Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Solmyr vs AztecAussie

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:19
Nile Shallows map preview
Map Nile Shallows
Defeated
SolmyrRa
Pre-match Elo1888
Win probability25.5%
20:19 Match length AztecAussie favored
Winner
AztecAussieNuwa
Pre-match Elo2074
Win probability74.5%

Match at a glance

Solmyr vs AztecAussie

WinnerAztecAussie
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration20:19
Started
Ended
Elo favorite74.5%AztecAussie
Fastest Classical3:42*AztecAussie
First pressure5:40Solmyr · Barracks
First extra TC4:05AztecAussie · Town Center
Market timing9:06AztecAussie · Market
Most military units166Solmyr
Highest EAPM85.5Solmyr
Market volume800AztecAussie

Solmyr

Ra

Defeat
Elo1888-9
EAPM85.5
Military units166
First pressure5:40Barracks
First expansion15:01
Market volume0
Total score 23,508
Military score 8,532
Economic score 11,834
Kills score 3,142
Units killed 93
Units lost 126
Buildings razed 6
Largest army 166
Favorite unit Spearman 86 fielded
Classical 4:42* Research start 3:42
Heroic 10:27* Estimated start 9:12
Mythic Not reached
Victory
Elo2074+9
EAPM78.3
Military units120
First pressure8:00Pioneer produced
First expansion4:05
Market volume800
Total score 37,843
Military score 16,468
Economic score 18,452
Kills score 2,959
Units killed 115
Units lost 103
Buildings razed 12
Largest army 120
Favorite unit White Horse Cavalry 62 fielded
Classical 3:42* Research start 2:42
Heroic 9:45* Estimated start 8:30
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Houtu
Sekhmet
HeroicAge
Rushou
No choice recorded
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SolmyrRa
Match time
AztecAussieNuwa
Key technologyPickaxe
Key technologyHand Axe
First military pressureBarracks
God powerEclipse
Slinger8 training queues
ArmoryArmory
Sphinx2 training queues
Key technologyMedium Slingers
Spearman65 training queues
Key technologyBallistics
Slinger5 training queues
God powerCitadel
Key technologyHeavy Slingers
Key technologyMedium Spearmen
Siege Tower4 training queues
Slinger40 training queues
Key technologyHeavy Spearmen
Sphinx3 training queues
Key technologyCopper Shields
Town CenterAdditional center
Key technologyHusbandry
Key technologyPlow
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
Spearman21 training queues
Slinger5 training queues
Scarab2 training queues
Key technologyBronze Armor
Farm transition4 farms clustered
DefeatMatch result
God powerCreation
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
God powerEarth Wall
First military pressurePioneer produced
Pioneer9 training queues
MarketMarket
God powerVenom Beast
Key technologyBow Saw
Key technologyShaft Mine
White Horse Cavalry62 training queues
Farm transition4 farms clustered
Key technologyPlow
Pioneer24 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCrenellations
Key technologyMedium Archers
Fire Archer19 training queues
Key technologyChampion Cavalry
Tiger Cavalry3 training queues
Key technologyHeavy Archers
God powerGreat Flood
Town CenterAdditional center
Key technologyBronze Shields
Key technologyBallistics
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.5%AztecAussie
Fastest Classical3:42*AztecAussie
Fastest Heroic9:45*AztecAussie
First pressure5:40Solmyr · Barracks
First extra TC4:05AztecAussie · Town Center
Fortress timing17:25Solmyr · Migdol Stronghold
Market timing9:06AztecAussie · Market
Armory timing6:49AztecAussie · Armory
Farm transition13:00–13:03AztecAussie · 4 farms clustered

Player highlights

Standout performances

Highest total score37,843AztecAussie
Highest military score16,468AztecAussie
Highest economy score18,452AztecAussie
Most kills3,142Solmyr
Most units killed115AztecAussie
Most deaths126Solmyr
Most buildings razed12AztecAussie
Largest army166Solmyr
Favorite unitSpearmanSolmyr · 86 fielded

Solmyr

Largest ArmyMost Deaths

AztecAussie

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Solmyr

Classical timing4:42 estimated completion
Early pressure5:40 · Barracks
Expansion signal15:01 · Town Center
Early armory / Heroic prep7:42 · Armory
Fortress tech path17:25 · Migdol Stronghold
Farm transition19:33–19:35 · 4 farms clustered
Large army production166 military units

AztecAussie

Fast Classical3:42 estimated completion
Delayed pressure8:00 · Pioneer produced
Fast expansion4:05 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:06 · Market
Early armory / Heroic prep6:49 · Armory
Heavy walling signal6 wall build events
Farm transition13:00–13:03 · 4 farms clustered
Market economy signal800 total resource volume
Large army production120 military units
Solmyr · Early MilitaryMeaningful trained combat units were produced during the early opening.
Solmyr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
AztecAussie · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
AztecAussie · Fast ClassicalClassical completed before 4:00 on a standard land opening.
AztecAussie · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
AztecAussie · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Solmyr

Bought

No buys

Sold

No sells

Total player market volume0

AztecAussie

Bought

No buys

Sold

Food700
Wood100
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Solmyr

Army

Spearman86
Slinger59
Siege Tower7
Sphinx6
Scarab5
Camel Rider2
Chariot Archer1
Buildings16 types
House22
Obelisk18
Granary8
Barracks6
Mining Camp5
Farm4
Wall3
Lumber Camp2
Temple2
Armory1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Town Center1
God powers2 invoked
Citadel1
Eclipse1

AztecAussie

Army

White Horse Cavalry62
Pioneer33
Fire Archer20
Tiger Cavalry3
Bai Hu1
Qing Long1
Buildings10 types
Silo19
House17
Farm16
Baolei6
Wall6
Machine Workshop4
Town Center3
Armory1
Market1
Temple1
God powers4 invoked
Creation1
Earth Wall1
Great Flood1
Venom Beast1