Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TUGA vs Medusa -_-

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:27
Megalopolis map preview
Map Megalopolis
Defeated
TUGAQuetzalcoatl
Pre-match Elo1498
Win probability48.7%
24:27 Match length Medusa -_- favored
Winner
Medusa -_-Poseidon
Pre-match Elo1507
Win probability51.3%

Match at a glance

TUGA vs Medusa -_-

WinnerMedusa -_-
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration24:27
Started
Ended
Elo favorite51.3%Medusa -_-
Fastest Classical3:54*Medusa -_-
First pressure3:28TUGA · Warrior Priest trained
First extra TC8:14Medusa -_- · Town Center
Market timing7:04TUGA · Market
Most military units145TUGA
Highest EAPM117.2TUGA
Market volume2,800Medusa -_-

TUGA

Quetzalcoatl

Defeat
Elo1498-17
EAPM117.2
Military units145
First pressure3:28Warrior Priest trained
First expansion12:56
Market volume1400
Total score 36,017
Military score 17,762
Economic score 15,351
Kills score 2,934
Units killed 108
Units lost 111
Buildings razed 1
Largest army 145
Favorite unit Eagle Warrior 62 fielded
Classical 4:26* Research start 3:26
Heroic 9:43* Estimated start 8:28
Mythic Not reached

Medusa -_-

Poseidon

Victory
Elo1507+17
EAPM66.4
Military units124
First pressure4:05Stable
First expansion8:14
Market volume2800
Total score 49,233
Military score 22,061
Economic score 24,644
Kills score 2,562
Units killed 90
Units lost 109
Buildings razed 6
Largest army 124
Favorite unit Hippeus 48 fielded
Classical 3:54* Research start 2:54
Heroic 13:17* Estimated start 12:02
Mythic 19:36* Estimated start 17:36

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Hermes
Coatlicue
HeroicAge
Aphrodite
Tlaloc
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TUGAQuetzalcoatl
Match time
Medusa -_-Poseidon
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerAgave Bloom
Key technologyHusbandry
ArmoryArmory
ArmoryArmory
MarketMarket
ArmoryArmory
Warrior Priest3 training queues
Key technologyHand Axe
Key technologyPickaxe
Eagle Warrior9 training queues
Key technologyMedium Nobles Hut Soldiers
God powerEarth Monster
Ocelotl Warrior4 training queues
MarketMarket
Warrior Priest2 training queues
Key technologyBallistics
Key technologyShaft Mine
Eagle Warrior30 training queues
Town CenterAdditional center
Farm transition5 farms clustered
Tlamanih Spearman30 training queues
God powerTailwind
Key technologyPlow
Key technologyMedium War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Ocelotl Warrior4 training queues
Coyote Warrior7 training queues
Shorn One4 training queues
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Great Temple Soldiers
Eagle Warrior23 training queues
God powerTailwind
Shorn One2 training queues
Tlamanih Spearman3 training queues
Key technologyChampion War Hut Soldiers
Key technologyChampion Nobles Hut Soldiers
Warrior Priest2 training queues
Quinametzin2 training queues
Jaguar Rider3 training queues
God powerMonolith Of Tlaloc
Warrior Priest4 training queues
God powerEarth Monster
Tequihua Archer2 training queues
Coyote Warrior3 training queues
DefeatMatch result
God powerLure
Key technologyHand Axe
First military pressureStable
Centaur2 training queues
Hippeus12 training queues
Key technologyPickaxe
Key technologyMedium Cavalry
Town CenterAdditional center
Centaur2 training queues
ArmoryArmory
MarketMarket
Hippeus8 training queues
Hoplite6 training queues
Key technologyMedium Infantry
Farm transition8 farms clustered
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
God powerCurse
God powerCease Fire
Key technologyHusbandry
Key technologyPlow
Hoplite7 training queues
Key technologyShaft Mine
Fortress-tier buildingFortress
Town CenterAdditional center
Town CenterAdditional center
Fortress-tier buildingFortress
Hippeus3 training queues
Key technologyChampion Infantry
Nemean Lion2 training queues
God powerCease Fire
Key technologyMedium Archers
Toxotes2 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
God powerPlenty Vault
Key technologyChampion Cavalry
Hippeus25 training queues
Key technologyHeavy Archers
Toxotes2 training queues
Helepolis4 training queues
Hetairos6 training queues
Peltast19 training queues
Colossus2 training queues
Hoplite8 training queues
Helepolis2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%Medusa -_-
Fastest Classical3:54*Medusa -_-
Fastest Heroic9:43*TUGA
Fastest Mythic19:36*Medusa -_-
First pressure3:28TUGA · Warrior Priest trained
First extra TC8:14Medusa -_- · Town Center
Fortress timing16:36Medusa -_- · Fortress
Market timing7:04TUGA · Market
Armory timing6:58TUGA · Armory
Farm transition12:47–13:59Medusa -_- · 8 farms clustered

Player highlights

Standout performances

Highest total score49,233Medusa -_-
Highest military score22,061Medusa -_-
Highest economy score24,644Medusa -_-
Most kills2,934TUGA
Most units killed108TUGA
Most deaths111TUGA
Most buildings razed6Medusa -_-
Largest army145TUGA
Favorite unitEagle WarriorTUGA · 62 fielded

TUGA

Most DeathsMost Kills

Medusa -_-

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TUGA

Classical timing4:26 estimated completion
Early pressure3:28 · Warrior Priest trained
Expansion signal12:56 · Town Center
Early market / Heroic prep7:04 · Market
Early armory / Heroic prep6:58 · Armory
Heavy walling signal14 wall build events
Farm transition14:05–15:02 · 5 farms clustered
Market economy signal1,400 total resource volume
Large army production145 military units

Medusa -_-

Fast Classical3:54 estimated completion
Early pressure4:05 · Stable
Fast expansion8:14 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:55 · Market
Early armory / Heroic prep10:22 · Armory
Fortress tech path16:36 · Fortress
Heavy walling signal6 wall build events
Farm transition12:47–13:59 · 8 farms clustered
Market economy signal2,800 total resource volume
Large army production124 military units
TUGA · Eagle Warrior CoreEagle Warriors were the dominant military unit.
TUGA · Early MilitaryMeaningful trained combat units were produced during the early opening.
TUGA · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
TUGA · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Medusa -_- · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Medusa -_- · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Medusa -_- · Early MilitaryMeaningful trained combat units were produced during the early opening.
Medusa -_- · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4200 total volume

TUGA

Bought

Food400
Wood100

Sold

Wood900
Total player market volume1400

Medusa -_-

Bought

Food1000
Wood1100

Sold

Food700
Total player market volume2800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TUGA

Army

Eagle Warrior62
Tlamanih Spearman33
Warrior Priest16
Coyote Warrior10
Ocelotl Warrior9
Shorn One7
Jaguar Rider3
Tequihua Archer3
Quinametzin2
Buildings11 types
Farm24
House17
Calpulli14
Wall14
Nobles Hut11
War Hut6
Armory3
Great Temple3
Market2
Temple1
Town Center1
God powers4 invoked
Earth Monster2
Tailwind2
Agave Bloom1
Monolith Of Tlaloc1

Medusa -_-

Army

Hippeus48
Hoplite21
Peltast19
Helepolis6
Hetairos6
Centaur4
Colossus4
Toxotes4
Theseus3
Atalanta2
Nemean Lion2
Polyphemus2
Hippolyta1
Petrobolos1
Prodromos1
Buildings13 types
Farm29
House15
Storehouse13
Military Academy6
Wall6
Granary5
Archery Range3
Town Center3
Fortress2
Stable2
Temple2
Armory1
Market1
God powers4 invoked
Cease Fire2
Curse1
Lure1
Plenty Vault1