Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Urano vs UrosIV

Ranked 1v1 SupremacyStarted 2 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:42
Blue Lagoon map preview
Map Blue Lagoon
Winner
UranoGaia
Pre-match Elo1235
Win probability49.1%
20:42 Match length UpsetThe Elo underdog won
Defeated
UrosIVRa
Pre-match Elo1241
Win probability50.9%

Match at a glance

Urano vs UrosIV

WinnerUrano
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration20:42
Started
Ended
Elo favorite50.9%UrosIV · Upset
Fastest Classical4:37*UrosIV
First pressure5:08UrosIV · Barracks
First extra TC4:44UrosIV · Town Center
Market timing6:21UrosIV · Market
Most military units244UrosIV
Highest EAPM45.0UrosIV

Urano

Gaia

Victory
Elo1235+18
EAPM28.6
Military units146
First pressure5:48Military Barracks
First expansion5:10
Market volume0
Total score 49,981
Military score 20,505
Economic score 25,000
Kills score 4,505
Units killed 166
Units lost 78
Buildings razed 24
Largest army 146
Favorite unit Katapeltes 50 fielded
Classical 5:07* Estimated start 4:07
Heroic 13:54* Estimated start 12:39
Mythic 19:43* Estimated start 17:43

UrosIV

Ra

Defeat
Elo1241-18
EAPM45.0
Military units244
First pressure5:08Barracks
First expansion4:44
Market volume0
Total score 26,509
Military score 11,986
Economic score 12,062
Kills score 2,461
Units killed 82
Units lost 167
Buildings razed 0
Largest army 244
Favorite unit Axeman 116 fielded
Classical 4:37* Research start 3:37
Heroic 10:42* Estimated start 9:27
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ptah
Rheia
HeroicAge
Sobek
Atlas
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

UranoGaia
Match time
UrosIVRa
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
First military pressureMilitary Barracks
God powerGaia Forest
Murmillo25 training queues
Key technologyBow Saw
Cheiroballista12 training queues
ArmoryArmory
Caladria3 training queues
Key technologyCopper Armor
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyCopper Weapons
God powerCarnivora
Farm transition6 farms clustered
Key technologyPlow
Katapeltes10 training queues
Key technologyMedium Infantry
Fortress-tier buildingPalace
Katapeltes20 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
God powerTraitor
Fanatic7 training queues
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Archers
God powerCarnivora
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Destroyer5 training queues
Katapeltes10 training queues
Key technologyBallistics
Fanatic31 training queues
Key technologyChampion Infantry
Key technologyIron Shields
Destroyer10 training queues
Town CenterAdditional center
Katapeltes10 training queues
VictoryMatch result
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
Axeman16 training queues
ArmoryArmory
MarketMarket
Key technologyMedium Axemen
Key technologyCopper Armor
Slinger5 training queues
Key technologyMedium Slingers
Key technologyHand Axe
Key technologyHusbandry
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Slinger20 training queues
Axeman5 training queues
Key technologyHeavy Axemen
Fortress-tier buildingMigdol Stronghold
War Elephant4 training queues
Farm transition11 farms clustered
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Key technologyPlow
Key technologyMedium Spearmen
Fortress-tier buildingMigdol Stronghold
Axeman65 training queues
Slinger15 training queues
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyCopper Weapons
Camel Rider5 training queues
Key technologyCrenellations
Fortress-tier buildingMigdol Stronghold
Camel Rider5 training queues
War Elephant16 training queues
God powerShifting Sands
Slinger15 training queues
Key technologyHeavy War Elephants
Key technologyHeavy Camel Riders
Fortress-tier buildingMigdol Stronghold
MarketMarket
MarketMarket
Chariot Archer20 training queues
Key technologyChampion Axemen
Axeman30 training queues
Slinger10 training queues
Town CenterAdditional center
Town CenterAdditional center
God powerRain
Key technologyHeavy Chariot Archers
Mercenary9 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%UrosIV · Upset
Fastest Classical4:37*UrosIV
Fastest Heroic10:42*UrosIV
Fastest Mythic19:43*Urano
First pressure5:08UrosIV · Barracks
First extra TC4:44UrosIV · Town Center
Fortress timing11:21UrosIV · Migdol Stronghold
Market timing6:21UrosIV · Market
Armory timing6:19UrosIV · Armory
Farm transition11:50–12:32Urano · 6 farms clustered

Player highlights

Standout performances

Highest total score49,981Urano
Highest military score20,505Urano
Highest economy score25,000Urano
Most kills4,505Urano
Most units killed166Urano
Most deaths167UrosIV
Most buildings razed24Urano
Largest army244UrosIV
Favorite unitAxemanUrosIV · 116 fielded

Urano

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

UrosIV

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Urano

Late Classical5:07 estimated completion
Early pressure5:48 · Military Barracks
Fast expansion5:10 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:21 · Armory
Fortress tech path14:07 · Palace
Farm transition11:50–12:32 · 6 farms clustered
Large army production146 military units

UrosIV

Classical timing4:37 estimated completion
Early pressure5:08 · Barracks
Fast expansion4:44 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep6:21 · Market
Early armory / Heroic prep6:19 · Armory
Fortress tech path11:21 · Migdol Stronghold
Heavy walling signal17 wall build events
Farm transition12:32–13:45 · 11 farms clustered
Large army production244 military units
Urano · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Urano · Early MilitaryMeaningful trained combat units were produced during the early opening.
Urano · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Urano · Late ClassicalClassical completed after 5:00 on a standard land opening.
UrosIV · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
UrosIV · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
UrosIV · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Urano

Army

Katapeltes50
Fanatic38
Murmillo25
Destroyer15
Cheiroballista12
Caladria3
Oracle3
Buildings9 types
Farm22
Manor8
Counter Barracks5
Military Barracks3
Palace3
Town Center3
Armory1
Economic Guild1
Temple1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor1

UrosIV

Army

Axeman116
Slinger65
Chariot Archer21
War Elephant20
Camel Rider10
Mercenary9
Siege Tower2
Petsuchos1
Buildings16 types
Farm41
House25
Wall17
Barracks10
Obelisk10
Granary9
Lumber Camp7
Migdol Stronghold7
Mining Camp6
Town Center4
Market3
Siege Works3
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Locust Swarm1
Rain1
Shifting Sands1