Advanced match analysis
Koalalala vs Wulf
Ranked 1v1 SupremacyStarted 2 days ago
Map
Oasis
Match at a glance
Koalalala vs Wulf
Elo favorite54.3%Wulf · Upset
Fastest Classical4:35*Koalalala
First pressure4:56Koalalala · Stable
First extra TC10:23Koalalala · Town Center
Most military units102Koalalala
Highest EAPM37.9Wulf
Koalalala
Poseidon
Victory
Elo799+19
EAPM21.4
Military units102
First pressure4:56Stable
First expansion10:23
Market volume0
Total score
43,776
Military score
17,576
Economic score
23,515
Kills score
2,780
Units killed
84
Units lost
76
Buildings razed
7
Largest army
102
Classical
4:35*
Research start 3:35
Wulf
Tsukuyomi
Defeat
Elo829-19
EAPM37.9
Military units49
First pressure9:16Stable Japanese
First expansion14:23
Market volume0
Total score
35,708
Military score
15,276
Economic score
18,333
Kills score
2,121
Units killed
77
Units lost
80
Buildings razed
7
Largest army
49
Classical
4:45*
Research start 4:00
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite54.3%Wulf · Upset
Fastest Classical4:35*Koalalala
Fastest Heroic11:15*Wulf
Fastest Mythic25:05*Wulf
First pressure4:56Koalalala · Stable
First extra TC10:23Koalalala · Town Center
Fortress timing13:40Wulf · Castle
Armory timing5:08Koalalala · Armory
Farm transition7:50–8:29Wulf · 3 farms clustered
Player highlights
Standout performances
Highest total score43,776Koalalala
Highest military score17,576Koalalala
Highest economy score23,515Koalalala
Most kills2,780Koalalala
Most units killed84Koalalala
Most deaths80Wulf
Most buildings razed7Koalalala
Largest army102Koalalala
Favorite unitHippeusKoalalala · 44 fielded
Koalalala
Highest Score
Largest Army
Most Kills
Most Resources
Wulf
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Koalalala
Classical timing4:35 estimated completionMulti-TC boom signal4 expansion build events
Heavy walling signal13 wall build events
Large army production102 military units
Wulf
Classical timing4:45 estimated completionHeavy walling signal29 wall build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.