold
Market timing7:56EmigrantParty10 · Market
Armory timing8:38FADINHA ❤ · Armory
Farm transition12:29–13:30FADINHA ❤ · 5 farms clustered

Player highlights

Standout performances

Highest total score42,745FADINHA ❤
Highest military score16,168FADINHA ❤
Highest economy score25,130FADINHA ❤
Most kills1,459FADINHA ❤
Most units killed44EmigrantParty10
Most deaths42EmigrantParty10
Most buildings razed5FADINHA ❤
Largest army102FADINHA ❤
Favorite unitArcusFADINHA ❤ · 30 fielded

EmigrantParty10

Most Kills

FADINHA ❤

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

EmigrantParty10

Classical timing4:57 estimated completion
Delayed pressure12:10 · Migdol Stronghold
Expansion signal10:10 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:56 · Market
Early armory / Heroic prep17:23 · Armory
Fortress tech path12:10 · Migdol Stronghold
Farm transition12:47–13:52 · 15 farms clustered

FADINHA ❤

Classical timing4:25 estimated completion
Early pressure5:17 · Military Barracks
Fast expansion5:02 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:38 · Armory
Fortress tech path15:54 · Palace
Heavy walling signal9 wall build events
Farm transition12:29–13:30 · 5 farms clustered
Large army production102 military units
EmigrantParty10 · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
EmigrantParty10 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
FADINHA ❤ · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
FADINHA ❤ · Early MilitaryMeaningful trained combat units were produced during the early opening.
FADINHA ❤ · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
FADINHA ❤ · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
FADINHA ❤ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

EmigrantParty10

Army

Camel Rider9
War Elephant8
Chariot Archer6
Buildings16 types
Farm30
House19
Obelisk4
Granary3
Migdol Stronghold2
Mining Camp2
Town Center2
Armory1
Lumber Camp1
Market1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Citadel1
Rain1
Tornado1

FADINHA ❤

Army

Arcus30
Destroyer25
Contarius20
Fanatic10
Murmillo9
Behemoth3
Oracle3
Turma2
Buildings10 types
Farm13
Military Barracks10
Manor9
Wall9
Town Center3
Palace2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor1