Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TUGA vs Myth

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:57
Megalopolis map preview
Map Megalopolis
Winner
TUGAQuetzalcoatl
Pre-match Elo1530
Win probability64.8%
25:57 Match length TUGA favored
Defeated
MythHades
Pre-match Elo1424
Win probability35.2%

Match at a glance

TUGA vs Myth

WinnerTUGA
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration25:57
Started
Ended
Elo favorite64.8%TUGA
Fastest Classical4:21*TUGA
First pressure3:33TUGA · Warrior Priest trained
First extra TC19:31TUGA · Town Center
Market timing6:32TUGA · Market
Most military units185Myth
Highest EAPM118.6TUGA
Market volume1,500Myth

TUGA

Quetzalcoatl

Victory
Elo1530+12
EAPM118.6
Military units177
First pressure3:33Warrior Priest trained
First expansion19:31
Market volume1100
Total score 30,146
Military score 12,876
Economic score 11,315
Kills score 5,955
Units killed 223
Units lost 125
Buildings razed 2
Largest army 177
Favorite unit Eagle Warrior 140 fielded
Classical 4:21* Research start 3:21
Heroic 7:27* Estimated start 6:12
Mythic Not reached

Myth

Hades

Defeat
Elo1424-12
EAPM49.3
Military units185
First pressure5:10Archery Range
First expansion
Market volume1500
Total score 21,858
Military score 6,037
Economic score 12,245
Kills score 3,638
Units killed 121
Units lost 223
Buildings razed 3
Largest army 185
Favorite unit Toxotes 86 fielded
Classical 4:37* Research start 3:37
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Ares
Coyolxauhqui
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TUGAQuetzalcoatl
Match time
MythHades
First military pressureWarrior Priest trained
Warrior Priest4 training queues
ArmoryArmory
God powerAgave Bloom
ArmoryArmory
Key technologyHusbandry
MarketMarket
Key technologyBallistics
Key technologyPickaxe
Key technologyHand Axe
Eagle Warrior140 training queues
Key technologyMedium Nobles Hut Soldiers
God powerStarfall
Warrior Priest2 training queues
God powerTailwind
Key technologyHeavy Nobles Hut Soldiers
Warrior Priest6 training queues
Ocelotl Warrior2 training queues
Ocelotl Warrior2 training queues
Key technologyCrenellations Aztec
Warrior Priest9 training queues
Key technologyShaft Mine
MarketMarket
Town CenterAdditional center
Ocelotl Warrior4 training queues
Warrior Priest2 training queues
Warrior Priest2 training queues
Warrior Priest2 training queues
Farm transition3 farms clustered
Key technologyPlow
Shorn One2 training queues
VictoryMatch result
First military pressureArchery Range
Key technologyHand Axe
Toxotes24 training queues
Cyclops3 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyMedium Archers
God powerPestilence
Key technologyBallistics
Cyclops6 training queues
Toxotes8 training queues
Key technologyCopper Shields
Hippeus8 training queues
Toxotes20 training queues
Key technologyMedium Cavalry
Key technologyPickaxe
Key technologyCopper Armor
MarketMarket
Hippeus8 training queues
Farm transition10 farms clustered
Cyclops4 training queues
Hippeus31 training queues
Toxotes7 training queues
Cyclops6 training queues
Toxotes22 training queues
Ajax2 training queues
Key technologyHeavy Cavalry
Key technologyPlow
God powerSentinel
Cyclops8 training queues
Hippeus5 training queues
Achilles2 training queues
Hippeus5 training queues
Key technologyHeavy Cavalry
Toxotes5 training queues
Key technologyHeavy Archers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.8%TUGA
Fastest Classical4:21*TUGA
Fastest Heroic7:27*TUGA
First pressure3:33TUGA · Warrior Priest trained
First extra TC19:31TUGA · Town Center
Market timing6:32TUGA · Market
Armory timing4:42TUGA · Armory
Farm transition15:37–15:40Myth · 10 farms clustered

Player highlights

Standout performances

Highest total score30,146TUGA
Highest military score12,876TUGA
Highest economy score12,245Myth
Most kills5,955TUGA
Most units killed223TUGA
Most deaths223Myth
Most buildings razed3Myth
Largest army185Myth
Favorite unitEagle WarriorTUGA · 140 fielded

TUGA

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Myth

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TUGA

Classical timing4:21 estimated completion
Early pressure3:33 · Warrior Priest trained
Expansion signal19:31 · Town Center
Early market / Heroic prep6:32 · Market
Early armory / Heroic prep4:42 · Armory
Heavy walling signal15 wall build events
Farm transition25:34–25:34 · 3 farms clustered
Market economy signal1,100 total resource volume
Large army production177 military units

Myth

Classical timing4:37 estimated completion
Early pressure5:10 · Archery Range
Early market / Heroic prep14:01 · Market
Early armory / Heroic prep7:32 · Armory
Farm transition15:37–15:40 · 10 farms clustered
Market economy signal1,500 total resource volume
Large army production185 military units
TUGA · Eagle Warrior CoreEagle Warriors were the dominant military unit.
TUGA · Early MilitaryMeaningful trained combat units were produced during the early opening.
TUGA · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
TUGA · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Myth · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Myth · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Myth · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2600 total volume

TUGA

Bought

Food500
Wood200

Sold

Food400
Total player market volume1100

Myth

Bought

No buys

Sold

Food500
Wood1000
Total player market volume1500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TUGA

Army

Eagle Warrior140
Warrior Priest27
Ocelotl Warrior8
Shorn One2
Buildings10 types
Calpulli17
House16
Wall15
Nobles Hut6
Farm5
Temple3
Armory2
Market2
Great Temple1
Town Center1
God powers3 invoked
Agave Bloom1
Starfall1
Tailwind1

Myth

Army

Toxotes86
Hippeus57
Cyclops28
Ajax8
Achilles6
Buildings10 types
Farm39
House17
Storehouse8
Granary6
Archery Range3
Stable3
Wall3
Armory1
Market1
Temple1
God powers2 invoked
Pestilence1
Sentinel1